public override TileEntity[] GetTilesArea(UnitEntity caster)
 {
     return(TileAreaSelector.GetAllInRange(caster.GetTileOfUnit(), caster.unitStatus.VisionRange));
 }
Beispiel #2
0
 public override TileEntity[] GetTilesArea(UnitEntity caster)
 {
     return(TileAreaSelector.GetAllInRange(caster.GetTileOfUnit(), 1, true));
 }