Beispiel #1
0
        internal static bool IsMatch(this TerrainTile tile, TerrainMatchType match)
        {
            switch (match)
            {
            case TerrainMatchType.Land:
                if (tile.IsLandTile())
                {
                    return(true);
                }
                break;

            case TerrainMatchType.Sea:
                if (tile.IsSeaTile())
                {
                    return(true);
                }
                break;
            }

            return(false);
        }