public override bool OnLoad() { singleton = this; sfX = ((double)IGraphics.Singleton.ScreenWidth / (double)1024); sfY = ((double)IGraphics.Singleton.ScreenHeight / (double)768); try { Bingo.singleton.localSettings = new Settings1063(Bingo.singleton.gameSettings.data); } catch (Exception ex) { MessageBox.Show("Error parsing local settings: " + ex.Message); Application.Exit(); } BMLoader ml = new BMLoader("MainLoader"); try { ml.Add(StateLoading.singleton.mediaObjs); ml.LoadFile("Main.txt"); guiManager.Add(ml); Sounds = new SoundSystem(ml); //load sounds... fntDenomination = (IFont)ml.GetObject("denomination_font"); fntFreeTabsSign = (IFont)ml.GetObject("FreeTabsSign_font"); fntPaytablePrizes = (IFont)ml.GetObject("Paytable_font"); fntGameOver = (IFont)ml.GetObject("gameover_font"); picMainBackGround = (GuiPictureBox)ml.GetObject("bg_MainScreen_pic"); picMainOverlay = (GuiPictureBox)ml.GetObject("bg_MainScreen_ExtraSpins_pic"); picFreeTabsWinSign = (GuiPictureBox)ml.GetObject("ovr_FreeTabsSign_pic"); picFreeTabsTotalWinSign = (GuiPictureBox)ml.GetObject("ovr_TotalWon_pic"); picHelpOptions = (GuiPictureBox)ml.GetObject("bg_Help_pic"); picPayTable = (GuiPictureBox)ml.GetObject("bg_Pays_pic"); picWinPatterns = (GuiPictureBox)ml.GetObject("bg_WinningPatterns_pic"); btnRevealAll = (GuiButton)ml.GetObject("btn_RevealAll_button"); btnContinue = (GuiButton)ml.GetObject("btn_btn_Continue"); btnDenomination = (GuiButton)ml.GetObject("btn_Denomination_button"); animWholePull = (AnimatedLabel)ml.GetObject("anim_WholeTabPull_Small_animation"); animAnySameWin = (AnimatedLabel)ml.GetObject("anim_AnySameWin_animation"); //btnSelectLines = (GuiButton)ml.GetObject("btn_SelectLines_button"); btnCashout = (GuiButton)ml.GetObject("btn_Cashout_button"); btnHelpOptions = (GuiButton)ml.GetObject("btn_HelpOptions_button"); //btnBetUp = (GuiButton)ml.GetObject("btn_BetUp_button"); //btnBetDown = (GuiButton)ml.GetObject("btn_BetDown_button"); btnBack = (GuiButton)ml.GetObject("btn_Back_button"); btnHelp = (GuiButton)ml.GetObject("btn_Help_button"); btnPayouts = (GuiButton)ml.GetObject("btn_Payouts_button"); btnWinPatterns = (GuiButton)ml.GetObject("btn_WinningPatterns_button"); btnAudio = (GuiButton)ml.GetObject("btn_Audio_button"); //Labels lblBalance = (GuiLabel)ml.GetObject("lbl_balance"); lblWon = (GuiLabel)ml.GetObject("lbl_won"); lblCost = (GuiLabel)ml.GetObject("lbl_cost"); lblFreeTabs = (GuiLabel)ml.GetObject("lbl_freeTabsLabel"); lblFreeTabsNo = (GuiLabel)ml.GetObject("lbl_TabsNo"); lblLineAmount = (GuiLabel)ml.GetObject("lbl_LineAmount"); lblTabNo = (GuiLabel)ml.GetObject("lbl_TabNumber"); // updating bounds so that buttons will not interfere... btnCashout.Bounds = new Rectangle(btnCashout.X, btnCashout.Y, btnCashout.Width - 70, btnCashout.Height); btnDenomination.Bounds = new Rectangle(btnDenomination.X, btnDenomination.Y, btnDenomination.Width - 10, btnDenomination.Height - 35);; animMiniLogo = (AnimatedLabel)ml.GetObject("anim_MiniLogo_animation"); //Game States... stCredit = new StCredit(this); stPlay = new StPlay(this); stWin = new StWin(this); stLose = new StLose(this); stHelpOptions = new StHelpOptions(this); stGameOver = new StGameOver(this); // Creating Complex Objects iconsView = new IconsView(ml); guiManager.Add(iconsView); odoBalance = new TextOdo(lblBalance, Bingo.singleton.curPIN.balance, "C", 0.05M); guiManager.Add(odoBalance); odoFreeTabs = new TextOdo(lblFreeTabs, 0M, "#", 1M); odoFreeTabs.Active = false; guiManager.Add(odoFreeTabs); totalWinSign = new Sign(picFreeTabsTotalWinSign, StWin.animComing, StWin.animLeaving); guiManager.Add(totalWinSign); almTotalWinSign.Enable(); almTotalWinSign.Reset(); //order items... picMainOverlay.Visible = false; guiManager.MoveToFront(picMainBackGround); guiManager.MoveToFront(picMainOverlay); guiManager.MoveToFront(iconsView); guiManager.MoveToFront(btnContinue); guiManager.MoveToFront(btnRevealAll); if (Bingo.singleton.localSettings.IsSpin) { var ftx = (FramedTexture)ml.GetObject("ftx_blur"); var anim = (Animation)ml.GetObject("blur_anim"); animBlur = new AnimatedLabel(anim, ftx, 0, 0); } else { guiManager.MoveToFront(animWholePull); animWholePull.Resest(); animWholePull.Stop(); animWholePull.Interactive = true; } //guiManager.MoveToFront(btnBetUp); //guiManager.MoveToFront(btnBetDown); //guiManager.MoveToFront(btnSelectLines); guiManager.MoveToFront(btnCashout); guiManager.MoveToFront(btnHelpOptions); guiManager.MoveToFront(animMiniLogo); guiManager.MoveToFront(lblBalance); guiManager.MoveToFront(lblWon); guiManager.MoveToFront(lblCost); guiManager.MoveToFront(lblFreeTabs); guiManager.MoveToFront(lblFreeTabsNo); guiManager.MoveToFront(lblLineAmount); guiManager.MoveToFront(lblTabNo); guiManager.MoveToFront(picFreeTabsWinSign); guiManager.MoveToFront(picFreeTabsTotalWinSign); guiManager.MoveToFront(animAnySameWin); animAnySameWin.Stop(); animAnySameWin.Visible = false; guiManager.MoveToFront(picWinPatterns); guiManager.MoveToFront(picPayTable); guiManager.MoveToFront(picHelpOptions); guiManager.MoveToFront(btnDenomination); guiManager.MoveToFront(btnWinPatterns); guiManager.MoveToFront(btnPayouts); guiManager.MoveToFront(btnHelp); guiManager.MoveToFront(btnBack); guiManager.MoveToFront(btnAudio); picWinPatterns.Visible = false; picPayTable.Visible = false; picHelpOptions.Visible = false; btnWinPatterns.Visible = false; btnPayouts.Visible = false; btnHelp.Visible = false; btnBack.Visible = false; btnAudio.Visible = false; btnAudio.ToggleMode = true; // Meters & Service... activeLines = Definitions.TotalPaylines; pinBalance = Bingo.singleton.curPIN.balance; TabPrices = new decimal[Bingo.singleton.localSettings.noOfDenominations]; for (int i = 0; i < Bingo.singleton.localSettings.noOfDenominations; i++) { TabPrices[i] = Bingo.singleton.localSettings.gameDenominations[i]; } // TBR... for (int i = 0; i < scatters.Length; i++) { scatters[i] = new freeTabsPerScatters(); scatters[i].freeTabs = Definitions.Scatters[i + 2]; scatters[i].scatters = (i + 3); } //Bingo.singleton.service.deleteGameRecoveryData(Bingo.singleton.terminalID.ToString()); #region Game Recovery try { string tmpRecoveryData = utils.FileBasedRecovery.getDatabaseRecoveryData(); if (tmpRecoveryData != "") { string[] parts = tmpRecoveryData.Split(','); if (parts[0].Contains(Bingo.gameSystemID.ToString())) { //STARTING GAME RECOVERY PROCESS String state = parts[1]; //loading icons... //load the 3 inputs... //tmpData += betPerLine.ToString() + "," + denominationIdx.ToString() + "," + activeLines.ToString(); betPerLine = int.Parse(parts[2]); tabPricesIdx = int.Parse(parts[3]); //activeLines = int.Parse(parts[4]); costForReveal = TabPrices[tabPricesIdx]; freeTabsMode = (parts[25].ToLower() == "true") ? true : false; freeTabsBalance = int.Parse(parts[26]); if (freeTabsMode) { startFreeTabsMode(); } switch (state) { case "Credit-State": changeStateTo(stCredit); lblTabNo.Text = parts[27]; break; case "Play-State": case "Lose-State": case "Win-State": changeStateTo(stCredit); changeStateTo(stPlay); if (!Bingo.singleton.localSettings.IsSpin) { animWholePull.Resest(); animWholePull.Play(); } lblTabNo.Text = parts[27]; ((StPlay)stPlay).winnings = decimal.Parse(parts[28]); //load last game icons for (int i = 0; i < Definitions.IconsPerTab; i++) { //tmpData += iconsView.icons[i].iconNo + ","; //tmpData += (int)iconsView.icons[i].status + ","; iconsView.icons[i].iconNo = int.Parse(parts[5 + (i * 2)]); if (((GameObjects.Icon.iconStatus) int.Parse(parts[6 + (i * 2)])) == GameObjects.Icon.iconStatus.Concealed) { iconsView.icons[i].status = GameObjects.Icon.iconStatus.Concealed; } else { iconsView.icons[i].Reveal(); } } ((StPlay)stPlay).autoReveal = (parts[23].ToLower() == "true") ? true : false; ((StPlay)stPlay).setGameStateData(parts[24]); break; } } else { if (MessageBox.Show("This machine has recovery data in Database for another game (" + parts[0] + "). Do you want to reset ", "Recovery", MessageBoxButtons.YesNo) == DialogResult.Yes) { if (Bingo.singleton.service.deleteGameRecoveryData(Bingo.singleton.curEGMData.terminalID)) { MessageBox.Show("Recovery Deleted! The game will Run Now!"); changeStateTo(stCredit); } } else { Application.Exit(); } } } else { // change current state... changeStateTo(stCredit); } } catch (Exception ex) { MessageBox.Show("Recovery Data Error: " + ex.Message); } #endregion } catch (Exception ex) { MessageBox.Show("StateMain - OnLoad: " + ex.ToString()); } return(true); }
public override bool OnLoad() { singleton = this; sfX = ((double)IGraphics.Singleton.ScreenWidth / (double)1024); sfY = ((double)IGraphics.Singleton.ScreenHeight / (double)768); try { Bingo.singleton.localSettings = new Settings1063("4,0.25,0.50,0.75,1.00,"); } catch (Exception ex) { MessageBox.Show("Error parsing local settings: " + ex.Message); Application.Exit(); } BMLoader ml = new BMLoader("MainLoader"); try { ml.Add(StateLoading.singleton.mediaObjs); ml.LoadFile("Main.txt"); guiManager.Add(ml); Sounds = new SoundSystem(ml); //load sounds... fntDenomination = (IFont)ml.GetObject("denomination_font"); fntFreeTabsSign = (IFont)ml.GetObject("FreeTabsSign_font"); fntPaytablePrizes = (IFont)ml.GetObject("Paytable_font"); fntGameOver = (IFont)ml.GetObject("gameover_font"); picMainBackGround = (GuiPictureBox)ml.GetObject("bg_MainScreen_pic"); picMainOverlay = (GuiPictureBox)ml.GetObject("bg_MainScreen_ExtraSpins_pic"); picFreeTabsWinSign = (GuiPictureBox)ml.GetObject("ovr_FreeTabsSign_pic"); picFreeTabsTotalWinSign = (GuiPictureBox)ml.GetObject("ovr_TotalWon_pic"); picHelpOptions = (GuiPictureBox)ml.GetObject("bg_Help_pic"); picPayTable = (GuiPictureBox)ml.GetObject("bg_Pays_pic"); picWinPatterns = (GuiPictureBox)ml.GetObject("bg_WinningPatterns_pic"); btnRevealAll = (GuiButton)ml.GetObject("btn_RevealAll_button"); btnContinue = (GuiButton)ml.GetObject("btn_btn_Continue"); btnDenomination = (GuiButton)ml.GetObject("btn_Denomination_button"); animWholePull = (AnimatedLabel)ml.GetObject("anim_WholeTabPull_Small_animation"); //btnSelectLines = (GuiButton)ml.GetObject("btn_SelectLines_button"); btnCashout = (GuiButton)ml.GetObject("btn_Cashout_button"); btnHelpOptions = (GuiButton)ml.GetObject("btn_HelpOptions_button"); //btnBetUp = (GuiButton)ml.GetObject("btn_BetUp_button"); //btnBetDown = (GuiButton)ml.GetObject("btn_BetDown_button"); btnBack = (GuiButton)ml.GetObject("btn_Back_button"); btnHelp = (GuiButton)ml.GetObject("btn_Help_button"); btnPayouts = (GuiButton)ml.GetObject("btn_Payouts_button"); btnWinPatterns = (GuiButton)ml.GetObject("btn_WinningPatterns_button"); btnAudio = (GuiButton)ml.GetObject("btn_Audio_button"); //Labels lblBalance = (GuiLabel)ml.GetObject("lbl_balance"); lblWon = (GuiLabel)ml.GetObject("lbl_won"); lblCost = (GuiLabel)ml.GetObject("lbl_cost"); lblFreeTabs = (GuiLabel)ml.GetObject("lbl_freeTabsLabel"); lblFreeTabsNo = (GuiLabel)ml.GetObject("lbl_TabsNo"); lblLineAmount = (GuiLabel)ml.GetObject("lbl_LineAmount"); lblTabNo = (GuiLabel)ml.GetObject("lbl_TabNumber"); // updating bounds so that buttons will not interfere... btnCashout.Bounds = new Rectangle(btnCashout.X, btnCashout.Y, btnCashout.Width - 70, btnCashout.Height); btnDenomination.Bounds = new Rectangle(btnDenomination.X, btnDenomination.Y, btnDenomination.Width - 10, btnDenomination.Height - 35);; animMiniLogo = (AnimatedLabel)ml.GetObject("anim_MiniLogo_animation"); //Game States... stCredit = new StCredit(this); stPlay = new StPlay(this); stWin = new StWin(this); stLose = new StLose(this); stHelpOptions = new StHelpOptions(this); stGameOver = new StGameOver(this); // Creating Complex Objects iconsView = new IconsView(ml); guiManager.Add(iconsView); odoBalance = new TextOdo(lblBalance, Bingo.singleton.curPIN.balance, "C", 0.05M); guiManager.Add(odoBalance); odoFreeTabs = new TextOdo(lblFreeTabs, 0M, "#", 1M); odoFreeTabs.Active = false; guiManager.Add(odoFreeTabs); totalWinSign = new Sign(picFreeTabsTotalWinSign, StWin.animComing, StWin.animLeaving); guiManager.Add(totalWinSign); almTotalWinSign.Enable(); almTotalWinSign.Reset(); //order items... picMainOverlay.Visible = false; guiManager.MoveToFront(picMainBackGround); guiManager.MoveToFront(picMainOverlay); guiManager.MoveToFront(iconsView); guiManager.MoveToFront(btnContinue); guiManager.MoveToFront(btnRevealAll); guiManager.MoveToFront(animWholePull); animWholePull.Resest(); animWholePull.Stop(); animWholePull.Interactive = true; //guiManager.MoveToFront(btnBetUp); //guiManager.MoveToFront(btnBetDown); //guiManager.MoveToFront(btnSelectLines); guiManager.MoveToFront(btnCashout); guiManager.MoveToFront(btnHelpOptions); guiManager.MoveToFront(animMiniLogo); guiManager.MoveToFront(lblBalance); guiManager.MoveToFront(lblWon); guiManager.MoveToFront(lblCost); guiManager.MoveToFront(lblFreeTabs); guiManager.MoveToFront(lblFreeTabsNo); guiManager.MoveToFront(lblLineAmount); guiManager.MoveToFront(lblTabNo); guiManager.MoveToFront(picFreeTabsWinSign); guiManager.MoveToFront(picFreeTabsTotalWinSign); guiManager.MoveToFront(picWinPatterns); guiManager.MoveToFront(picPayTable); guiManager.MoveToFront(picHelpOptions); guiManager.MoveToFront(btnDenomination); guiManager.MoveToFront(btnWinPatterns); guiManager.MoveToFront(btnPayouts); guiManager.MoveToFront(btnHelp); guiManager.MoveToFront(btnBack); guiManager.MoveToFront(btnAudio); picWinPatterns.Visible = false; picPayTable.Visible = false; picHelpOptions.Visible = false; btnWinPatterns.Visible = false; btnPayouts.Visible = false; btnHelp.Visible = false; btnBack.Visible = false; btnAudio.Visible = false; btnAudio.ToggleMode = true; // Meters & Service... activeLines = Definitions.TotalPaylines; pinBalance = Bingo.singleton.curPIN.balance; TabPrices = new decimal[Bingo.singleton.localSettings.noOfDenominations]; for (int i = 0; i < Bingo.singleton.localSettings.noOfDenominations; i++) { TabPrices[i] = Bingo.singleton.localSettings.gameDenominations[i]; } // TBR... for (int i = 0; i < scatters.Length; i++) { scatters[i] = new freeTabsPerScatters(); scatters[i].freeTabs = Definitions.Scatters[i + 2]; scatters[i].scatters = (i + 3); } //Bingo.singleton.service.deleteGameRecoveryData(Bingo.singleton.terminalID.ToString()); #region Game Recovery try { // change current state... changeStateTo(stCredit); } catch (Exception ex) { MessageBox.Show("Recovery Data Error: " + ex.Message); } #endregion } catch (Exception ex) { MessageBox.Show("StateMain - OnLoad: " + ex.ToString()); } return(true); }