Beispiel #1
0
    private void AdvanceScene()
    {
        sceneIndex++;

        if (sceneIndex == 1)
        {
            iPhone.GoToCamera();
        }

        else if (sceneIndex == 2)
        {
            textBubble.SetActive(true);
            bubbleAnimator.SetTrigger("In");
        }
        else if (sceneIndex == 3)
        {
            if (textBubbleText.enabled)
            {
                textBubbleText.Print();
            }
            else
            {
                AdvanceScene();
            }
        }
        else if (sceneIndex == 4)
        {
            for (int i = 0; i < objectsToAppearAfterTextMessage.Length; i++)
            {
                objectsToAppearAfterTextMessage[i].SetActive(true);
            }
            fadeMaskAnimator.SetTrigger("Fade");
        }
    }