Beispiel #1
0
 public TextUnit(SpriteFont font, string Value, TextSortMode sortmode) : base("UI\\null")
 {
     _font         = font;
     _sortmode     = sortmode;
     _spriteeffect = SpriteEffects.None;
     _Color        = Color.White;
     _scale        = 1f;
     _text         = Value;
     Origin        = Vector2.Zero;
 }
Beispiel #2
0
        public TextPanel(SpriteFont font, string Value, TextSortMode sortmode) : base("UI\\null")
        {
            _font         = font;
            _sortmode     = sortmode;
            _spriteeffect = SpriteEffects.None;
            _Color        = Color.White;
            _scale        = 1f;
            _text         = Value;

            SetOrigin();

            //_bounds = new Rectangle((int)(Position.X - Origin.X * _scale), (int)(Position.Y - Origin.Y * _scale), (int)(Texture.Width * _scale), (int)(Texture.Height * _scale));
        }
Beispiel #3
0
 public TextPanel(Panel parrent, SpriteFont font, string Value, TextSortMode sortmode) : this(font, Value, sortmode)
 {
     AddParrent(parrent);
 }