Beispiel #1
0
 //Called once when this object initializes
 void Start()
 {
     plane          = GetComponent <AeroPlane>();
     turnCooldown   = new Timers.CooldownTimer(3);
     planeBehaviour = GetComponent <PlaneBehaviour>();
     enemy          = GameHandler.Instance.Player;
 }
Beispiel #2
0
 void defineVariables()
 {
     plane         = GetComponent <AeroPlane>();
     elevator      = plane.getPart("elevator");
     gear          = plane.getPart("gear");
     propeller     = plane.getPart("propeller");
     flap          = plane.getPart("flap");
     throttleTimer = new Timers.CooldownTimer(0.01f);
     shootingTimer = new Timers.CooldownTimer(0.08f);
     state         = PlaneState.common;
 }