Beispiel #1
0
        public bool AddParticipantToDefaultTeam(string participantId)
        {
            using (var db = new ContestMeterDbContext())
            {
                var user = db.Users.Find(participantId);
                if (user == null)
                {
                    return(false);
                }
                var defaultTeam = db.Teams.FirstOrDefault(t => t.Name == "Одиночки");
                if (defaultTeam == null)
                {
                    return(false);
                }

                var teamParticipant = new TeamParticipant
                {
                    Id            = Guid.NewGuid(),
                    TeamId        = defaultTeam.Id,
                    ParticipantId = user.Id
                };
                db.Entry(teamParticipant).State = EntityState.Added;
                user.TeamId = defaultTeam.Id;
                defaultTeam.Participants.Add(user);
                db.Entry(user).State        = EntityState.Modified;
                db.Entry(defaultTeam).State = EntityState.Modified;
                db.SaveChanges();
                return(true);
            }
        }
        public int damage = 1; // 1/2 heart by default

        public void OnCollisionEnter2D(Collision2D other)
        {
            GameObject      otherObject      = other.gameObject;
            TeamParticipant otherParticipant = otherObject.GetComponent <TeamParticipant>();

            if (otherParticipant != null)
            {
                if (otherParticipant.GetTeam().OnOpposingTeam(team.GetTeam()))
                {
                    Destroy(gameObject);
                    HealthSystem health = otherObject.GetComponent <HealthSystem>();
                    health.Damage(damage);
                }
            }
        }
Beispiel #3
0
        public async Task <ActionResult> AddParticipants(Guid?teamId, string id)
        {
            if (teamId == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            var team = await _db.Teams.FindAsync(teamId);

            if (team == null)
            {
                return(HttpNotFound());
            }

            if (!User.IsInRole("administrator") && !_db.TeamParticipants.Any(tp => tp.TeamId == teamId))
            {
                TempData["Message"] = "Вы не имеете право добавлять участников для данной команды";
                return(RedirectToAction("Edit", new { id }));
                //ViewBag.ErrorMessage = "Вы не имеете право добавлять участников для данной команды";
                //return View("Error");
            }

            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }

            if (team.MaxTeamNumber <= team.Participants.Count)
            {
                TempData["Message"] = "Достигнуто максимальное количество участников команды.";
                return(RedirectToAction("Edit", new { id = teamId }));
            }

            var participant = _db.Users.Find(id);

            if (participant == null)
            {
                return(HttpNotFound());
            }
            if (participant.TeamId != null)
            {
                TempData["Message"] = "Участник '" + participant.UserName + "' не был добавлен в команду '" + team.Name + "', так как состоит в другой команде - '" + participant.Team.Name + "'. Пожалуйста, сначала удалите его из этой команды.";
                return(RedirectToAction("Edit", new { id = teamId }));
            }
            participant.TeamId = teamId;
            team.Participants.Add(participant);
            participant.Team = team;

            var teamParticipant = new TeamParticipant
            {
                Id            = Guid.NewGuid(),
                TeamId        = (Guid)teamId,
                ParticipantId = id
            };

            _db.Entry(teamParticipant).State = EntityState.Added;
            _db.Entry(participant).State     = EntityState.Modified;
            _db.Entry(team).State            = EntityState.Modified;
            await _db.SaveChangesAsync();

            return(RedirectToAction("Edit", new { id = teamId }));
        }