public override void AddSkill(GameObject player, bool isPrimarySkill)
    {
        //check if player has ability
        TeleportSkill ab = (TeleportSkill)player.AddComponent(typeof(TeleportSkill));

        ab.IsPrimarySkill = isPrimarySkill;
        ab.SetManaCost(_manaCost);
    }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     UIController.Instance.CreateHealthController(this);
     MapController.OnAssasinChange += OnAssasinChange;
     _specialSkill = new TeleportSkill(this);
 }