Beispiel #1
0
        void InitializeScripts()
        {
            //analytics = GameObject.Find("AnalyticsControl").GetComponent<AnalyticsControl>();
//			ads = GameObject.Find("Ads").GetComponent<AdsControl>();
//			notif = GameObject.Find("Notifications").GetComponent<NotificationControl>();
            local = GameObject.Find("LocalDB").GetComponent <LocalDBControl>();
//			server = GameObject.Find("ServerAPI").GetComponent<BestHttpControl>();
            score = GameObject.Find("ScoreControl").GetComponent <ScoreControl>();
//			gc = GameObject.Find("GameCenter").GetComponent<GameCenterControl>();
//			fb = GameObject.Find("Facebook").GetComponent<FacebookControl>();
            //conn = GameObject.Find("ConnectionChecker").GetComponent<ConnectionChecker>();
            //lb = GameObject.Find("LeaderboardMaster").GetComponent<LeaderboardMaster>();
            //ach = GameObject.Find("AchievementMaster").GetComponent<AchievementMaster>();
//			shop = GameObject.Find("Shop").GetComponent<ShopControl>();
//			inv = GameObject.Find("Inventory").GetComponent<Inventory>();
            //device = GameObject.Find("Device").GetComponent<Device>();
            ui     = GameObject.Find("UIControl").GetComponent <UIControl>();
            player = GameObject.Find("PlayerInfo").GetComponent <PlayerInfo>();
//			gift = GameObject.Find("GiftControl").GetComponent<GiftControl>();
            //sound = GameObject.Find ("SoundControl").GetComponent<SoundControl>();
            //appRate = GameObject.Find("AppRate").GetComponent<AppRate>();
            game     = GameObject.Find("Game").GetComponent <Game>();
            gameplay = GameObject.Find("Bat").GetComponent <Gameplay>();
            bat      = GameObject.Find("Bat").GetComponent <Player>();
//			sonar = GameObject.Find ("Sonar").GetComponent<Sonar>();
//			screenSonar = GameObject.Find ("HomeSonar").GetComponent<ScreenSonar>();

            if (GameObject.Find("Tutorial"))
            {
//				tut = GameObject.Find ("Tutorial").GetComponent<Tutorial> ();
            }
//			recorded = GameObject.Find ("GameplayRecorder").GetComponent<RecordedGameplay>();
//			ai = GameObject.Find ("Bat2").GetComponent<AIBat>();
            builder   = GameObject.Find("TunnelBuilder").GetComponent <TunnelBuilder1>();
            destroyer = GameObject.Find("TileDestroyer").GetComponent <TileDestroyer>();
            camShake  = GameObject.Find("Main Camera").GetComponent <CameraControl>();
        }
Beispiel #2
0
 private void Awake()
 {
     destroyer = FindObjectOfType <TileDestroyer>();
 }
Beispiel #3
0
 public void Activate(float direction, Vector2 position, TileDestroyer tileDestroyer)
 {
     transform.position   = position;
     transform.localScale = new Vector2(transform.localScale.x * direction, transform.localScale.y);
     rigidBody.velocity   = new Vector2(speed * direction, 0f);
 }