Beispiel #1
0
		public TasMovie()
			: base()
		{
			StateManager = new TasStateManager(this);
			Header[HeaderKeys.MOVIEVERSION] = "BizHawk v2.0 Tasproj v1.0";
			Markers = new TasMovieMarkerList(this);
			Markers.Add(0, StartsFromSavestate ? "Savestate" : "Power on");
		}
Beispiel #2
0
        public TasMovieMarkerList DeepClone()
        {
            var ret = new TasMovieMarkerList(_movie);

            for (int i = 0; i < Count; i++)
            {
                // used to copy markers between branches
                ret.Add(new TasMovieMarker(this[i].Frame, this[i].Message), skipHistory: true);
            }

            return(ret);
        }
Beispiel #3
0
		public TasMovie(bool startsFromSavestate = false, BackgroundWorker progressReportWorker = null)
			: base()
		{
			_progressReportWorker = progressReportWorker;
			if (!Global.Emulator.HasSavestates())
			{
				throw new InvalidOperationException("Cannot create a TasMovie against a core that does not implement IStatable");
			}

			ChangeLog = new TasMovieChangeLog(this);

			StateManager = new TasStateManager(this);
			Header[HeaderKeys.MOVIEVERSION] = "BizHawk v2.0 Tasproj v1.0";
			Markers = new TasMovieMarkerList(this);
			Markers.CollectionChanged += Markers_CollectionChanged;
			Markers.Add(0, startsFromSavestate ? "Savestate" : "Power on");
			
			BindMarkersToInput = true;
		}
Beispiel #4
0
		public TasMovie(string path, bool startsFromSavestate = false, BackgroundWorker progressReportWorker = null)
			: base(path)
		{
			// TODO: how to call the default constructor AND the base(path) constructor?  And is base(path) calling base() ?
			_progressReportWorker = progressReportWorker;
			if (!Global.Emulator.HasSavestates())
			{
				throw new InvalidOperationException("Cannot create a TasMovie against a core that does not implement IStatable");
			}

			ChangeLog = new TasMovieChangeLog(this);

			StateManager = new TasStateManager(this);
			Session = new TasSession(this);
			Header[HeaderKeys.MOVIEVERSION] = "BizHawk v2.0 Tasproj v1.0";
			Markers = new TasMovieMarkerList(this);
			Markers.CollectionChanged += Markers_CollectionChanged;
			Markers.Add(0, startsFromSavestate ? "Savestate" : "Power on");

			BindMarkersToInput = true;
			CurrentBranch = -1;
		}