public ThalamusUnityPublisher(ThalamusUnity thalamusUnity) { this.thalamusUnity = thalamusUnity; }
public ThalamusUnityService(ThalamusUnity thalamusUnity) { this.thalamusUnity = thalamusUnity; }
void Awake() { var saved = GameObject.Find("SavedVariables").GetComponent <SavedVariables> (); for (int i = 0; i < oldDistanceVals.Count; i++) { distanceVals[i] = saved.distanceVals[i]; } gameStarted = saved.gameStarted; // gameStarted = true; // DEMO CHANGE if (gameStarted) { HideUIElements(); } else { gameOverText.enabled = false; } // show the question mark GameObject questionMark = GameObject.Find("QuestionArea"); questionMark.GetComponent <SpriteRenderer> ().enabled = true; // initialize all of the emission modules bottomJetEmission1 = bottomJet1.emission; bottomJetEmission2 = bottomJet2.emission; bottomJetEmission3 = bottomJet3.emission; bottomJetEmission4 = bottomJet4.emission; leftJetEmission = leftJet.emission; rightJetEmission = rightJet.emission; // disable all of the jets bottomJetEmission1.enabled = false; bottomJetEmission2.enabled = false; bottomJetEmission3.enabled = false; bottomJetEmission4.enabled = false; rightJetEmission.enabled = false; leftJetEmission.enabled = false; // show the distance stats distanceText.enabled = false; milesText.enabled = false; fov = Camera.main.orthographicSize; doOnce = false; // initialize the thalamusUnity object // ETHAN if (sendThalamusMsgs) { thalamusUnity = new ThalamusUnity(); } // initialize the audio sources var audioSources = GetComponents <AudioSource> (); audioSource1 = audioSources [0]; //audioSource2 = audioSources [1]; }