Beispiel #1
0
        public override void Populate()
        {
            var          txtFileLines = File.ReadAllLines(DataManager.Location.LocalPath + "roofs.txt");
            var          typeNames    = txtFileLines[1].Split(Separators);
            TileCategory category     = null;

            for (int i = 2; i < txtFileLines.Length; i++)
            {
                var infos = txtFileLines[i].Split('\t');

                if (infos[1] == "0")
                {
                    category = new TileCategory(Int32.Parse(infos[2]), TypeTile.Roofs)
                    {
                        Name = infos.Last()
                    };
                    Categories.Add(category);
                }
                var style = new TileStyle();
                category.AddStyle(style);
                style.Name = infos.Last();
                style.Id   = Int32.Parse(infos[1]);
                for (int j = 3; j < typeNames.Length - 3; j++)
                {
                    if (infos[j] != "0")
                    {
                        var tile = new TileRoof {
                            Id = uint.Parse(infos[j])
                        };
                        style.AddTile(tile);
                        tile.Position = (j - 2);
                    }
                }
            }
        }
Beispiel #2
0
        public override void Populate()
        {
            var          txtFileLines = File.ReadAllLines(Install.GetPath("roof.txt"));
            var          typeNames    = txtFileLines[1].Split(Separators);
            TileCategory category     = null;

            for (int i = 2; i < txtFileLines.Length; i++)
            {
                var infos = txtFileLines[i].Split('\t');

                if (infos[1] == "0")
                {
                    category      = new TileCategory(Int32.Parse(infos[2]));
                    category.Name = infos.Last();
                    Categories.Add(category);
                }
                var style = new TileStyle();
                category.AddStyle(style);
                style.Name  = infos.Last();
                style.Index = Int32.Parse(infos[1]);
                for (int j = 3; j < typeNames.Length - 2; j++)
                {
                    if (infos[j] != "0")
                    {
                        var tile = new TileRoof {
                            Id = short.Parse(infos[j])
                        };
                        style.AddTile(tile);
                        tile.ChangeRoofPosition(j - 2);
                    }
                }
            }
        }
Beispiel #3
0
        private void ButtonAddTile_Click(object sender, RoutedEventArgs e)
        {
            var category = DataCategory.SelectedItem as TileCategory;
            var id       = ListData.SelectedIndex;
            var style    = DataStyle.SelectedItem as TileStyle;

            if (style == null)
            {
                style = new TileStyle();
                category.AddStyle(style);
            }
            if (ComboEnum.SelectedItem == null)
            {
                return;
            }
            switch ((TilesInfo.Components.Enums.Type)ComboEnum.SelectedItem)
            {
            case Type.Wall:
            {
                var tile = new TileWall();
                tile.Id = (short)id;
                style.AddTile(tile);

                break;
            }

            case Type.Roofs:
            {
                var tile = new TileRoof();
                tile.Id = (short)id;
                style.AddTile(tile);
                break;
            }

            case Type.Floor:
            {
                var tile = new TileFloor();
                tile.Id = (short)id;
                style.AddTile(tile);
                break;
            }

            case Type.Misc:
            {
                var tile = new TileMisc();
                tile.Id = (short)id;
                style.AddTile(tile);
                break;
            }

            default:
            {
                var tile = new Tile();
                tile.Id = (short)id;
                style.AddTile(tile);
                break;
            }
            }

            DataRefresh();
        }