public MostComplexThatCanbeResolvedNext(TheOneRing ring, TheDarkCrystal rock) { MostComplexWasUsed = true; }
public InjectAttributeFirst(TheOneRing ring, TheDarkCrystal rock) { MostComplexWasUsed = true; }
public MostComplexThatCanbeResolvedNext(TheOneRing ring, TheDarkCrystal rock) { MostComplexWasUsed = true; }
public TwoInjectedConstructorsThrows(TheOneRing ring) { Console.WriteLine("ring"); }
public InjectAttributeFirst(TheOneRing ring, TheDarkCrystal rock) { MostComplexWasUsed = true; }