Beispiel #1
0
        /// <summary>
        /// Допустимый ли переход состояний
        /// </summary>
        /// <param name="newState">Новое состояние</param>
        /// <param name="oldState">Старое состояние</param>
        /// <returns>Допустим переход</returns>
        private static bool IsValidStateTransition(ThreadPoolWorkItemState newState, ThreadPoolWorkItemState oldState)
        {
            switch (oldState)
            {
            case ThreadPoolWorkItemState.Created:
                return(newState == ThreadPoolWorkItemState.Started || newState == ThreadPoolWorkItemState.Cancelled);

            case ThreadPoolWorkItemState.Started:
                return(newState == ThreadPoolWorkItemState.Completed);

            case ThreadPoolWorkItemState.Completed:
                return(false);

            case ThreadPoolWorkItemState.Cancelled:
                return(false);
            }
            return(false);
        }
Beispiel #2
0
        private void UpdateState(ThreadPoolWorkItemState newState)
        {
#if DEBUG
            SpinWait sw       = new SpinWait();
            int      curState = Volatile.Read(ref _state);
            while (IsValidStateTransition(newState, (ThreadPoolWorkItemState)curState))
            {
                if (Interlocked.CompareExchange(ref _state, (int)newState, curState) == curState)
                {
                    return;
                }

                sw.SpinOnce();
                curState = Volatile.Read(ref _state);
            }

            throw new WrongStateException("Not allowed ThreadPoolWorkItem state change from '" + ((ThreadPoolWorkItemState)curState).ToString() + "' to '" + newState.ToString() + "'");
#endif
        }