Beispiel #1
0
        public IEnumerator ResizingGraphElementExecutesElementResizedDelegate()
        {
            bool elementResized = false;

            graphView.elementResized += elements => elementResized = true;

            var graphElement = new TestGraphElement();

            graphElement.SetPosition(new Rect(50, 50, 50, 50));
            graphElement.style.width   = 50;
            graphElement.style.height  = 50;
            graphElement.capabilities |= Capabilities.Resizable;
            graphView.AddElement(graphElement);
            yield return(null);

            var size = graphElement.worldBound.size;
            var resizeElementPosition = graphElement.worldBound.center + size / 2 - new Vector2(5, 15);

            helpers.MouseDownEvent(resizeElementPosition);
            yield return(null);

            helpers.MouseDragEvent(resizeElementPosition, resizeElementPosition + new Vector2(10, 10));
            yield return(null);

            helpers.MouseUpEvent(resizeElementPosition + new Vector2(10, 10));
            yield return(null);

            Assert.IsTrue(elementResized);
            yield return(null);
        }
Beispiel #2
0
            public static bool AreAdjacent(TestGraphElement lhs, TestGraphElement rhs)
            {
                Vector2 lhsPos = lhs.position;
                Vector2 rhsPos = rhs.position;

                bool adjCol = lhsPos.x == rhsPos.x && Mathf.Abs(lhsPos.y - rhsPos.y) == 1.0f;
                bool adjRow = lhsPos.y == rhsPos.y && Mathf.Abs(lhsPos.x - rhsPos.x) == 1.0f;

                return(adjCol || adjRow);
            }
Beispiel #3
0
        public void CompletePathTest()
        {
            var graph = new Algorithms.AStar <TestGraphElement> .LazyGraph();

            Func <TestGraphElement, TestGraphElement, float> costFunc = (TestGraphElement lhs, TestGraphElement rhs) => { return(TestGraphElement.DistanceBetween(lhs, rhs)); };

            IDictionary <Vector2, TestGraphElement> graphElements = new Dictionary <Vector2, TestGraphElement> ();

            Func <Vector2, TestGraphElement> getGraphElementFunc = (Vector2 position) => {
                if (!graphElements.ContainsKey(position))
                {
                    graphElements[position] = TestGraphElement.At(position);
                }
                Assert.IsTrue(graphElements[position] != null && graphElements[position].position == position);
                return(graphElements[position]);
            };


            graph.getElementsConnectedToElementFunc = (TestGraphElement testPos) => {
                IList <TestGraphElement> connectedElems = new List <TestGraphElement> ();
                connectedElems.Add(getGraphElementFunc(OffsetPos(testPos.position, Vector2.right)));
                connectedElems.Add(getGraphElementFunc(OffsetPos(testPos.position, -Vector2.right)));
                connectedElems.Add(getGraphElementFunc(OffsetPos(testPos.position, Vector2.up)));
                connectedElems.Add(getGraphElementFunc(OffsetPos(testPos.position, -Vector2.up)));
                return(connectedElems);
            };

            graph.getActualCostForMovementBetweenElementsFunc         = costFunc;
            graph.getLowestCostEstimateForMovementBetweenElementsFunc = costFunc;

            Assert.IsTrue(graph.GetIsValid());

            var aStarSearch = new Algorithms.AStar <TestGraphElement>(graph);

            // Calculate a route...
            Vector2 startPos = Vector2.zero;
            Vector2 endPos   = new Vector2(5, 0);
            int     xOffset  = Mathf.RoundToInt(Mathf.Abs(startPos.x - endPos.x));
            int     yOffset  = Mathf.RoundToInt(Mathf.Abs(startPos.y - endPos.y));
            int     shortestRouteNumElements = xOffset + yOffset + 1;
            IList <TestGraphElement> route   = aStarSearch.Calculate(getGraphElementFunc(startPos), getGraphElementFunc(endPos));

            Assert.IsNotNull(route);
            Assert.AreEqual(route.Count, shortestRouteNumElements);
            Assert.AreEqual(route.First().position, startPos);
            Assert.AreEqual(route.Last().position, endPos);

            for (int currTestIndex = 1; currTestIndex < route.Count; ++currTestIndex)
            {
                TestGraphElement prevElem = route[currTestIndex - 1];
                TestGraphElement currElem = route[currTestIndex];
                Assert.IsTrue(TestGraphElement.AreAdjacent(prevElem, currElem));
            }
        }
        public override void SetUp()
        {
            base.SetUp();

            m_Element1 = new TestGraphElement();
            m_Element1.SetPosition(k_Element1Position);
            m_Element1.style.width   = k_Element1Position.width;
            m_Element1.style.height  = k_Element1Position.height;
            m_Element1.capabilities |= Capabilities.Resizable;
            graphView.AddElement(m_Element1);

            m_Element2 = new TestGraphElement();
            m_Element2.SetPosition(k_Element2Position);
            m_Element2.style.width   = k_Element2Position.width;
            m_Element2.style.height  = k_Element2Position.height;
            m_Element2.capabilities |= Capabilities.Resizable;
            graphView.AddElement(m_Element2);
        }
Beispiel #5
0
            public static float DistanceBetween(TestGraphElement lhs, TestGraphElement rhs)
            {
                Assert.IsTrue(lhs != null && rhs != null);

                return((lhs.position - rhs.position).magnitude);
            }
Beispiel #6
0
        public void PartialPathTest()
        {
            var graph = new Algorithms.AStar <TestGraphElement> .LazyGraph();

            Func <TestGraphElement, TestGraphElement, float> costFunc = (TestGraphElement lhs, TestGraphElement rhs) => {
                return(TestGraphElement.DistanceBetween(lhs, rhs));
            };

            IDictionary <Vector2, TestGraphElement> graphElements = new Dictionary <Vector2, TestGraphElement> ();

            Func <Vector2, TestGraphElement> getGraphElementFunc = (Vector2 position) => {
                if (!graphElements.ContainsKey(position))
                {
                    graphElements[position] = TestGraphElement.At(position);
                }
                Assert.IsTrue(graphElements[position] != null && graphElements[position].position == position);
                return(graphElements[position]);
            };

            graph.getElementsConnectedToElementFunc = (TestGraphElement testPos) => {
                // Add a gap in the graph between x=2 and x=3 so we cannot do a complete path.
                float graphBreakXPos = 2.0f;

                IList <TestGraphElement> connectedElems = new List <TestGraphElement> ();
                if (testPos.position.x != graphBreakXPos)
                {
                    connectedElems.Add(getGraphElementFunc(OffsetPos(testPos.position, Vector2.right)));
                }
                if (testPos.position.x != graphBreakXPos + 1.0f)
                {
                    connectedElems.Add(getGraphElementFunc(OffsetPos(testPos.position, -Vector2.right)));
                }
                connectedElems.Add(getGraphElementFunc(OffsetPos(testPos.position, Vector2.up)));
                connectedElems.Add(getGraphElementFunc(OffsetPos(testPos.position, -Vector2.up)));
                return(connectedElems);
            };

            graph.getActualCostForMovementBetweenElementsFunc         = costFunc;
            graph.getLowestCostEstimateForMovementBetweenElementsFunc = costFunc;

            Assert.IsTrue(graph.GetIsValid());

            var aStarSearch = new Algorithms.AStar <TestGraphElement>(graph);

            // Calculate a route...
            Vector2 startPos = Vector2.zero;
            Vector2 endPos   = new Vector2(5, 0);

            // Check that we can't find a complete route between the two points (as there is a break in the graph).
            // Note: As we have an non-finite graph and there is no complete path, we MUST give a worst acceptable route cost as otherwise the
            // calculation will never terminate (as it can never be sure there isn't a viable solution in the parts of the graph it hasn't reached yet).
            IList <TestGraphElement> completeRoute = aStarSearch.Calculate(getGraphElementFunc(startPos), getGraphElementFunc(endPos), false, 100.0f);

            Assert.IsNull(completeRoute);

            IList <TestGraphElement> partialRoute = aStarSearch.Calculate(getGraphElementFunc(startPos), getGraphElementFunc(endPos), true, 100.0f);

            Assert.IsNotNull(partialRoute);

            // Check the best partial route we found is what we would expect...
            Assert.AreEqual(partialRoute.Count, 3);
            Assert.AreEqual(partialRoute[0].position, startPos);
            Assert.AreEqual(partialRoute[1].position, new Vector2(1, 0));
            Assert.AreEqual(partialRoute[2].position, new Vector2(2, 0));
        }