Beispiel #1
0
    private void RequestTexture(NoiseData inNoiseData, Chunk inChunk)
    {
        TextureData textureData    = new TextureData();
        Action      callbackMethod = new Action(() => OnTextureReceived(textureData, inChunk));

        ThreadStart threadStart = delegate { textureData.Generate(callbackMethod, inNoiseData, _world.worldGenData, this); };

        new Thread(threadStart).Start();
    }