private void Start() { my_audioSource = GetComponent <AudioSource>(); popupController = GameObject.FindWithTag("Player").GetComponent <PopupDamageController>(); if (testFight == null) { testFight = GameObject.FindWithTag("TestFight").GetComponent <TestFight>(); } }
private void Start() { if (testFight == null) { testFight = GameObject.FindWithTag("TestFight").GetComponent <TestFight>(); } enemyAttack = transform.GetComponentInChildren <EnemyAttack>(); target = GameObject.FindWithTag("Player").transform; agent = GetComponent <NavMeshAgent>(); enemyAnim = gameObject.GetComponent <Animator>(); enemyAnim.SetBool("attack", false); enemyAnim.SetBool("disturbed", false); enemyAnim.SetBool("cruising", false); }