Beispiel #1
0
    public TeamMemberListSingle CreateNew(Transform _parent, int _index)
    {
        GameObject obj = Instantiate(this.gameObject) as GameObject;

        obj.transform.parent        = _parent;
        obj.transform.localScale    = Vector3.one;
        obj.transform.localPosition = Vector3.zero;
        TeamMemberListSingle team = obj.GetComponent <TeamMemberListSingle>();

        return(team);
    }
Beispiel #2
0
    void Awake()
    {
        if (teamBtn != null)
        {
            UIEventListener.Get(teamBtn.gameObject).onClick = OnClickTeamOpenBtn;
        }
        if (dissolveTeamBtn != null)
        {
            UIEventListener.Get(dissolveTeamBtn).onClick = OnClickDissolveTeamBtn;
        }
        if (fourceOutBtn != null)
        {
            UIEventListener.Get(fourceOutBtn).onClick = OnClickFourceOutBtn;
        }
        if (giveLeaderBtn != null)
        {
            UIEventListener.Get(giveLeaderBtn).onClick = OnClickGiveLeaderBtn;
        }
        if (sendMessageBtn != null)
        {
            UIEventListener.Get(sendMessageBtn).onClick = OnClickChatBtn;
        }
        if (addFriendBtn != null)
        {
            UIEventListener.Get(addFriendBtn).onClick = OnClickAddFriendBtn;
        }
        if (addGuildBtn != null)
        {
            UIEventListener.Get(addGuildBtn.gameObject).onClick = OnClickReqGuild;
        }
        if (outTeamBtn != null)
        {
            UIEventListener.Get(outTeamBtn).onClick = OnClickOutTeamBtn;
        }
        if (joinTeamBtn != null)
        {
            UIEventListener.Get(joinTeamBtn.gameObject).onClick = OnClickQuickTeamBtn;
        }
        GameObject obj = exResources.GetResource(ResourceType.GUI, "mainUI/TeamInstance") as GameObject;

        if (obj != null)
        {
            teamMemberInstance = obj.GetComponent <TeamMemberListSingle>();
        }
        obj = null;
        obj = exResources.GetResource(ResourceType.GUI, "") as GameObject;
        if (obj != null)
        {
            otherListSingleInstance = obj.GetComponent <OtherPlayerListSingle>();
        }
        obj = null;
    }
Beispiel #3
0
    void Awake()
    {
        if (dissolveTeamBtn != null) UIEventListener.Get(dissolveTeamBtn).onClick = OnClickDissolveTeamBtn;
        GameObject obj = exResources.GetResource(ResourceType.GUI, "mainUI/TeamInstance") as GameObject;
		if(obj != null)teamMemberInstance = obj.GetComponent<TeamMemberListSingle>();
        obj = null;


        obj = exResources.GetResource(ResourceType.GUI, "mainUI/TaskInstance") as GameObject;
		if(obj != null)taskListSingleInstance = obj.GetComponent<TaskListSingle>();
        obj = null;

		obj = exResources.GetResource(ResourceType.GUI,"") as GameObject;
		if(obj != null)otherListSingleInstance = obj.GetComponent<OtherPlayerListSingle>();
        obj = null;

        if (toggle1Boss != null) EventDelegate.Add(toggle1Boss.onChange,OnChangeBoss);
        if (toggle2Boss != null) EventDelegate.Add(toggle2Boss.onChange, OnChangeBoss);
    }