void Update() { gen.MoveTo(transform.position.x, transform.position.z); }
public static void MoveTo(float x, float z) { m_TileMapGen.MoveTo(x, z); }
void Update() { gen.MoveTo(transform.position.x, transform.position.z); }
public static void MoveTo(float x, float z) { m_TileMapGen.MoveTo(x, z); }