Beispiel #1
0
    private void FireGetRankingCount(int expansionIndex)
    {
        UnityEvent <Text, string> updateEvent = new TextUpdateEvent();

        updateEvent.AddListener(UpdateButtonText);
        StartCoroutine(RankingCounter.GetRankingCount(expansionNumbers[expansionIndex], showRankingButtonText[expansionIndex], updateEvent));
    }
Beispiel #2
0
 private void button2_Click(object sender, EventArgs e)
 {
     Id = (int)numericUpDown2.Value;
     Model = textBox2.Text;
     Price = numericUpDown1.Value;
     Sold = checkBox1.Checked;
     TextUpdateEvent?.Invoke(this, EventArgs.Empty);
 }