internal void KingConv() { Console.Clear(); Console.WriteLine("**********************"); Console.WriteLine("**You and the King**"); Console.WriteLine("**********************"); king.Speak(Dialog.dialog[31]); Client.Timer(1.5); knight.Speak(Dialog.dialog[32]); Client.Timer(1.5); king.Speak(Dialog.dialog[33]); Client.Timer(1.5); Texts.Demands(); var input = Console.ReadKey(true).Key; switch (input) { case ConsoleKey.D1: case ConsoleKey.NumPad1: GameStory.prize = (GameStory.Prize) 1; break; case ConsoleKey.D2: case ConsoleKey.NumPad2: GameStory.prize = (GameStory.Prize) 2; break; case ConsoleKey.D3: case ConsoleKey.NumPad3: GameStory.prize = (GameStory.Prize) 3; break; case ConsoleKey.D4: case ConsoleKey.NumPad4: GameStory.prize = (GameStory.Prize) 4; break; } king.Speak(Dialog.dialog[34]); Client.Timer(1.5); knight.Speak(Dialog.dialog[35]); Client.Timer(1.5); }