private void Start()
    {
        my_audioSource = GetComponent <AudioSource>();

        popupController = GameObject.FindWithTag("Player").GetComponent <PopupDamageController>();
        if (testFight == null)
        {
            testFight = GameObject.FindWithTag("TestFight").GetComponent <TestFight>();
        }
    }
 private void Start()
 {
     if (testFight == null)
     {
         testFight = GameObject.FindWithTag("TestFight").GetComponent <TestFight>();
     }
     enemyAttack = transform.GetComponentInChildren <EnemyAttack>();
     target      = GameObject.FindWithTag("Player").transform;
     agent       = GetComponent <NavMeshAgent>();
     enemyAnim   = gameObject.GetComponent <Animator>();
     enemyAnim.SetBool("attack", false);
     enemyAnim.SetBool("disturbed", false);
     enemyAnim.SetBool("cruising", false);
 }