Beispiel #1
0
 public void ExecuteAction(Player player, Pickup pickup)
 {
     if (Flag.IsPositionBase)
     {
         if (player.PlayerTeam.Id == TeamRival.Id)
         {
             Captured(player);
             pickup.Dispose();
         }
         else if (player == TeamRival.Flag.PlayerCaptured)
         {
             TeamRival.Carry(player);
         }
     }
     else
     {
         if (player.PlayerTeam.Id == Id)
         {
             Recover(player);
         }
         else
         {
             Captured(player, false);
         }
         pickup.Dispose();
     }
 }
Beispiel #2
0
 public void Carry(Player player)
 {
     BasePlayer.SendClientMessageToAll($"{OtherColor}[Team {NameTeam}]: {player.Name} llevó la bandera {NameColor} del equipo {NameTeam} a su base.");
     BasePlayer.GameTextForAll($"~n~~n~~n~{TeamRival.ColorGameText}+1 score team {TeamRival.NameTeam}", 5000, 3);
     player.RemoveAttachedObject(0);
     Flag.Create();
     PickupInfo.Dispose();
     Flag.PlayerCaptured = null;
     Flag.IsPositionBase = true;
     ++TeamRival.Score;
     TeamRival.UpdateTdScore();
     player.UpdateAdrenaline(10, "llevar la bandera tu base");
     player.UpdateData("droppedFlags", ++player.Data.DroppedFlags);
     foreach (Player player1 in player.PlayerTeam.Players)
     {
         if (player != player1)
         {
             player1.UpdateAdrenaline(3, "ayudar a capturar la bandera");
         }
     }
 }