public GameScreen(TerminalIO io, Localizer localizer, HelpBoard helpBoard, ScoreBoard scoreBoard, Glass glass) : base(io, localizer) { _scoreBoard = scoreBoard; _helpBoard = helpBoard; _glass = glass; }
public TetrisService(TerminalIO io, Localizer localizer, InitScreen initScreen, SplashScreen splashScreen, GameScreen gameScreen, LeaderBoardScreen leaderBoardScreen) : base(io, localizer) { _initScreen = initScreen; _splashScreen = splashScreen; _gameScreen = gameScreen; _leaderBoardScreen = leaderBoardScreen; }
public SplashScreen(TerminalIO io, Localizer localizer) : base(io, localizer) { }
public Glass(TerminalIO io, Localizer localizer) : base(io, localizer) { }
public ScoreBoard(TerminalIO io, Localizer localizer) : base(io, localizer) { }
public InitScreen(TerminalIO io, Localizer localizer) : base(io, localizer) { }
protected BaseComponent(TerminalIO io, Localizer localizer) { IO = io; Text = localizer; }
public LeaderBoardScreen(TerminalIO io, Localizer localizer) : base(io, localizer) { _leaderBoard = new List <LeaderBoardItem>(); }
public HelpBoard(TerminalIO io, Localizer localizer) : base(io, localizer) { }