/// <summary> /// 有玩家坐下 /// </summary> /// <param name="msg"></param> private void NetOnPlayerSeatDown(MessageData msg) { TenOnPlayerSeatDown ack = msg.Read <TenOnPlayerSeatDown>(); PlayerSeatDown(ack.player); mView.NetOnPlayerSeatDown(ack); }
/// <summary> /// 玩家坐下 /// </summary> /// <param name="data"></param> public void NetOnPlayerSeatDown(TenOnPlayerSeatDown data) { PlayerSeatDown(data.player); }