Beispiel #1
0
    void CreateBattleOrder()
    {
        MapManager map = GameObject.FindGameObjectWithTag("Map").GetComponent <MapManager>();

        calc = new ThreadedCalculateAIOrder(combatant, map);
    }
Beispiel #2
0
 void CreateBattleOrder()
 {
     MapManager map = GameObject.FindGameObjectWithTag("Map").GetComponent<MapManager>();
     calc = new ThreadedCalculateAIOrder(combatant, map);
 }