Beispiel #1
0
 /// <summary>
 /// If called during a PositionChanging event, this will invoke the TileMovingObjectScript
 /// to be made aware that the tile being walked onto is raised off the ground by the parameter's value in units.
 /// <para>
 /// Note that this flag is automatically cleared the next time <see cref="TileMovingObjectScript.WalkToTile(int, int, float)"/> or <see cref="TileMovingObjectScript.JumpToTile(int, int)"/> are called.
 /// </para>
 /// </summary>
 public void SetRaisedTerrainFlag(float raiseAmount)
 {
     parent.SetRaisedTerrainFlag(raiseAmount);
 }