void ReleaseDesignerOutlets()
        {
            if (ContinueButton != null)
            {
                ContinueButton.Dispose();
                ContinueButton = null;
            }

            if (DescriptionLabel != null)
            {
                DescriptionLabel.Dispose();
                DescriptionLabel = null;
            }

            if (ProjectLabel != null)
            {
                ProjectLabel.Dispose();
                ProjectLabel = null;
            }

            if (TaskLabel != null)
            {
                TaskLabel.Dispose();
                TaskLabel = null;
            }

            if (TimeLabel != null)
            {
                TimeLabel.Dispose();
                TimeLabel = null;
            }
        }
Beispiel #2
0
        void ReleaseDesignerOutlets()
        {
            if (ContinueButton != null)
            {
                ContinueButton.Dispose();
                ContinueButton = null;
            }

            if (DescriptionLabel != null)
            {
                DescriptionLabel.Dispose();
                DescriptionLabel = null;
            }

            if (DescriptionTopDistanceConstraint != null)
            {
                DescriptionTopDistanceConstraint.Dispose();
                DescriptionTopDistanceConstraint = null;
            }

            if (ProjectDotView != null)
            {
                ProjectDotView.Dispose();
                ProjectDotView = null;
            }

            if (ProjectLabel != null)
            {
                ProjectLabel.Dispose();
                ProjectLabel = null;
            }

            if (TaskLabel != null)
            {
                TaskLabel.Dispose();
                TaskLabel = null;
            }

            if (TimeLabel != null)
            {
                TimeLabel.Dispose();
                TimeLabel = null;
            }
        }
Beispiel #3
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 public void Dispose()
 {
     TaskLabel.Dispose();
     TaskProgressBar.Dispose();
     TaskButton.Dispose();
 }