Beispiel #1
0
 public FontMapCharacter(FontMapCharacterNode character, TextureUVNode textureUv)
 {
     Character = character;
     TextureUv = textureUv;
 }
 public void UpdateInstanceUniforms(Matrix4 transform, TextureUVNode node)
 {
     UpdateInstanceUniforms(transform, node.start, node.end);
 }