Beispiel #1
0
        public bool Init(TcpChannelConfig channelConfig, IPEndPoint ep)
        {
            if (client == null)
            {
                lock (lockObj)
                {
                    if (client == null)
                    {
                        client = new TcpSocketClient();
                        if (!client.init(channelConfig))
                        {
                            client = null;
                            return(false);
                        }
                    }
                }
            }

            this.clientChannel = client.Connect(ep, this);
            if (this.clientChannel == null)
            {
                return(false);
            }
            return(true);
        }
Beispiel #2
0
        public static TcpHostClient Create(IPEndPoint ep)
        {
            var channelConfig = new TcpChannelConfig();

            channelConfig.Address = ep;
            //channelConfig.Address = ep.Address.ToIPv4String();
            //channelConfig.Port = ep.Port;
#if !UNITY_5_3_OR_NEWER
            channelConfig.UseLibuv = false;
#endif
            if (client == null)
            {
                client = new TcpSocketClient();
                if (!client.init(channelConfig))
                {
                    client = null;
                    return(null);
                }
            }

            var listener = new TcpHostClient();
            listener.clientChannel = client.Connect(ep, listener);
            if (listener.clientChannel == null)
            {
                return(null);
            }
            return(listener);
        }
Beispiel #3
0
        //public static TcpHostServer Create(IPEndPoint ep)
        //{
        //    return Create(ep.Address.ToIPv4String(), ep.Port);
        //}

        public bool Init(TcpChannelConfig channelConfig, IPEndPoint ep)
        {
            server = new TcpSocketServer();
            if (!server.Start(channelConfig, this))
            {
                return(false);
            }
            return(true);
        }
Beispiel #4
0
        public static TcpHostServer Create(IPEndPoint ep)
        {
            var channelConfig = new TcpChannelConfig();

            channelConfig.Address = ep;// ip;// "0.0.0.0";
            //channelConfig.Port = port;
#if !UNITY_5_3_OR_NEWER
            channelConfig.UseLibuv = true;
#endif
            var obj = new TcpHostServer();
            if (!obj.Init(channelConfig, ep))
            {
                return(null);
            }
            return(obj);
        }
Beispiel #5
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        //public static TcpHostServer Create(IPEndPoint ep)
        //{
        //    return Create(ep.Address.ToIPv4String(), ep.Port);
        //}

        public static TcpHostServer Create(IPEndPoint ep)
        {
            var channelConfig = new TcpChannelConfig();

            channelConfig.Address = ep;// ip;// "0.0.0.0";
            //channelConfig.Port = port;
#if !UNITY_5_3_OR_NEWER
            channelConfig.UseLibuv = true;
#endif
            var listener = new TcpHostServer();
            var server   = new TcpSocketServer();
            if (!server.Start(channelConfig, listener))
            {
                return(null);
            }
            return(listener);
        }
Beispiel #6
0
        public virtual void Initialize(TcpChannelConfig config)
        {
            Socket = config.Socket;
            _remoteEndPoint = Socket.RemoteEndPoint;
            _localEndPoint = Socket.LocalEndPoint;
            _channelConfig = config;
            _sendArgs = config.SocketAsyncEventPool.Pull();
            _sendArgs.Completed += WriteCompleted;
            _readArgs = config.SocketAsyncEventPool.Pull();
            _readArgs.Completed += ReadCompleted;
            _readSlice = config.BufferManager.AssignBufferTo(_readArgs);
            _readSlice.Count = 0;
            //_inbufferStream = new MemoryStream(_readArgs.Buffer, _readArgs.Offset, _readArgs.Count);
            //_inbufferStream.SetLength(0);

            Initialize();
        }
Beispiel #7
0
        public static TcpHostClient Create(IPEndPoint ep)
        {
            var channelConfig = new TcpChannelConfig();

            channelConfig.Address = ep;
            //channelConfig.Address = ep.Address.ToIPv4String();
            //channelConfig.Port = ep.Port;
#if !CLIENT
            channelConfig.UseLibuv = false;
#endif

            var obj = new TcpHostClient();
            if (!obj.Init(channelConfig, ep))
            {
                return(null);
            }
            return(obj);
        }
Beispiel #8
0
        private void OnAcceptSocket(IAsyncResult ar)
        {
            try
            {
                Socket socket = _listener.EndAcceptSocket(ar);
                var client = new TcpServerChildChannel(ChildPipeline);

                var config = new TcpChannelConfig(_bufferManager, _argsPool) {Socket = socket};
                client.Initialize(config);
                SendUpstream(new AcceptedEvent {ClientChannel = client});
            }
            catch (Exception err)
            {
                HandleException(err);
            }
        }