public void RoomTemplateMayBeRetrievedAfterAddingRoom()
        {
            //Load sample template 8x4
            RoomTemplate room1 = LoadTemplateFromFile("DDRogueTest.testdata.vaults.testalignmentroom1.room");

            TemplatedMapBuilder   mapBuilder = new TemplatedMapBuilder();
            TemplatedMapGenerator mapGen     = new TemplatedMapGenerator(mapBuilder);

            mapGen.PlaceRoomTemplateAtPosition(room1, new Point(0, 0));

            Assert.AreEqual(room1, mapGen.GetRoomTemplatesInWorldCoords()[0].Room);
        }
        public void TemplatesCanBeReturnedInMapCoords()
        {
            //Load sample template 8x4
            RoomTemplate room1     = LoadTemplateFromFile("DDRogueTest.testdata.vaults.testalignmentroom1.room");
            RoomTemplate room2     = LoadTemplateFromFile("DDRogueTest.testdata.vaults.testalignmentroom2.room");
            RoomTemplate corridor1 = LoadTemplateFromFileRogueBasin("RogueBasin.bin.Debug.vaults.corridortemplate3x1.room");

            TemplatedMapBuilder   mapBuilder = new TemplatedMapBuilder();
            TemplatedMapGenerator mapGen     = new TemplatedMapGenerator(mapBuilder);

            mapGen.PlaceRoomTemplateAtPosition(room1, new Point(-5, -5));
            mapGen.PlaceRoomTemplateAtPosition(room2, new Point(5, 10));

            var roomTemplatesInWorldCoords = mapGen.GetRoomTemplatesInWorldCoords();

            Assert.AreEqual(new Point(10, 15), roomTemplatesInWorldCoords[1].Location);
        }
        public void RoomTemplateMayBeRetrievedAfterAddingCorridor()
        {
            //Load sample template 8x4
            RoomTemplate room1     = LoadTemplateFromFile("DDRogueTest.testdata.vaults.testalignmentroom1.room");
            RoomTemplate room2     = LoadTemplateFromFile("DDRogueTest.testdata.vaults.testalignmentroom2.room");
            RoomTemplate corridor1 = LoadTemplateFromFileRogueBasin("RogueBasin.bin.Debug.vaults.corridortemplate3x1.room");

            TemplatedMapBuilder   mapBuilder = new TemplatedMapBuilder();
            TemplatedMapGenerator mapGen     = new TemplatedMapGenerator(mapBuilder);

            mapGen.PlaceRoomTemplateAtPosition(room1, new Point(0, 0));
            mapGen.PlaceRoomTemplateAtPosition(room2, new Point(-7, 8));

            bool corridorPlacement = mapGen.JoinDoorsWithCorridor(mapGen.PotentialDoors[0], mapGen.PotentialDoors[1], corridor1);

            //We are only testing that the corridor exists, where it is is tested elsewhere
            Assert.AreNotEqual(null, mapGen.GetRoomTemplatesInWorldCoords()[2].Room);
        }