Beispiel #1
0
    void Awake()
    {
        if (s_Instance == null)
        {
            s_Instance = this;
        }
        //DontDestroyOnLoad(this);
        m_TimeOfPlay = GetComponent <TimeOfPlay>();


        m_DeathCounterGameGreen   = 0;
        m_DestroyCounterGameGreen = 0;
        m_AssistCounterGameGreen  = 0;

        m_DeathCounterGameOrange   = 0;
        m_DestroyCounterGameOrange = 0;
        m_AssistCounterGameOrange  = 0;

        m_GreenColonies  = 0;
        m_OrangeColonies = 0;
    }
Beispiel #2
0
    void Awake()
    {
        if (s_Instance == null)
            s_Instance = this;
        //DontDestroyOnLoad(this);
        m_TimeOfPlay = GetComponent<TimeOfPlay>();

        m_DeathCounterGameGreen = 0;
        m_DestroyCounterGameGreen = 0;
        m_AssistCounterGameGreen = 0;

        m_DeathCounterGameOrange = 0;
        m_DestroyCounterGameOrange = 0;
        m_AssistCounterGameOrange = 0;

        m_GreenColonies=0;
        m_OrangeColonies=0;
    }
Beispiel #3
0
        //метод для вызова события Time
        public void PlayTime()
        {
            int time = new Random().Next(1, 97);

            TimeOfPlay?.Invoke($"Игрок {Surname} в последнем матче провел на поле {time} минут");
        }