protected override void OnKill() { base.OnKill(); cellular.Kill(); seeder.Kill(); }
protected override void OnKill() { base.OnKill(); perlin.Kill(); }
protected override void OnKill() { base.OnKill(); blur.Kill(); AO.Kill(); }
protected override void OnKill() { base.OnKill(); cellular.Kill(); seeder.Kill(); }
protected override void OnKill() { base.OnKill(); perlin.Kill(); }
protected override void OnKill() { base.OnKill(); blur.Kill(); AO.Kill(); }