public void IsSingleClipPlaying_ReturnsFalse()
 {
     SetupTest(new float[] { 0, 0.5f, 0.5f });
     Assert.False(TimelineTools.IsSingleClipPlaying(playable, out int _));
 }
 public void IsSingleClipPlaying_ReturnsCorrectIndex()
 {
     SetupTest(new float[] { 0, 0, 1 });
     TimelineTools.IsSingleClipPlaying(playable, out int num);
     Assert.AreEqual(2, num);
 }
 public void IsSingleClipPlaying_ReturnsTrue()
 {
     SetupTest(new float[] { 0, 0, 1 });
     Assert.True(TimelineTools.IsSingleClipPlaying(playable, out int _));
 }