Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     gridManager  = FindObjectOfType <Grid> ();
     logicManager = FindObjectOfType <TicTacToeLogicManager> ();
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     gridManager = FindObjectOfType<Grid> ();
     logicManager = FindObjectOfType<TicTacToeLogicManager> ();
 }
Beispiel #3
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 void Awake()
 {
     myRenderer       = GetComponent <SpriteRenderer>();
     gameLogicManager = FindObjectOfType <TicTacToeLogicManager> ();
     baseColor        = myRenderer.color;
 }
Beispiel #4
0
 void Awake()
 {
     myRenderer = GetComponent<SpriteRenderer>();
     gameLogicManager = FindObjectOfType<TicTacToeLogicManager> ();
     baseColor = myRenderer.color;
 }