Beispiel #1
0
    public override void OnIn(object data)
    {
        teamChangeDlg = NGUITools.FindInParents<TeamChangeDlg>(this.gameObject);
        HeroData hd = (HeroData)data;
        this.heroData = hd;

        skillTraining.SetActive(false);
        Border.enabled = false;

        updateView();
    }
Beispiel #2
0
 void Start()
 {
     teamChangeDlg = NGUITools.FindInParents<TeamChangeDlg>(this.gameObject);
     //		skillTraining.SetActive(false);
     //		Border.enabled = false;
 }