public void WhenAddingAPlayerToTheGameASeatIsTaken()
        {
            // Arrange
            var player = new Player();
            var game = new TexasHoldemGame(new CommonGameSettings());

            // Act
            game.AddPlayer(player);
            var addedPlayer = game.Players.ElementAt(0);

            // Assert
            Assert.AreEqual(game.SeatsTaken, 1, "Adding a player should take a seat.");
            Assert.AreSame(addedPlayer, player, "The player should be added to the game.");
        }