Beispiel #1
0
        public static ColorTheme CreateLightTheme()
        {
            var toolbuttonHighlightBorder     = Theme.Colors.KeyboardFocusBorder.Darken(0.2f);
            var toolbuttonHighlightBackground = Theme.Colors.KeyboardFocusBorder.Lighten(0.3f);
            var toolbar = new ToolbarColors {
                ButtonHighlightBorder     = toolbuttonHighlightBorder,
                ButtonHighlightBackground = toolbuttonHighlightBackground,
                ButtonPressBorder         = toolbuttonHighlightBorder,
                ButtonPressBackground     = toolbuttonHighlightBackground.Darken(0.1f),
                ButtonCheckedBorder       = toolbuttonHighlightBorder.Darken(0.1f),
                ButtonCheckedBackground   = toolbuttonHighlightBackground.Transparentify(0.5f),
                ButtonDisabledColor       = Color4.Gray.Darken(0.1f),
                Background = Theme.Colors.GrayBackground,
            };
            var sceneView = new SceneViewColors {
                Selection                 = Color4.Green,
                LockedWidgetBorder        = Color4.FromFloats(0, 1, 1),
                ExposedItemInactiveBorder = Color4.Gray,
                ExposedItemActiveBorder   = Color4.White,
                ExposedItemSelectedBorder = Color4.Green,
                Label               = Color4.Green,
                MouseSelection      = Color4.Yellow,
                ContainerOuterSpace = Color4.Gray,
                ContainerInnerSpace = Color4.White,
                ContainerBorder     = Color4.Blue,
                PointObject         = Color4.Gray.Lighten(0.2f),
                Bone                   = new Color4(136, 136, 136, 128),
                BoneOutline            = new Color4(105, 105, 105),
                BoneEffectiveRadius    = Color4.Yellow,
                BoneFadeoutZone        = Color4.Red,
                BackgroundColorA       = new Color4(202, 202, 202),
                BackgroundColorB       = new Color4(190, 190, 190),
                RootWidgetOverlayColor = new Color4(255, 255, 255, 85),
                DistortionMeshOutline  = new Color4(0, 255, 255),
                RulerEditable          = new Color4(255, 0, 255),
                Ruler                  = new Color4(0, 255, 255),
                SelectedWidget         = new Color4(0, 255, 255),
            };
            var timelineGrid = new TimelineGridColors {
                PropertyRowBackground = Color4.Black.Transparentify(0.95f),
                Lines              = new Color4(160, 160, 160),
                LinesLight         = new Color4(225, 225, 225),
                Selection          = Color4.Gray.Transparentify(0.7f),
                Cursor             = Color4.Red.Lighten(0.4f),
                RunningCursor      = Color4.Green.Lighten(0.4f),
                WaveformColor      = new Color4(140, 170, 255),
                WaveformBackground = new Color4(255, 200, 140, 60),
                InvolvedFrames     = new Color4(240, 240, 240),
                SelectionBorder    = new Color4(255, 0, 128),
            };
            var timelineCurveEditor = new TimelineCurveEditorColors {
                Curves    = new[] { Color4.Red, Color4.Green, Color4.Blue, Color4.Yellow },
                Selection = Color4.Green
            };
            var timelineRuler = new TimelineRulerColors {
                Notchings     = timelineGrid.Lines,
                JumpMarker    = Color4.Yellow,
                PlayMarker    = Color4.Green,
                StopMarker    = Color4.Red,
                UnknownMarker = Color4.Black,
                Cursor        = timelineGrid.Cursor,
                RunningCursor = timelineGrid.RunningCursor
            };
            var timelineOverview = new TimelineOverviewColors {
                Veil   = Color4.White.Darken(0.2f).Transparentify(0.3f),
                Border = Color4.White.Darken(0.2f)
            };
            var timelineRoll = new TimelineRollColors {
                Lines       = timelineGrid.Lines,
                GrayedLabel = Theme.Colors.BlackText.Lighten(0.5f),
                DragCursor  = Color4.Black,
                BlueMark    = new Color4(0, 255, 255),
                RedMark     = Color4.Red,
                GreenMark   = Color4.Green,
                OrangeMark  = Color4.Orange,
                YellowMark  = Color4.Yellow,
                VioletMark  = new Color4(238, 130, 238),
                GrayMark    = Color4.Gray,
            };
            var docking = new DockingColors {
                DragRectagleOutline  = Color4.FromFloats(0.2f, 0.2f, 1f),
                PanelTitleBackground = Theme.Colors.GrayBackground.Darken(0.1f),
                PanelTitleSeparator  = Theme.Colors.GrayBackground.Darken(0.15f)
            };
            var inspector = new InspectorColors {
                BorderAroundKeyframeColorbox = Theme.Colors.ControlBorder,
                CategoryLabelBackground      = Color4.White.Darken(0.2f),
                GroupHeaderLabelBackground   = Color4.White.Darken(0.175f),
                StripeBackground1            = Theme.Colors.GrayBackground,
                StripeBackground2            = Theme.Colors.GrayBackground.Darken(0.05f),
            };

            return(new ColorTheme {
                Basic = Theme.Colors,
                Toolbar = toolbar,
                SceneView = sceneView,
                TimelineGrid = timelineGrid,
                TimelineCurveEditor = timelineCurveEditor,
                TimelineRuler = timelineRuler,
                TimelineOverview = timelineOverview,
                TimelineRoll = timelineRoll,
                Docking = docking,
                Inspector = inspector
            });
        }
Beispiel #2
0
        public static ColorTheme CreateLightTheme()
        {
            var basic = Theme.ColorTheme.CreateLightTheme();
            var toolbuttonHighlightBorder     = basic.KeyboardFocusBorder.Darken(0.2f);
            var toolbuttonHighlightBackground = basic.KeyboardFocusBorder.Lighten(0.3f);
            var toolbar = new ToolbarColors {
                ButtonHighlightBorder     = toolbuttonHighlightBorder,
                ButtonHighlightBackground = toolbuttonHighlightBackground,
                ButtonPressBorder         = toolbuttonHighlightBorder,
                ButtonPressBackground     = toolbuttonHighlightBackground.Darken(0.1f),
                ButtonCheckedBorder       = toolbuttonHighlightBorder.Darken(0.1f),
                ButtonCheckedBackground   = toolbuttonHighlightBackground.Transparentify(0.5f),
                ButtonDisabledColor       = Color4.Gray.Darken(0.1f),
                Background     = basic.GrayBackground,
                ButtonSelected = toolbuttonHighlightBorder,
                PanelPlacementHighlightBackground = toolbuttonHighlightBackground.Transparentify(0.7f),
                PanelPlacementHighlightBorder     = toolbuttonHighlightBorder,
                Separator = Color4.Gray.Lighten(0.3f),
            };
            var sceneView = new SceneViewColors {
                Selection = Color4.Green,
                SelectedWidgetPivotOutline = Color4.Green,
                LockedWidgetBorder         = Color4.FromFloats(0, 1, 1),
                ExposedItemInactiveBorder  = Color4.Gray,
                ExposedItemActiveBorder    = Color4.White,
                ExposedItemSelectedBorder  = Color4.Green,
                Label               = Color4.Green,
                MouseSelection      = Color4.Yellow,
                ContainerOuterSpace = Color4.Gray,
                ContainerInnerSpace = Color4.White,
                ContainerBorder     = Color4.Blue,
                PointObject         = Color4.Red.Lighten(0.2f),
                SplineOutline       = Color4.White,
                Bone                        = new Color4(136, 136, 136, 128),
                BoneOutline                 = new Color4(105, 105, 105),
                BoneEffectiveRadius         = Color4.Yellow,
                BoneFadeoutZone             = Color4.Red,
                BackgroundColorA            = new Color4(202, 202, 202),
                BackgroundColorB            = new Color4(190, 190, 190),
                RootWidgetOverlayColor      = new Color4(255, 255, 255, 85),
                DistortionMeshOutline       = new Color4(0, 255, 255),
                RulerEditable               = new Color4(255, 0, 255),
                RulerEditableActiveDraging  = Color4.White,
                Ruler                       = new Color4(0, 255, 255),
                SelectedWidget              = new Color4(0, 255, 255),
                RulerBackground             = new Color4(168, 166, 168),
                RulerTextColor              = Color4.Black,
                ResolutionPreviewOuterSpace = new Color4(7, 7, 7, 220),
                ResolutionPreviewText       = new Color4(204, 204, 204),
                EmitterCustomShape          = Color4.Gray.Darken(0.2f).Transparentify(0.5f),
                EmitterCustomShapeLine      = Color4.White
            };
            var timelineGrid = new TimelineGridColors {
                PropertyRowBackground = Color4.Black.Transparentify(0.95f),
                Lines                   = new Color4(160, 160, 160),
                LinesLight              = new Color4(210, 210, 210),
                Selection               = Color4.Gray.Transparentify(0.7f),
                Backlight               = Color4.Gray.Transparentify(0.75f),
                Cursor                  = Color4.Red.Lighten(0.4f),
                RunningCursor           = Color4.Green.Lighten(0.4f),
                WaveformColor           = new Color4(140, 170, 255),
                WaveformBackground      = new Color4(255, 200, 140, 60),
                AnimatedRangeBackground = new Color4(240, 240, 240),
                SelectedRowBackground   = new Color4(225, 225, 225),
                SelectionBorder         = new Color4(255, 0, 128),
            };
            var timelineCurveEditor = new TimelineCurveEditorColors {
                Curves    = new[] { Color4.Red, Color4.Green, Color4.Blue, Color4.Yellow },
                Selection = Color4.Green
            };
            var timelineRuler = new TimelineRulerColors {
                Notchings     = timelineGrid.Lines,
                JumpMarker    = Color4.Yellow,
                PlayMarker    = Color4.Green,
                StopMarker    = Color4.Red,
                UnknownMarker = Color4.Black,
                Cursor        = timelineGrid.Cursor,
                RunningCursor = timelineGrid.RunningCursor
            };
            var timelineOverview = new TimelineOverviewColors {
                Veil   = Color4.White.Darken(0.2f).Transparentify(0.3f),
                Border = Color4.White.Darken(0.2f)
            };
            var timelineRoll = new TimelineRollColors {
                Lines       = timelineGrid.Lines,
                GrayedLabel = basic.BlackText.Lighten(0.5f),
                DragCursor  = Color4.Black,
                DragTarget  = new Color4(0, 0, 0, 20),
                BlueMark    = new Color4(0, 255, 255),
                RedMark     = Color4.Red,
                GreenMark   = Color4.Green,
                OrangeMark  = Color4.Orange,
                YellowMark  = Color4.Yellow,
                VioletMark  = new Color4(238, 130, 238),
                GrayMark    = Color4.Gray,
            };
            var docking = new DockingColors {
                DragRectagleOutline  = Color4.FromFloats(0.2f, 0.2f, 1f),
                PanelTitleBackground = basic.GrayBackground.Darken(0.1f),
                PanelTitleSeparator  = basic.GrayBackground.Darken(0.15f)
            };
            var inspector = new InspectorColors {
                BorderAroundKeyframeColorbox   = basic.ControlBorder,
                CategoryLabelBackground        = Color4.White.Darken(0.2f),
                GroupHeaderLabelBackground     = Color4.White.Darken(0.175f),
                ComponentHeaderLabelBackground = Color4.White.Darken(0.275f),
                StripeBackground1 = basic.GrayBackground,
                StripeBackground2 = basic.GrayBackground.Darken(0.05f),
            };
            var keyboard = new KeyboardColors {
                BlackText            = Color4.Black,
                GrayText             = Color4.Black.Lighten(0.2f),
                GenericKeyBackground = new Color4(180, 255, 255),
                PanelKeyBackground   = new Color4(255, 255, 128),
                ButtonBackground     = new Color4(220, 220, 255),
                ModifierBackground   = new Color4(160, 160, 190),
                SelectedBorder       = new Color4(255, 0, 0),
                Border = new Color4(32, 32, 32)
            };
            var hierarchy = new HierarchyColors {
                SelectionColor       = toolbar.ButtonHighlightBackground,
                GrayedSelectionColor = toolbar.ButtonHighlightBackground.Darken(0.3f),
                MatchColor           = Color4.Yellow.Transparentify(0.6f),
                JointColor           = Color4.Gray
            };

            return(new ColorTheme {
                IsDark = false,
                Basic = basic,
                Toolbar = toolbar,
                SceneView = sceneView,
                TimelineGrid = timelineGrid,
                TimelineCurveEditor = timelineCurveEditor,
                TimelineRuler = timelineRuler,
                TimelineOverview = timelineOverview,
                TimelineRoll = timelineRoll,
                Docking = docking,
                Inspector = inspector,
                Keyboard = keyboard,
                Hierarchy = hierarchy
            });
        }