void Awake() { if (instance != null) { Debug.LogError("More than one BuildManager in scene!"); return; } instance = this; }
// Use this for initialization void Start() { timerforslider = TimerForSlider.instance; }
void Awake() { if (instance != null) { Debug.LogError("More than one BuildManager in scene!"); return; } instance = this; }
// Use this for initialization void Start() { timerforslider = TimerForSlider.instance; }