void Start() { thingys = GameObject.Find("Controller").GetComponent <Thingys>(); pickUp = GetComponent <AudioSource>(); player = GameObject.FindGameObjectWithTag("Player"); achiev = GameObject.Find("Controller").GetComponent <GAchievs>(); }
void Awake() { player = GameObject.FindGameObjectWithTag("Player"); fader = GameObject.Find("Fader").GetComponent <ScreenFader>(); menuAnim = GameObject.Find("UIMenu").transform.GetChild(0).GetComponent <Animator>(); finalDoor = GameObject.Find("FinalDoor").GetComponent <FinalDoor>(); enemies = GameObject.Find("Enemies"); thingys = GetComponent <Thingys>(); achiev = GameObject.Find("Controller").GetComponent <GAchievs>(); if (!music) { GetComponent <AudioSource>().Stop(); } }