private IEnumerator TextAnim()
    {
        if (textFadingIn)
        {
            infoText.AlterColor(a: 0.01f);
            if (infoText.color.a >= 1)
            {
                textFadingIn = false;
            }
        }
        else
        {
            infoText.AlterColor(a: -0.01f);
            if (infoText.color.a <= 0)
            {
                textFadingIn = true;
                yield return(new WaitForSeconds(0.2f));

                yield return(StartCoroutine(TextAnim()));
            }
        }
        yield return(new WaitForSeconds(0.01f));

        yield return(StartCoroutine(TextAnim()));
    }