private static void DungeonDestard() { // Destard: see also dest_tele_one TeleporterWithFixedDest DestardTeleporters = new TeleporterWithFixedDest("des_stairs"); DestardTeleporters.CreateAt(new Location(5130, 908, -22)); DestardTeleporters.CreateAt(new Location(5144, 797, 22)); DestardTeleporters.CreateAt(new Location(5152, 810, -19)); DestardTeleporters.CreateAt(new Location(5133, 985, 22)); // Unknown: dest_tele_one }
private static void DungeonDespise() { TeleporterWithFixedDest DespiseTeleporters = new TeleporterWithFixedDest("despise_stairs"); DespiseTeleporters.CreateAt(new Location(5572, 629, 45)); DespiseTeleporters.CreateAt(new Location(5571, 632, 10)); DespiseTeleporters.CreateAt(new Location(5505, 570, 39)); DespiseTeleporters.CreateAt(new Location(5523, 673, 35)); DespiseTeleporters.CreateAt(new Location(5385, 756, -13)); DespiseTeleporters.CreateAt(new Location(5411, 859, 62)); }
private static void DungeonDeceit() { // Deceit: there are two similar scripts for Deceit teleporters, dec_stairs and dec_teleport. TeleporterWithFixedDest DeceitTeleporters = new TeleporterWithFixedDest("dec_stairs"); DeceitTeleporters.CreateAt(new Location(5217, 587, -20)); DeceitTeleporters.CreateAt(new Location(5305, 531, 10)); DeceitTeleporters.CreateAt(new Location(5347, 578, -20)); DeceitTeleporters.CreateAt(new Location(5137, 650, 15)); DeceitTeleporters.CreateAt(new Location(5218, 762, -35)); DeceitTeleporters.CreateAt(new Location(5306, 649, 0)); }
private static void DungeonShame() { // Shame: see also sha_tele_new. I think the below is the original configuration. // These are all designed to be on pedestals (5 Z above floor) TeleporterWithFixedDest ShameTeleporters = new TeleporterWithFixedDest("sha_stairs"); ShameTeleporters.CreateAt(new Location(5491, 18, -52)); ShameTeleporters.CreateAt(new Location(5512, 8, 0)); ShameTeleporters.CreateAt(new Location(5512, 148, 20)); ShameTeleporters.CreateAt(new Location(5602, 101, -23)); ShameTeleporters.CreateAt(new Location(5873, 17, 10)); ShameTeleporters.CreateAt(new Location(5516, 174, -23)); TeleporterWithFixedDest ShameTeleporter1 = new TeleporterWithFixedDest("sha_teleporter", TeleporterGraphic.Sparkles); ShameTeleporter1.CreateAt(new Location(5548, 115, 0)); ShameTeleporter1.CreateAt(new Location(5579, 52, 5)); TeleporterWithFixedDest ShameTeleporter2 = new TeleporterWithFixedDest("sha_teleporter2", TeleporterGraphic.Sparkles); ShameTeleporter2.CreateAt(new Location(5584, 187, 5)); ShameTeleporter2.CreateAt(new Location(5448, 179, 5)); TeleporterWithFixedDest ShameTeleporter3 = new TeleporterWithFixedDest("sha_teleporter3", TeleporterGraphic.Sparkles); ShameTeleporter3.CreateAt(new Location(5507, 187, 5)); ShameTeleporter3.CreateAt(new Location(5538, 170, 5)); TeleporterWithFixedDest ShameTeleporter4 = new TeleporterWithFixedDest("sha_teleporter4", TeleporterGraphic.Sparkles); ShameTeleporter4.CreateAt(new Location(5507, 162, 5)); ShameTeleporter4.CreateAt(new Location(5498, 178, 5)); TeleporterWithFixedDest ShameTeleporter5 = new TeleporterWithFixedDest("sha_teleporter5", TeleporterGraphic.Sparkles); ShameTeleporter5.CreateAt(new Location(5820, 51, 27)); ShameTeleporter5.CreateAt(new Location(5817, 79, 5)); TeleporterWithFixedDest ShameTeleporter6 = new TeleporterWithFixedDest("sha_teleporter6", TeleporterGraphic.Sparkles); ShameTeleporter6.CreateAt(new Location(5661, 116, 15)); ShameTeleporter6.CreateAt(new Location(5674, 12, -5)); TeleporterWithFixedDest ShameTeleporter7 = new TeleporterWithFixedDest("sha_teleporter7", TeleporterGraphic.Sparkles); ShameTeleporter7.CreateAt(new Location(5802, 17, 5)); ShameTeleporter7.CreateAt(new Location(5700, 21, 15)); }
private static void DungeonWrong() { TeleporterWithFixedDest WrongTele1 = new TeleporterWithFixedDest("despise_teleporter_one"); WrongTele1.CreateAt(new Location(5792, 525, 10)); // despise_teleporter_one -> wrong 3 center 5703, 639, 0 TeleporterWithFixedDest WrongTele2 = new TeleporterWithFixedDest("despise_teleporter_two"); WrongTele2.CreateAt(new Location(5698, 662, 0)); // despise_teleporter_two -> wrong 1 north west 5792, 525, 10 TeleporterWithFixedDest WrongTele3 = new TeleporterWithFixedDest("despise_teleporter_three"); WrongTele3.CreateAt(new Location(5827, 593, 0)); // despise_teleporter_three -> wrong 2 south 5690, 569, 25 TeleporterWithFixedDest WrongTele4 = new TeleporterWithFixedDest("despise_teleporter_three"); WrongTele4.CreateAt(new Location(5827, 594, 0)); // despise_teleporter_three -> wrong 2 south 5690, 569, 25 TeleporterWithFixedDest WrongTele5 = new TeleporterWithFixedDest("despise_teleporter_four"); WrongTele5.CreateAt(new Location(5690, 569, 25)); // despise_teleporter_four -> wrong 1 south 5827, 593, 0 }