Beispiel #1
0
 public void InitMap()
 {
     _tilePool.SetRootTransform(transform);
     _tilePool.SetTile(Tile);
     SpawnCharacter();
     CreateStartPlatform(_startFieldSize);
     for (; _character.GetCurrentMaxTileCoords() + DistanceTileGenerationForward > GetCurrentTileEndCoords();)
     {
         CreateRandomTile();
     }
 }