public SessionTimeController(TemtemTrackerUI trackerUI)
        {
            this.trackerUI = trackerUI;

            this.dbcon = DatabaseController.Instance;

            //Get the current playtime from the database
            LoadSessionTimeFromDatabase();

            //Set the timers in the tracker
            trackerUI.UpdateSessionTime(sessionTime.sessionDuration, sessionTime.dayDuration);
        }
        public void IncrementTimer()
        {
            //Check if it's still the same day
            if (sessionTime.dayPlaying.Date != DateTime.Today.Date)
            {
                sessionTime.dayDuration = 0;
                sessionTime.dayPlaying  = DateTime.Today;
            }
            //Increment timers
            sessionTime.dayDuration     += 1000;
            sessionTime.sessionDuration += 1000;

            trackerUI.UpdateSessionTime(sessionTime.sessionDuration, sessionTime.dayDuration);
        }