Beispiel #1
0
 void Start()
 {
     powerThrow = GameObject.Find("_throwNetCanvas").GetComponent <ThrowHandler>();
     ThrowNetCanvas.SetActive(false);
 }
Beispiel #2
0
 /// <summary>
 ///     初始化领域层顶级基类
 /// </summary>
 protected DomainBase()
 {
     _rules   = new List <IValidationRule>();
     _handler = new ThrowHandler();
 }