private void DownloadFile(FileLink fileLink, WebClient client)
        {
            Console.WriteLine("File {0} status - started.", fileLink.Name);
            var sppedInBps = _speedInKbps * 1024;

            _timer.Start();
            using (var stream = client.OpenRead(fileLink.HttpAddress))
            {
                var throttledStream = new ThrottledStream(stream, sppedInBps);

                var fileName = _outputPath + fileLink.Name;

                using (var file = File.Create(fileName))
                {
                    var buffer    = new byte[BufferSize];
                    var readCount = throttledStream.Read(buffer, 0, BufferSize);

                    while (readCount > 0)
                    {
                        file.Write(buffer, 0, readCount);
                        readCount = throttledStream.Read(buffer, 0, BufferSize);
                    }
                }
                throttledStream.Close();
            }
            _timer.Stop();
            Console.WriteLine("File {0} status - downloaded in {1} seconds.", fileLink.Name, _timer.ElapsedMilliseconds / 1000);
            _timer.Reset();
        }