Beispiel #1
0
 public TextureBlend(BinaryReader reader)
 {
     Effect       = (Texture.MapType)reader.ReadUInt32();
     TextureIndex = reader.ReadUInt16();
     CoordIndex   = reader.ReadByte();
     TilingInfo   = (TextureTileParam)reader.ReadByte();
 }
Beispiel #2
0
 public TextureReference(BinaryReader reader)
 {
     MapName   = reader.ReadStringN(NameSize);
     MapType   = (Texture.MapType)reader.ReadUInt32();
     BaseIndex = reader.ReadInt32();
 }