/// <summary> /// Reads content of .txt's. /// </summary> public static void Init() { ThePath = Directory.GetCurrentDirectory(); ThePath = ThePath.Remove(ThePath.Length - 23); ThePath = Path.Combine(ThePath, ".\\Pliki"); Console.WriteLine(File.ReadAllText(Path.Combine(ThePath, ".\\welcome.txt"))); ExpList = File.ReadAllText(Path.Combine(ThePath, ".\\test.txt")).Split(Environment.NewLine); }
/// <summary> Turns used tiles to holes and clears word. </summary> public void FinishTurn() { GameBoard.ConvertTilesToHoles(ThePath.ToList()); ClearWord(); }
/// <summary> Clears ThePath, thereby clearing the textblock and the gameboard. </summary> public void ClearWord() { ThePath.Clear(); }