private void Start() { credits = GameInstance.instance.credits; InitBoosterButtons(); if (GameInstance.instance.IsMultiplayer) { _gameBoard = GameBoardWordContainer.GetComponent <GameBoard>(); _gameBoard.GameBoardWordHolder = GameBoardWordHolder; _gameBoard.LetterManager = this; _gameBoard.PlaceHolderObject = PlaceHolderObject; _gameBoard.TheLM = TheLetterManager; _gameBoard.FixedLettersBlockObject = FixedLettersBlockObject; _gameBoard.PlayerLettersBlockObject = PlayerLetterBlockObject; } if (!GameInstance.instance.IsMultiplayer || PhotonNetwork.IsMasterClient) { InitStartingLetters(); InitFirstLetters(); } InitPlacedLetterPositions(); _shuffleTimeRemaining = 1; _lowPassFilterFactor = AccelerometerUpdateInterval / LowPassKernelWidthInSeconds; _shakeDetectionThreshold *= _shakeDetectionThreshold; _lowPassValue = Input.acceleration; SetPanelsReady(); if (GameInstance.instance.difficulty == Difficulty.Easy) { ThirdRow.GetComponent <HorizontalLayoutGroup>().padding.left = 20; ThirdRow.GetComponent <HorizontalLayoutGroup>().padding.right = 20; } }
private string ReadTime() { return(new StringBuilder() .AppendLine(TopLamp.ToString()) .AppendLine(FirstRow.ToString()) .AppendLine(SecondRow.ToString()) .AppendLine(ThirdRow.ToString()) .Append(FourthRow.ToString()) .ToString()); }