Beispiel #1
0
        private static void Game_OnGameLoad()
        {
            if (Player.ChampionName != "Talon")
            {
                return;
            }
            // spells
            Q = new Spell(SpellSlot.Q, 550);
            W = new Spell(SpellSlot.W, 750);
            W.SetSkillshot(0.25f, 60, 1850, false, SkillshotType.SkillshotCone);
            W.MinHitChance = HitChance.Low;
            E = new Spell(SpellSlot.E, 700);
            R = new Spell(SpellSlot.R, 500);


            Menu = new Menu("HeavenStrike" + Player.ChampionName, Player.ChampionName, true);
            Menu.SetFontStyle(System.Drawing.FontStyle.Bold, SharpDX.Color.Red);

            Menu orbwalkerMenu = new Menu("Orbwalker", "Orbwalker");

            Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu);
            Menu.AddSubMenu(orbwalkerMenu);
            Menu ts = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector"));;

            TargetSelector.AddToMenu(ts);

            Menu Harass = Menu.AddSubMenu(new Menu("Harass", "Harass"));

            Menu Combo = Menu.AddSubMenu(new Menu("Combo", "Combo"));

            Menu JungClear = Menu.AddSubMenu(new Menu("Jungle Clear", "Jungle Clear"));

            Menu LaneClear = Menu.AddSubMenu(new Menu("Lane Clear", "Lane Clear"));

            Menu Ks = Menu.AddSubMenu(new Menu("Ks", "Ks"));

            Menu Draw = Menu.AddSubMenu(new Menu("Draw", "Draw"));

            Menu SelectingMode = Menu.AddSubMenu(new Menu("Only Attack Selected Target", "Selecting Mode"));

            Harass.AddItem(new MenuItem("harass w", "W").SetValue(true));

            Combo.AddItem(new MenuItem("combo q1", "Q dash").SetValue(true));
            Combo.AddItem(new MenuItem("combo w", "W").SetValue(true));
            Combo.AddItem(new MenuItem("combo r", "R").SetValue(true));

            LaneClear.AddItem(new MenuItem("laneclear q", "Q").SetValue(true));
            LaneClear.AddItem(new MenuItem("laneclear w", "W").SetValue(false));
            LaneClear.AddItem(new MenuItem("laneclear tiamat", "Tiamat/Ravenous Hydra").SetValue(true));

            JungClear.AddItem(new MenuItem("jungleclear q", "Q").SetValue(true));
            JungClear.AddItem(new MenuItem("jungleclear w", "W").SetValue(false));
            JungClear.AddItem(new MenuItem("jungleclear tiamat", "Tiamat/Ravenous Hydra").SetValue(true));

            Ks.AddItem(new MenuItem("ks w", "W").SetValue(true));
            Ks.AddItem(new MenuItem("ks tiamat", "Tiamat-Ravenous Hydra").SetValue(true));
            Ks.AddItem(new MenuItem("ks botrk", "Botrk").SetValue(true));
            Ks.AddItem(new MenuItem("ks cutlass", "Bilgewater Cutlass").SetValue(true));

            Draw.AddItem(new MenuItem("draw w", "W").SetValue(false));
            Draw.AddItem(new MenuItem("draw r", "R").SetValue(true));
            Draw.AddItem(new MenuItem("draw e", "E").SetValue(true));

            SelectingMode.AddItem(new MenuItem("STenable", "Enable").SetValue(false));
            SelectingMode.AddItem(new MenuItem("STrange", "Range").SetValue(new Slider(900, 600, 2000)));

            Menu.AddToMainMenu();

            EloBuddy.Drawing.OnDraw        += Drawing_OnDraw;
            Game.OnUpdate                  += Game_OnGameUpdate;
            Orbwalking.AfterAttack         += AfterAttack;
            Orbwalking.BeforeAttack        += Orbwalking_BeforeAttack;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;


            Chat.Print("Welcome to HeavenStrikeTalon");
        }
Beispiel #2
0
        private void InitMenu()
        {
            config = new Menu("Evelynn", "Evelynn", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawaa", "Draw AA range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W to remove slows", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useRmin", "R minimum target", true)).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("selected", "Focus Selected target", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            config.AddSubMenu(menuH);
            // Lasthit Settings
            Menu menuLH = new Menu("Lasthit ", "LHsettings");

            menuLH.AddItem(new MenuItem("useqLH", "Use Q", true)).SetValue(true);
            config.AddSubMenu(menuLH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM = Jungle.addJungleOptions(menuM);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #3
0
        private static void CreateMenu()
        {
            MainMenu = new Menu(ChampionName + " the Bestial Huntress", ChampionName + " the bestial huntress", true);

            var targetSelectorMenu = new Menu("Target Selector", "ts");

            MainMenu.AddSubMenu(targetSelectorMenu);
            TargetSelector.AddToMenu(targetSelectorMenu);
            new AssassinManager();

            var orbwalkingMenu = new Menu("Orbwalking", "orbwalk");

            MainMenu.AddSubMenu(orbwalkingMenu);
            _orbwalker = new Orbwalking.Orbwalker(orbwalkingMenu);

            var keybindings = new Menu("Key Bindings", "keybindings");
            {
                keybindings.AddItem(new MenuItem("useCombo", "Combo").SetValue(new KeyBind(32, KeyBindType.Press)));
                keybindings.AddItem(new MenuItem("useHarass", "Harass").SetValue(new KeyBind('C', KeyBindType.Press)));
                keybindings.AddItem(new MenuItem("useWC", "Waveclear").SetValue(new KeyBind('X', KeyBindType.Press)));
                keybindings.AddItem(new MenuItem("useJC", "Jungleclear").SetValue(new KeyBind('X', KeyBindType.Press)));
                keybindings.AddItem(new MenuItem("useFlee", "Flee").SetValue(new KeyBind('V', KeyBindType.Press)));
                MainMenu.AddSubMenu(keybindings);
            }

            var combo = new Menu("Combo Options", "combo");
            {
                var humanMenu = new Menu("Human Spells", "human");
                {
                    humanMenu.AddItem(new MenuItem("useJavelin", "Use Javelin (Q)").SetValue(true));
                    humanMenu.AddItem(
                        new MenuItem("javelinRange", "Javelin Range").SetValue(new Slider(1300, 500, 1500)));
                    humanMenu.AddItem(new MenuItem("useBushwhack", "Use Bushwhack (W)").SetValue(false));
                    humanMenu.AddItem(new MenuItem("useCougar", "Auto Transform to Cougar").SetValue(true));
                    combo.AddSubMenu(humanMenu);
                }
                var cougarMenu = new Menu("Cougar Spells", "cougar");
                {
                    cougarMenu.AddItem(new MenuItem("useTakedown", "Use Takedown (Q)").SetValue(true));
                    cougarMenu.AddItem(new MenuItem("usePounce", "Use Pounce (W)").SetValue(true));
                    cougarMenu.AddItem(new MenuItem("pounceHunted", " --> Only pounce hunted targets").SetValue(true));
                    cougarMenu.AddItem(new MenuItem("useSwipe", "Use Swipe (E)").SetValue(true));
                    cougarMenu.AddItem(new MenuItem("useHuman", "Auto Transform to Human").SetValue(true));
                    combo.AddSubMenu(cougarMenu);
                }
                MainMenu.AddSubMenu(combo);
            }

            var harass = new Menu("Harass Options", "harass");
            {
                harass.AddItem(new MenuItem("useJavelinHarass", "Use Javelin (Q)").SetValue(true));
                MainMenu.AddSubMenu(harass);
            }

            var waveclear = new Menu("Waveclear Options", "waveclear");
            {
                waveclear.AddItem(new MenuItem("wcUseHumanQ", "Use Javelin Toss").SetValue(false));
                waveclear.AddItem(new MenuItem("wcUseHumanW", "Use Bushwhack").SetValue(false));
                waveclear.AddItem(new MenuItem("wcUseCougarQ", "Use Takedown").SetValue(true));
                waveclear.AddItem(new MenuItem("wcUseCougarW", "Use Pounce").SetValue(true));
                waveclear.AddItem(new MenuItem("wcUseCougarE", "Use Swipe").SetValue(true));
                MainMenu.AddSubMenu(waveclear);
            }

            var jungleclear = new Menu("Jungleclear Options", "jungleclear");
            {
                jungleclear.AddItem(new MenuItem("jcUseHumanQ", "Use Javelin Toss").SetValue(false));
                jungleclear.AddItem(new MenuItem("jcUseHumanW", "Use Bushwhack").SetValue(false));
                jungleclear.AddItem(new MenuItem("jcUseCougarQ", "Use Takedown").SetValue(true));
                jungleclear.AddItem(new MenuItem("jcUseCougarW", "Use Pounce").SetValue(true));
                jungleclear.AddItem(new MenuItem("jcUseCougarE", "Use Swipe").SetValue(true));
                jungleclear.AddItem(new MenuItem("jcMana", "Mana to Jungleclear").SetValue(new Slider(40, 100, 0)));
                MainMenu.AddSubMenu(jungleclear);
            }

            var killsteal = new Menu("Killsteal Options", "killsteal");

            {
                killsteal.AddItem(new MenuItem("killstealUseQ", "Use Javelin (Q)").SetValue(true));
                killsteal.AddItem(new MenuItem("killstealDashing", "Use Javelin on dashing").SetValue(true));
                killsteal.AddItem(new MenuItem("smiteQ", "Smite + Q killsteal").SetValue(true));
                MainMenu.AddSubMenu(killsteal);
            }

            _manaManager.AddToMenu(ref MainMenu);
            _healManager.AddToMenu(ref MainMenu);

            var misc = new Menu("Misc Options", "misc");
            {
                misc.AddItem(new MenuItem("miscIgnite", "Use Ignite").SetValue(true));
                misc.AddItem(new MenuItem("miscImmobile", "Use Javelin / Bushwhack on immobile").SetValue(true));
                misc.AddItem(
                    new MenuItem("hitChanceSetting", "Hitchance").SetValue(
                        new StringList(new[] { "Low", "Medium", "High", "Very High" }, 3)));
                misc.AddItem(new MenuItem("turretSafety", "Don't use pounce under turret").SetValue(true));
                MainMenu.AddSubMenu(misc);
            }

            var drawings = new Menu("Drawing Options", "drawings");
            {
                drawings.AddItem(new MenuItem("drawRangeQ", "Q range").SetValue(new Circle(false, Color.Aquamarine)));
                drawings.AddItem(new MenuItem("drawRangeW", "W range").SetValue(new Circle(false, Color.Aquamarine)));
                drawings.AddItem(new MenuItem("drawRangeE", "E range").SetValue(new Circle(false, Color.Aquamarine)));
                drawings.AddItem(
                    new MenuItem("drawDamage", "Draw Spell Damage").SetValue(new Circle(false, Color.GreenYellow)));
                MainMenu.AddSubMenu(drawings);
            }

            var donationMenu = new Menu("Donating", "donations");

            {
                donationMenu.AddItem(new MenuItem("kindword", "If you feel like supporting my work"));
                donationMenu.AddItem(new MenuItem("kindword2", "Feel free to send a donation to: "));
                donationMenu.AddItem(new MenuItem("kindword3", "*****@*****.**"));
                MainMenu.AddSubMenu(donationMenu);
                //https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=F9A3B9JPQYTDJ
            }

            MainMenu.AddToMainMenu();
        }
Beispiel #4
0
        public static void Initialize()
        {
            _menu = new Menu("ElSejuani", "menu", true);

            //ElSejuani.Orbwalker
            var orbwalkerMenu = new Menu("Orbwalker", "orbwalker");

            Sejuani.Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu);

            _menu.AddSubMenu(orbwalkerMenu);

            //ElSejuani.TargetSelector
            var targetSelector = new Menu("Target Selector", "TargetSelector");

            TargetSelector.AddToMenu(targetSelector);

            _menu.AddSubMenu(targetSelector);

            var cMenu = new Menu("Combo", "Combo");

            cMenu.AddItem(new MenuItem("ElSejuani.Combo.Q", "Use Q").SetValue(true));
            cMenu.AddItem(new MenuItem("ElSejuani.Combo.W", "Use W").SetValue(true));
            cMenu.AddItem(new MenuItem("ElSejuani.Combo.E", "Use E").SetValue(true));
            cMenu.AddItem(new MenuItem("ElSejuani.Combo.R", "Use R").SetValue(true));
            cMenu.AddItem(new MenuItem("ElSejuani.Combo.Ignite", "Use Ignite").SetValue(true));
            cMenu.AddItem(new MenuItem("ElSejuani.ssssssssssss", ""));
            cMenu.AddItem(new MenuItem("ElSejuani.Combo.R.Count", "Minimum targets for R >=").SetValue(new Slider(2, 1, 5)));
            cMenu.AddItem(new MenuItem("ElSejuani.Combo.E.Count", "Minimum targets for E >=").SetValue(new Slider(1, 1, 5)));
            cMenu.AddItem(new MenuItem("ComboActive", "Combo!").SetValue(new KeyBind(32, KeyBindType.Press)));

            _menu.AddSubMenu(cMenu);

            var hMenu = new Menu("Harass", "Harass");

            hMenu.AddItem(new MenuItem("ElSejuani.Harass.Q", "Use Q").SetValue(true));
            hMenu.AddItem(new MenuItem("ElSejuani.Harass.W", "Use Q").SetValue(true));
            hMenu.AddItem(new MenuItem("ElSejuani.Harass.E", "Use E").SetValue(true));
            hMenu.AddItem(new MenuItem("ElSejuani.harass.mana", "Minimum mana for harass >=")).SetValue(new Slider(55));

            _menu.AddSubMenu(hMenu);

            var lMenu = new Menu("Clear", "Clear");

            lMenu.AddItem(new MenuItem("ElSejuani.Clear.Q", "Use Q").SetValue(true));
            lMenu.AddItem(new MenuItem("ElSejuani.Clear.W", "Use W").SetValue(true));
            lMenu.AddItem(new MenuItem("ElSejuani.Clear.E", "Use E").SetValue(true));
            lMenu.AddItem(new MenuItem("useEFarmddssd", ""));
            lMenu.AddItem(new MenuItem("ElSejuani.Clear.Q.Count", "Minimum targets for Q >=").SetValue(new Slider(1, 1, 5)));
            lMenu.AddItem(new MenuItem("minmanaclear", "Minimum mana to clear >=")).SetValue(new Slider(55));

            _menu.AddSubMenu(lMenu);

            //ElSejuani.Interupt
            var interuptMenu = new Menu("Interupt settings", "interuptsettings");

            interuptMenu.AddItem(new MenuItem("ElSejuani.Interupt.Q", "Use Q").SetValue(true));
            interuptMenu.AddItem(new MenuItem("ElSejuani.Interupt.R", "Use R").SetValue(false));

            _menu.AddSubMenu(interuptMenu);

            //ElCorki.Misc
            var miscMenu = new Menu("Misc", "Misc");

            miscMenu.AddItem(new MenuItem("ElSejuani.Draw.off", "Turn drawings off").SetValue(false));
            miscMenu.AddItem(new MenuItem("ElSejuani.Draw.Q", "Draw Q").SetValue(new Circle()));
            miscMenu.AddItem(new MenuItem("ElSejuani.Draw.W", "Draw W").SetValue(new Circle()));
            miscMenu.AddItem(new MenuItem("ElSejuani.Draw.E", "Draw E").SetValue(new Circle()));
            miscMenu.AddItem(new MenuItem("ElSejuani.Draw.R", "Draw R").SetValue(new Circle()));
            miscMenu.AddItem(new MenuItem("useEdaadaDFafsdsgdrmddsddsasfsasdsdsaadsd", ""));
            miscMenu.AddItem(new MenuItem("ElSejuani.hitChance", "Hitchance Q").SetValue(new StringList(new[] { "Low", "Medium", "High", "Very High" }, 3)));

            _menu.AddSubMenu(miscMenu);

            //Here comes the moneyyy, money, money, moneyyyy
            var credits = new Menu("Credits", "jQuery");

            credits.AddItem(new MenuItem("ElCorki.Paypal", "if you would like to donate via paypal:"));
            credits.AddItem(new MenuItem("ElCorki.Email", "*****@*****.**"));
            _menu.AddSubMenu(credits);

            _menu.AddItem(new MenuItem("422442fsaafs4242f", ""));
            _menu.AddItem(new MenuItem("422442fsaafsf", "Version: 1.0.0.1"));
            _menu.AddItem(new MenuItem("fsasfafsfsafsa", "Made By jQuery"));

            _menu.AddToMainMenu();

            Console.WriteLine("Menu Loaded");
        }
Beispiel #5
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            try
            {
                _player = ObjectManager.Player;
                if (ObjectManager.Player.BaseSkinName != ChampionName)
                {
                    return;
                }
                _q = new Spell(SpellSlot.Q, 900f);
                _w = new Spell(SpellSlot.W, 550f);
                _e = new Spell(SpellSlot.E, 270f);
                _r = new Spell(SpellSlot.R, 650f);

                _q.SetSkillshot(0.25f, 50f, 1700f, false, SkillshotType.SkillshotLine);

                _bilge      = new Items.Item(3144, 475f);
                _blade      = new Items.Item(3153, 425f);
                _hydra      = new Items.Item(3074, 250f);
                _tiamat     = new Items.Item(3077, 250f);
                _rand       = new Items.Item(3143, 490f);
                _lotis      = new Items.Item(3190, 590f);
                _youmuu     = new Items.Item(3142, 10);
                _igniteSlot = _player.GetSpellSlot("SummonerDot");

                var enemy = from hero in ObjectManager.Get <Obj_AI_Hero>()
                            where hero.IsEnemy == true
                            select hero;
                // Just menu things test
                _config = new Menu("Ze-D Is Back", "Ze-D Is Back", true);

                TargetSelectorMenu = new Menu("Target Selector", "Target Selector");
                TargetSelector.AddToMenu(TargetSelectorMenu);
                _config.AddSubMenu(TargetSelectorMenu);

                _config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
                _orbwalker = new Orbwalking.Orbwalker(_config.SubMenu("Orbwalking"));

                //Combo
                _config.AddSubMenu(new Menu("Combo", "Combo"));
                _config.SubMenu("Combo").AddItem(new MenuItem("UseWC", "Use W (also gap close)")).SetValue(true);
                _config.SubMenu("Combo").AddItem(new MenuItem("UseIgnitecombo", "Use Ignite(rush for it)")).SetValue(true);
                _config.SubMenu("Combo").AddItem(new MenuItem("ActiveCombo", "Combo!").SetValue(new KeyBind(32, KeyBindType.Press)));
                _config.SubMenu("Combo")
                .AddItem(new MenuItem("TheLine", "The Line Combo").SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press)));
                _config.SubMenu("Combo").AddItem(new MenuItem("RbackC", "R back on combo")).SetValue(false);
                _config.SubMenu("Combo").AddItem(new MenuItem("RbackL", "R back on Line Combo")).SetValue(false);

                //Harass
                _config.AddSubMenu(new Menu("Harass", "Harass"));
                _config.SubMenu("Harass").AddItem(new MenuItem("longhar", "Long Poke (toggle)").SetValue(new KeyBind("U".ToCharArray()[0], KeyBindType.Toggle)));
                _config.SubMenu("Harass").AddItem(new MenuItem("UseItemsharass", "Use Tiamat/Hydra")).SetValue(true);
                _config.SubMenu("Harass").AddItem(new MenuItem("UseWH", "Use W")).SetValue(true);
                _config.SubMenu("Harass")
                .AddItem(
                    new MenuItem("ActiveHarass", "Harass!").SetValue(new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));

                //items
                _config.AddSubMenu(new Menu("items", "items"));
                _config.SubMenu("items").AddSubMenu(new Menu("Offensive", "Offensive"));
                _config.SubMenu("items").SubMenu("Offensive").AddItem(new MenuItem("Youmuu", "Use Youmuu's")).SetValue(true);
                _config.SubMenu("items").SubMenu("Offensive").AddItem(new MenuItem("Tiamat", "Use Tiamat")).SetValue(true);
                _config.SubMenu("items").SubMenu("Offensive").AddItem(new MenuItem("Hydra", "Use Hydra")).SetValue(true);
                _config.SubMenu("items").SubMenu("Offensive").AddItem(new MenuItem("Bilge", "Use Bilge")).SetValue(true);
                _config.SubMenu("items")
                .SubMenu("Offensive")
                .AddItem(new MenuItem("BilgeEnemyhp", "If Enemy Hp <").SetValue(new Slider(85, 1, 100)));
                _config.SubMenu("items")
                .SubMenu("Offensive")
                .AddItem(new MenuItem("Bilgemyhp", "Or your Hp < ").SetValue(new Slider(85, 1, 100)));
                _config.SubMenu("items").SubMenu("Offensive").AddItem(new MenuItem("Blade", "Use Blade")).SetValue(true);
                _config.SubMenu("items")
                .SubMenu("Offensive")
                .AddItem(new MenuItem("BladeEnemyhp", "If Enemy Hp <").SetValue(new Slider(85, 1, 100)));
                _config.SubMenu("items")
                .SubMenu("Offensive")
                .AddItem(new MenuItem("Blademyhp", "Or Your  Hp <").SetValue(new Slider(85, 1, 100)));
                _config.SubMenu("items").AddSubMenu(new Menu("Deffensive", "Deffensive"));
                _config.SubMenu("items")
                .SubMenu("Deffensive")
                .AddItem(new MenuItem("Omen", "Use Randuin Omen"))
                .SetValue(true);
                _config.SubMenu("items")
                .SubMenu("Deffensive")
                .AddItem(new MenuItem("Omenenemys", "Randuin if enemys>").SetValue(new Slider(2, 1, 5)));
                _config.SubMenu("items")
                .SubMenu("Deffensive")
                .AddItem(new MenuItem("lotis", "Use Iron Solari"))
                .SetValue(true);
                _config.SubMenu("items")
                .SubMenu("Deffensive")
                .AddItem(new MenuItem("lotisminhp", "Solari if Ally Hp<").SetValue(new Slider(35, 1, 100)));

                //Farm
                _config.AddSubMenu(new Menu("Farm", "Farm"));
                _config.SubMenu("Farm").AddSubMenu(new Menu("LaneFarm", "LaneFarm"));
                _config.SubMenu("Farm")
                .SubMenu("LaneFarm")
                .AddItem(new MenuItem("UseItemslane", "Use Hydra/Tiamat"))
                .SetValue(true);
                _config.SubMenu("Farm").SubMenu("LaneFarm").AddItem(new MenuItem("UseQL", "Q LaneClear")).SetValue(true);
                _config.SubMenu("Farm").SubMenu("LaneFarm").AddItem(new MenuItem("UseEL", "E LaneClear")).SetValue(true);
                _config.SubMenu("Farm")
                .SubMenu("LaneFarm")
                .AddItem(new MenuItem("Energylane", "Energy Lane% >").SetValue(new Slider(45, 1, 100)));
                _config.SubMenu("Farm")
                .SubMenu("LaneFarm")
                .AddItem(
                    new MenuItem("Activelane", "Lane clear!").SetValue(new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));

                _config.SubMenu("Farm").AddSubMenu(new Menu("LastHit", "LastHit"));
                _config.SubMenu("Farm").SubMenu("LastHit").AddItem(new MenuItem("UseQLH", "Q LastHit")).SetValue(true);
                _config.SubMenu("Farm").SubMenu("LastHit").AddItem(new MenuItem("UseELH", "E LastHit")).SetValue(true);
                _config.SubMenu("Farm")
                .SubMenu("LastHit")
                .AddItem(new MenuItem("Energylast", "Energy lasthit% >").SetValue(new Slider(85, 1, 100)));
                _config.SubMenu("Farm")
                .SubMenu("LastHit")
                .AddItem(
                    new MenuItem("ActiveLast", "LastHit!").SetValue(new KeyBind("X".ToCharArray()[0], KeyBindType.Press)));

                _config.SubMenu("Farm").AddSubMenu(new Menu("Jungle", "Jungle"));
                _config.SubMenu("Farm")
                .SubMenu("Jungle")
                .AddItem(new MenuItem("UseItemsjungle", "Use Hydra/Tiamat"))
                .SetValue(true);
                _config.SubMenu("Farm").SubMenu("Jungle").AddItem(new MenuItem("UseQJ", "Q Jungle")).SetValue(true);
                _config.SubMenu("Farm").SubMenu("Jungle").AddItem(new MenuItem("UseWJ", "W Jungle")).SetValue(true);
                _config.SubMenu("Farm").SubMenu("Jungle").AddItem(new MenuItem("UseEJ", "E Jungle")).SetValue(true);
                _config.SubMenu("Farm")
                .SubMenu("Jungle")
                .AddItem(new MenuItem("Energyjungle", "Energy Jungle% >").SetValue(new Slider(85, 1, 100)));
                _config.SubMenu("Farm")
                .SubMenu("Jungle")
                .AddItem(
                    new MenuItem("Activejungle", "Jungle!").SetValue(new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));

                //Misc
                _config.AddSubMenu(new Menu("Misc", "Misc"));
                _config.SubMenu("Misc").AddItem(new MenuItem("UseIgnitekill", "Use Ignite KillSteal")).SetValue(true);
                _config.SubMenu("Misc").AddItem(new MenuItem("UseQM", "Use Q KillSteal")).SetValue(true);
                _config.SubMenu("Misc").AddItem(new MenuItem("UseEM", "Use E KillSteal")).SetValue(true);
                _config.SubMenu("Misc").AddItem(new MenuItem("AutoE", "Auto E")).SetValue(true);
                _config.SubMenu("Misc").AddItem(new MenuItem("rdodge", "R Dodge Dangerous")).SetValue(true);
                _config.SubMenu("Misc").AddItem(new MenuItem("", ""));
                foreach (var e in enemy)
                {
                    SpellDataInst rdata = e.Spellbook.GetSpell(SpellSlot.R);
                    if (DangerDB.DangerousList.Any(spell => spell.Contains(rdata.SData.Name)))
                    {
                        _config.SubMenu("Misc").AddItem(new MenuItem("ds" + e.SkinName, rdata.SData.Name)).SetValue(true);
                    }
                }


                //Drawings
                _config.AddSubMenu(new Menu("Drawings", "Drawings"));
                _config.SubMenu("Drawings").AddItem(new MenuItem("DrawQ", "Draw Q")).SetValue(true);
                _config.SubMenu("Drawings").AddItem(new MenuItem("DrawE", "Draw E")).SetValue(true);
                _config.SubMenu("Drawings").AddItem(new MenuItem("DrawQW", "Draw long harras")).SetValue(true);
                _config.SubMenu("Drawings").AddItem(new MenuItem("DrawR", "Draw R")).SetValue(true);
                _config.SubMenu("Drawings").AddItem(new MenuItem("shadowd", "Shadow Position")).SetValue(true);
                _config.SubMenu("Drawings").AddItem(new MenuItem("damagetest", "Damage Text")).SetValue(true);
                _config.SubMenu("Drawings").AddItem(new MenuItem("CircleLag", "Lag Free Circles").SetValue(true));
                _config.SubMenu("Drawings")
                .AddItem(new MenuItem("CircleQuality", "Circles Quality").SetValue(new Slider(100, 100, 10)));
                _config.SubMenu("Drawings")
                .AddItem(new MenuItem("CircleThickness", "Circles Thickness").SetValue(new Slider(1, 10, 1)));
                _config.AddToMainMenu();
                Game.PrintChat("<font color='#881df2'>Zed by Diabaths & jackisback</font> Loaded.");
                Game.PrintChat("<font color='#f2881d'>if you wanna help me to pay my internet bills^^ paypal= [email protected]</font>");

                new AssassinManager();
                Drawing.OnDraw    += Drawing_OnDraw;
                Game.OnGameUpdate += Game_OnGameUpdate;
                Game.OnWndProc    += OnWndProc;
                Obj_AI_Base.OnProcessSpellCast += OnProcessSpell;
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
                Game.PrintChat("Error something went wrong");
            }
        }
Beispiel #6
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            Player = ObjectManager.Player;
            if (Player.BaseSkinName != ChampionName)
            {
                return;
            }

            //Create the spells
            Q = new Spell(SpellSlot.Q, 900);
            Q.SetSkillshot(0.25f, 50f, 1700, true, SkillshotType.SkillshotLine);

            W = new Spell(SpellSlot.W, 600);
            E = new Spell(SpellSlot.E, 600);

            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);

            //Create the menu
            Config = new Menu(ChampionName, ChampionName, true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            //Orbwalker submenu
            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));

            //Load the orbwalker and add it to the submenu.
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo")
            .AddItem(new MenuItem("ComboActive", "Combo!").SetValue(new KeyBind(32, KeyBindType.Press)));

            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass")
            .AddItem(
                new MenuItem("HarassActive", "Harass!").SetValue(new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));

            Config.AddSubMenu(new Menu("Farm", "Farm"));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("UseQFarm", "Use Q").SetValue(
                    new StringList(new[] { "Freeze", "LaneClear", "Both", "No" }, 2)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("UseWFarm", "Use W").SetValue(
                    new StringList(new[] { "Freeze", "LaneClear", "Both", "No" }, 3)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("UseEFarm", "Use E").SetValue(
                    new StringList(new[] { "Freeze", "LaneClear", "Both", "No" }, 1)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("FreezeActive", "Freeze!").SetValue(new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("LaneClearActive", "LaneClear!").SetValue(new KeyBind("V".ToCharArray()[0],
                                                                                   KeyBindType.Press)));

            Config.AddSubMenu(new Menu("JungleFarm", "JungleFarm"));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseQJFarm", "Use Q").SetValue(true));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseWJFarm", "Use W").SetValue(true));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseEJFarm", "Use E").SetValue(true));
            Config.SubMenu("JungleFarm")
            .AddItem(
                new MenuItem("JungleFarmActive", "JungleFarm!").SetValue(new KeyBind("V".ToCharArray()[0],
                                                                                     KeyBindType.Press)));

            //Damage after combo:
            var dmgAfterComboItem = new MenuItem("DamageAfterCombo", "Draw damage after a rotation").SetValue(true);

            Utility.HpBarDamageIndicator.DamageToUnit += hero => (float)(Player.GetSpellDamage(hero, SpellSlot.Q) * 2 + Player.GetSpellDamage(hero, SpellSlot.W) + Player.GetSpellDamage(hero, SpellSlot.E));
            Utility.HpBarDamageIndicator.Enabled       = dmgAfterComboItem.GetValue <bool>();
            dmgAfterComboItem.ValueChanged            += delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                Utility.HpBarDamageIndicator.Enabled = eventArgs.GetNewValue <bool>();
            };

            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings")
            .AddItem(new MenuItem("QRange", "Q range").SetValue(new Circle(true, Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("WRange", "W range").SetValue(new Circle(false, Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("ERange", "E range").SetValue(new Circle(false, Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(dmgAfterComboItem);
            Config.AddToMainMenu();

            //Add the events we are going to use:
            Drawing.OnDraw          += Drawing_OnDraw;
            Game.OnUpdate           += Game_OnGameUpdate;
            Orbwalking.BeforeAttack += OrbwalkingOnBeforeAttack;
        }
Beispiel #7
0
        private static void onLoad()
        {
            if (ObjectManager.Player.ChampionName != CharName)
            {
                return;
            }

            Chat.Print("MasterYi -  by DeTuKs");
            MasterYi.setSkillShots();
            try
            {
                TargetedSkills.setUpSkills();

                Config = new Menu("MasterYi - Sharp", "MasterYi", true);
                var orbwalkerMenu = new Menu("DeathWalker", "my_Orbwalker");
                Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu);
                Config.AddSubMenu(orbwalkerMenu);

                //TS
                Menu targetSelectorMenu = new Menu("Target Selector", "Target Selector");
                TargetSelector.AddToMenu(targetSelectorMenu);
                Config.AddSubMenu(targetSelectorMenu);
                //Combo
                Config.AddSubMenu(new Menu("Combo Sharp", "combo"));
                Config.SubMenu("combo").AddItem(new MenuItem("comboItems", "Meh everything is fine here")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("comboWreset", "AA reset W")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("useQ", "Use Q to gap")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("useE", "Use E")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("useR", "Use R")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("useSmite", "Use Smite")).SetValue(true);

                //Extra
                Config.AddSubMenu(new Menu("Extra Sharp", "extra"));
                Config.SubMenu("extra").AddItem(new MenuItem("packets", "Use Packet cast")).SetValue(false);

                Config.AddSubMenu(new Menu("Anti Skillshots", "aShots"));
                //SmartW
                Config.SubMenu("aShots").AddItem(new MenuItem("smartW", "Smart W if cantQ")).SetValue(true);
                Config.SubMenu("aShots").AddItem(new MenuItem("smartQDogue", "Q use dogue")).SetValue(true);
                Config.SubMenu("aShots").AddItem(new MenuItem("useWatHP", "use W below HP")).SetValue(new Slider(100, 0, 100));
                Config.SubMenu("aShots").AddItem(new MenuItem("wqOnDead", "W or Q if will kill")).SetValue(false);
                skillShotMenuq = getSkilshotMenuQ();
                Config.SubMenu("aShots").AddSubMenu(skillShotMenuq);
                skillShotMenuw = getSkilshotMenuW();
                Config.SubMenu("aShots").AddSubMenu(skillShotMenuw);

                //Debug
                Config.AddSubMenu(new Menu("Drawing", "draw"));
                Config.SubMenu("draw").AddItem(new MenuItem("drawCir", "Draw circles")).SetValue(true);
                Config.SubMenu("draw").AddItem(new MenuItem("debugOn", "Debug stuff")).SetValue(new KeyBind('A', KeyBindType.Press));

                Config.AddToMainMenu();
                Drawing.OnDraw += onDraw;

                Game.OnUpdate += OnGameUpdate;

                Obj_AI_Base.OnSpellCast += OnProcessSpell;

                AttackableUnit.OnDamage += onDamage;

                SkillshotDetector.OnDetectSkillshot += OnDetectSkillshot;
                SkillshotDetector.OnDeleteMissile   += OnDeleteMissile;
                //Game.OnProcessPacket += OnGameProcessPacket;
                CustomEvents.Unit.OnDash += onDash;
                Orbwalking.AfterAttack   += afterAttack;
            }
            catch
            {
                Chat.Print("Oops. Something went wrong with Jayce - Sharp");
            }
        }
Beispiel #8
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            if (Player.CharData.BaseSkinName != CName)
            {
                return;
            }

            Q = new Spell(SpellSlot.Q);
            W = new Spell(SpellSlot.W, 950);
            E = new Spell(SpellSlot.E, 1200);
            R = new Spell(SpellSlot.R);

            W.SetSkillshot(0.25f, 120f, 1400f, false, SkillshotType.SkillshotCircle);

            Config = new Menu("HikiCarry - Twitch", "HikiCarry - Twitch", true);
            TargetSelector.AddToMenu(Config.SubMenu("Target Selector Settings"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalker Settings"));

            var comboMenu = new Menu("Combo Settings", "Combo Settings");
            {
                comboMenu.AddItem(new MenuItem("wCombo", "Use W").SetValue(true));
                comboMenu.AddItem(new MenuItem("eCombo", "Use E").SetValue(true));
                comboMenu.AddItem(new MenuItem("rCombo", "Use R").SetValue(true));
                Config.AddSubMenu(comboMenu);
            }

            var harassMenu = new Menu("Harass Settings", "Harass Settings");
            {
                harassMenu.AddItem(new MenuItem("wHarass", "Use W").SetValue(true));
                harassMenu.AddItem(new MenuItem("eHarass", "Use E").SetValue(true));
                harassMenu.AddItem(new MenuItem("eSpearCount", "If Enemy Poison Count >= ").SetValue(new Slider(6, 1, 6)));
                harassMenu.AddItem(new MenuItem("manaHarass", "Harass Mana Manager").SetValue(new Slider(20, 0, 100)));
                Config.AddSubMenu(harassMenu);
            }

            var laneMenu = new Menu("LaneClear Settings", "LaneClear Settings");
            {
                laneMenu.AddItem(new MenuItem("wClear", "Use W").SetValue(true));
                laneMenu.AddItem(new MenuItem("eClear", "Use E").SetValue(true));
                laneMenu.AddItem(new MenuItem("eClearCount", "If Can Kill Minion >= ").SetValue(new Slider(4, 1, 5)));
                laneMenu.AddItem(new MenuItem("manaClear", "Clear Mana Manager").SetValue(new Slider(20, 0, 100)));
                Config.AddSubMenu(laneMenu);
            }

            var jungMenu = new Menu("JungleClear Settings", "JungleClear Settings");
            {
                jungMenu.AddItem(new MenuItem("wJungle", "Use W").SetValue(true));
                jungMenu.AddItem(new MenuItem("eJungle", "Use E").SetValue(true));
                jungMenu.AddItem(new MenuItem("manaJungle", "Jungle Mana Manager").SetValue(new Slider(20, 0, 100)));
                Config.AddSubMenu(jungMenu);
            }

            var ksMenu = new Menu("KillSteal Settings", "KillSteal Settings");
            {
                ksMenu.AddItem(new MenuItem("eKS", "Use E").SetValue(true));
                Config.AddSubMenu(ksMenu);
            }
            var mobSteal = new Menu("Mob Steal Settings", "Mob Steal Settings");
            {
                var stealMobs = new Menu("Stealable Mobs", "Stealable Mobs");
                {
                    stealMobs.AddItem(new MenuItem("stealDragon", "Steal Dragon").SetValue(true));
                    stealMobs.AddItem(new MenuItem("stealBaron", "Steal Baron").SetValue(true));
                    stealMobs.AddItem(new MenuItem("stealRed", "Steal Red").SetValue(true));
                    stealMobs.AddItem(new MenuItem("stealBlue", "Steal Blue").SetValue(true));
                    mobSteal.AddSubMenu(stealMobs);
                }
                mobSteal.AddItem(new MenuItem("eSteal", "Use E").SetValue(true));
                Config.AddSubMenu(mobSteal);
            }

            var drawMenu = new Menu("Draw Settings", "Draw Settings");
            {
                drawMenu.AddItem(new MenuItem("qDraw", "Q Range").SetValue(new Circle(true, Color.White)));
                drawMenu.AddItem(new MenuItem("wDraw", "W Range").SetValue(new Circle(true, Color.Silver)));
                drawMenu.AddItem(new MenuItem("eDraw", "E Range").SetValue(new Circle(true, Color.Yellow)));
                drawMenu.AddItem(new MenuItem("rDraw", "R Range").SetValue(new Circle(true, Color.Gold)));
                Config.AddSubMenu(drawMenu);
            }

            var drawDamageMenu = new MenuItem("RushDrawEDamage", "E Damage").SetValue(true);
            var drawFill       = new MenuItem("RushDrawEDamageFill", "E Damage Fill").SetValue(new Circle(true, Color.Gold));

            drawMenu.SubMenu("Damage Draws").AddItem(drawDamageMenu);
            drawMenu.SubMenu("Damage Draws").AddItem(drawFill);

            DamageIndicator.DamageToUnit = GetComboDamage;
            DamageIndicator.Enabled      = drawDamageMenu.GetValue <bool>();
            DamageIndicator.Fill         = drawFill.GetValue <Circle>().Active;
            DamageIndicator.FillColor    = drawFill.GetValue <Circle>().Color;

            drawDamageMenu.ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                DamageIndicator.Enabled = eventArgs.GetNewValue <bool>();
            };

            drawFill.ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                DamageIndicator.Fill      = eventArgs.GetNewValue <Circle>().Active;
                DamageIndicator.FillColor = eventArgs.GetNewValue <Circle>().Color;
            };
            Config.AddToMainMenu();
            Game.OnUpdate  += Game_OnGameUpdate;
            Drawing.OnDraw += Drawing_OnDraw;
        }
Beispiel #9
0
        private void InitMenu()
        {
            config = new Menu("Olaf ", "Olaf", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 255, 222, 5)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 255, 222, 5)));
            menuD.AddItem(new MenuItem("drawaxe", "Draw Axe position", true)).SetValue(true);
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("gotoAxe", "Catch axe", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("userCCed", "Use on CC", true)).SetValue(true);
            menuC.AddItem(new MenuItem("userbeforeCCed", "Use before CC", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(false);
            menuH.AddItem(new MenuItem("gotoAxeH", "Catch axe", true)).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E", true)).SetValue(false);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("qMinHit", "   Min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("gotoAxeLC", "Catch axe", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("usewLC", "Use W", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(false);
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(20, 1, 100));
            config.AddSubMenu(menuLC);

            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("gotoAxeMaxDist", "Max dist to catch axe", true))
            .SetValue(new Slider(450, 200, 600));
            menuM = DrawHelper.AddMisc(menuM);
            config.AddSubMenu(menuM);


            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #10
0
        public static void Initialize()
        {
            _MainMenu = new Menu("Ryze", "Ryze", true);

            Menu orbwalkerMenu = new Menu("OrbWalker", "OrbWalker");

            _OrbWalker = new Orbwalking.Orbwalker(orbwalkerMenu);
            _MainMenu.AddSubMenu(orbwalkerMenu);

            var targetSelectorMenu = new Menu("Target Selector", "TargetSelector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            _MainMenu.AddSubMenu(targetSelectorMenu);

            var Melee = new Menu("Melee", "Melee Attack");

            {
                Melee.AddItem(new MenuItem("MCombo", "Combo").SetValue(true));
                Melee.AddItem(new MenuItem("MHarass", "Harass").SetValue(true));
                Melee.AddItem(new MenuItem("MClear", "Clear").SetValue(true));
            }
            _MainMenu.AddSubMenu(Melee);

            var Combo = new Menu("Combo", "Combo");

            {
                Combo.AddItem(new MenuItem("UseQ", "Use Q").SetValue(true));
                Combo.AddItem(new MenuItem("UseW", "Use W").SetValue(true));
                Combo.AddItem(new MenuItem("UseE", "Use E").SetValue(true));
                Combo.AddItem(new MenuItem("UseR", "Use R").SetValue(true));
                Combo.AddItem(new MenuItem("ComboSelect", "Q is NoCollision").SetValue(true));
            }
            _MainMenu.AddSubMenu(Combo);

            var Harass = new Menu("Harass", "Harass");

            {
                Harass.AddItem(new MenuItem("HUseQ", "Use Q").SetValue(true));
                Harass.AddItem(new MenuItem("HUseW", "Use W").SetValue(true));
                Harass.AddItem(new MenuItem("HUseE", "Use E").SetValue(true));
                Harass.AddItem(new MenuItem("HManaRate", "Mana %").SetValue(new Slider(20)));
                Harass.AddItem(new MenuItem("AutoHarass", "Auto Harass").SetValue(false));
            }
            _MainMenu.AddSubMenu(Harass);

            var LaneClear = new Menu("LaneClear", "LaneClear");

            {
                LaneClear.AddItem(new MenuItem("LUseQ", "Use Q").SetValue(true));
                LaneClear.AddItem(new MenuItem("LUseW", "Use W").SetValue(true));
                LaneClear.AddItem(new MenuItem("LUseE", "Use E").SetValue(true));
                LaneClear.AddItem(new MenuItem("LManaRate", "Mana %").SetValue(new Slider(20)));
            }
            _MainMenu.AddSubMenu(LaneClear);

            var JungleClear = new Menu("JungleClear", "JungleClear");

            {
                JungleClear.AddItem(new MenuItem("JUseQ", "Use Q").SetValue(true));
                JungleClear.AddItem(new MenuItem("JUseW", "Use W").SetValue(true));
                JungleClear.AddItem(new MenuItem("JUseE", "Use E").SetValue(true));
                JungleClear.AddItem(new MenuItem("JManaRate", "Mana %").SetValue(new Slider(20)));
            }
            _MainMenu.AddSubMenu(JungleClear);

            var Misc = new Menu("Misc", "Misc");

            {
                Misc.AddItem(new MenuItem("AutoStack", "Auto Stack").SetValue(new Slider(0, 0, 4)));
                Misc.AddItem(new MenuItem("AutoLasthit", "Auto LastHit with Spell Q,E").SetValue(false));
                Misc.AddItem(new MenuItem("WGap", "Auto W On GapClosers").SetValue(true));
                Misc.AddItem(new MenuItem("OnlyCombo", "Only Combo(WQEQ)").SetValue(false));
            }
            _MainMenu.AddSubMenu(Misc);

            var Draw = new Menu("Draw", "Draw");

            {
                Draw.AddItem(new MenuItem("QRange", "Q Range").SetValue(true));
                Draw.AddItem(new MenuItem("WRange", "W Range").SetValue(true));
                Draw.AddItem(new MenuItem("ERange", "E Range").SetValue(true));
                Draw.AddItem(new MenuItem("DisplayStack", "Display Stack").SetValue(true));
                Draw.AddItem(new MenuItem("DisplayTime", "Display Time").SetValue(true));
            }
            _MainMenu.AddSubMenu(Draw);

            var Sign = new Menu("Made KorFresh", "");

            {
                Sign.AddItem(new MenuItem("1", "L# Forum: KorFresh"));
                Sign.AddItem(new MenuItem("2", "EMail: [email protected]"));
                Sign.AddItem(new MenuItem("3", "Page: http://korfresh.com"));
            }
            _MainMenu.AddSubMenu(Sign);

            _MainMenu.AddToMainMenu();
        }
Beispiel #11
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            if (ObjectManager.Player.BaseSkinName != "TwistedFate")
            {
                return;
            }
            Player = ObjectManager.Player;
            Q      = new Spell(SpellSlot.Q, 1450);
            Q.SetSkillshot(0.25f, 40f, 1000f, false, SkillshotType.SkillshotLine);

            //Make the menu
            Config = new Menu("Twisted Fate", "TwistedFate", true);

            var TargetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(TargetSelectorMenu);
            Config.AddSubMenu(TargetSelectorMenu);

            var SowMenu = new Menu("Orbwalking", "Orbwalking");

            SOW = new Orbwalking.Orbwalker(SowMenu);
            Config.AddSubMenu(SowMenu);

            /* Q */
            var q = new Menu("Q - Wildcards", "Q");

            q.AddItem(new MenuItem("AutoQI", "Auto-Q immobile").SetValue(true));
            q.AddItem(new MenuItem("AutoQD", "Auto-Q dashing").SetValue(true));
            q.AddItem(new MenuItem("CastQ", "Cast Q (tap)").SetValue(new KeyBind("U".ToCharArray()[0], KeyBindType.Press)));
            Config.AddSubMenu(q);

            /* W */
            var w = new Menu("W - Pick a card", "W");

            w.AddItem(
                new MenuItem("SelectYellow", "Select Yellow").SetValue(new KeyBind("W".ToCharArray()[0],
                                                                                   KeyBindType.Press)));
            w.AddItem(
                new MenuItem("SelectBlue", "Select Blue").SetValue(new KeyBind("E".ToCharArray()[0], KeyBindType.Press)));
            w.AddItem(
                new MenuItem("SelectRed", "Select Red").SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press)));
            Config.AddSubMenu(w);

            var r = new Menu("R - Destiny", "R");

            r.AddItem(new MenuItem("AutoY", "Select yellow card after R").SetValue(true));
            Config.AddSubMenu(r);

            var misc = new Menu("Misc", "Misc");

            misc.AddItem(new MenuItem("PingLH", "Ping low health enemies (Only local)").SetValue(true));
            Config.AddSubMenu(misc);

            //Damage after combo:
            var dmgAfterComboItem = new MenuItem("DamageAfterCombo", "Draw damage after combo").SetValue(true);

            Utility.HpBarDamageIndicator.DamageToUnit = ComboDamage;
            Utility.HpBarDamageIndicator.Enabled      = dmgAfterComboItem.GetValue <bool>();
            dmgAfterComboItem.ValueChanged           += delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                Utility.HpBarDamageIndicator.Enabled = eventArgs.GetNewValue <bool>();
            };

            /*Drawing*/
            var Drawings = new Menu("Drawings", "Drawings");

            Drawings.AddItem(new MenuItem("Qcircle", "Q Range").SetValue(new Circle(true, Color.FromArgb(100, 255, 0, 255))));
            Drawings.AddItem(new MenuItem("Rcircle", "R Range").SetValue(new Circle(true, Color.FromArgb(100, 255, 255, 255))));
            Drawings.AddItem(new MenuItem("Rcircle2", "R Range (minimap)").SetValue(new Circle(true, Color.FromArgb(255, 255, 255, 255))));
            Drawings.AddItem(dmgAfterComboItem);
            Config.AddSubMenu(Drawings);

            Config.AddItem(new MenuItem("Combo", "Combo").SetValue(new KeyBind(32, KeyBindType.Press)));

            Config.AddToMainMenu();

            Game.OnGameUpdate              += Game_OnGameUpdate;
            Drawing.OnDraw                 += Drawing_OnDraw;
            Drawing.OnEndScene             += DrawingOnOnEndScene;
            Obj_AI_Hero.OnProcessSpellCast += Obj_AI_Hero_OnProcessSpellCast;
            Orbwalking.BeforeAttack        += OrbwalkingOnBeforeAttack;
        }
        public static void OnLoad()
        {
            Config = new Menu(Menuname, Menuname, true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            var combo = new Menu("Combo Settings", "Combo Settings");

            {
                combo.AddItem(new MenuItem("combomode", "[Combo] Mode"))
                .SetValue(new StringList(new[] { "QEW" }));
                AddBools(combo, "Use [Q]", "useq", "Q Usage");
                AddBools(combo, "Use [W]", "usew", "W Usage");
                AddBools(combo, "Use [E]", "usee", "E Usage");
                AddBools(combo, "Use [R]", "user", "R Usage");
                //  AddBools(combo, "Don't [E] Under Turret", "useet", "Prevents you From E under turret");
                AddBools(combo, "Use [Ignite]", "useignite", "Ignite Usage");
                AddValue(combo, "Only [R] When Enemy Count >", "rcount", 1, 1, 4);
            }
            Config.AddSubMenu(combo);

            var harass = new Menu("Mixed Settings", "Mixed Settings");

            {
                AddBools(harass, "Use [Q]", "useqh", "Use Q");
                AddBools(harass, "Use [W]", "usewh", "Use W");
            }
            Config.AddSubMenu(harass);

            var laneclear = new Menu("Lane Clear Settings", "Lane Clear Settings");

            {
                AddBools(laneclear, "Last Hit [Q]", "qlasthitlane", "Last Hit With Q In Lane Clear");
                AddBools(laneclear, "Last Hit [W]", "wlasthitlane", "Last Hit With W In Lane Clear");
                AddBools(laneclear, "Use [Q]", "qlaneclear", "Use Q Always");
                AddValue(laneclear, "Min Minions To [Q]", "qlaneclearmin", 3, 1, 20);
                AddBools(laneclear, "Use [W]", "wlaneclear", "Use W Always");
                AddValue(laneclear, "Min Minions To [W]", "wlaneclearmin", 3, 1, 20);
            }
            Config.AddSubMenu(laneclear);

            var lasthit = new Menu("Last Hit Settings", "Last Hit Settings");

            {
                AddBools(lasthit, "Last Hit [Q]", "qlasthit", "Last Hit With Q");
                AddBools(lasthit, "Last Hit [W]", "wlasthit", "Last Hit With W");
            }
            Config.AddSubMenu(lasthit);

            var killsteal = new Menu("Kill Steal Settings", "Kill Steal Settings");

            {
                AddBool(killsteal, "Use Kill Steal", "ks");
                AddBools(killsteal, "Use [Q]", "useqks", "Use Q To Ks");
                AddBools(killsteal, "Use [W]", "usewks", "Use W To Ks");
                AddBools(killsteal, "Use [E]", "useeks", "Use E To Ks");
            }
            Config.AddSubMenu(killsteal);

            var drawings = new Menu("Drawing Settings", "Drawing Settings");

            {
                AddBools(drawings, "Draw [Q] Range", "drawq", "Q Range", false);
                AddBools(drawings, "Draw [W] Range", "draww", "W Range", false);
                AddBools(drawings, "Draw [E] Range", "drawe", "E Range", false);
                AddBools(drawings, "Draw [R] Range", "drawr", "R Range", false);
            }
            Config.AddSubMenu(drawings);

            AddKeyBind(Config, "Ward Jump", "wardjump", 'T', KeyBindType.Press);

            Config.AddToMainMenu();
        }
Beispiel #13
0
        private static void MenuLoad()
        {
            _config = new Menu("ElKatarina", "Katarina", true);

            //Orbwalker Menu
            _config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            _orbwalker = new Orbwalking.Orbwalker(_config.SubMenu("Orbwalking"));

            //Target Selector Menu
            var tsMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(tsMenu);
            _config.AddSubMenu(tsMenu);

            _config.AddSubMenu(new Menu("Smart Combo", "combo"));
            _config.SubMenu("combo").AddItem(new MenuItem("smartR", "Use Smart R").SetValue(true));
            _config.SubMenu("combo").AddItem(new MenuItem("wjCombo", "Use WardJump in Combo").SetValue(true));

            _config.AddSubMenu(new Menu("Harass", "harass"));
            _config.SubMenu("harass").AddItem(new MenuItem("hMode", "Harass Mode: ").SetValue(new StringList(new[] { "Q only", "Q+W", "Q+E+W" })));

            _config.SubMenu("harass").SubMenu("AutoHarass settings").AddItem(new MenuItem("ElKatarina.AutoHarass.Activated", "Auto harass", true).SetValue(new KeyBind("L".ToCharArray()[0], KeyBindType.Toggle)));
            _config.SubMenu("harass").SubMenu("AutoHarass settings").AddItem(new MenuItem("ElKatarina.AutoHarass.Q", "Use Q").SetValue(true));
            _config.SubMenu("harass").SubMenu("AutoHarass settings").AddItem(new MenuItem("ElKatarina.AutoHarass.W", "Use W").SetValue(true));

            _config.AddSubMenu(new Menu("Farming", "farm"));
            _config.SubMenu("farm").AddItem(new MenuItem("smartFarm", "Use Smart Farm").SetValue(true));
            _config.SubMenu("farm").AddItem(new MenuItem("qFarm", "Use Q").SetValue(true));
            _config.SubMenu("farm").AddItem(new MenuItem("wFarm", "Use W").SetValue(true));
            _config.SubMenu("farm").AddItem(new MenuItem("eFarm", "Use E").SetValue(true));

            _config.AddSubMenu(new Menu("Jungle Clear", "jungle"));
            _config.SubMenu("jungle").AddItem(new MenuItem("qJungle", "Use Q").SetValue(true));
            _config.SubMenu("jungle").AddItem(new MenuItem("wJungle", "Use W").SetValue(true));
            _config.SubMenu("jungle").AddItem(new MenuItem("eJungle", "Use E").SetValue(true));

            _config.AddSubMenu(new Menu("Killsteal", "KillSteal"));
            _config.SubMenu("KillSteal").AddItem(new MenuItem("KillSteal", "Smart").SetValue(true));
            _config.SubMenu("KillSteal").AddItem(new MenuItem("jumpsS", "Use E").SetValue(true));

            _config.AddSubMenu(new Menu("Items", "Items"));
            _config.SubMenu("Items").AddItem(new MenuItem("ElKatarina.Items.hextech", "Use Hextech Gunblade").SetValue(true));

            _config.AddSubMenu(new Menu("Draw", "drawing"));
            _config.SubMenu("drawing").AddItem(new MenuItem("mDraw", "Disable all drawings").SetValue(false));
            _config.SubMenu("drawing").AddItem(new MenuItem("Target", "Highlight Target").SetValue(new Circle(true, Color.FromArgb(255, 255, 255, 0))));
            _config.SubMenu("drawing").AddItem(new MenuItem("QDraw", "Draw Q").SetValue(new Circle(true, Color.FromArgb(255, 255, 255, 255))));
            _config.SubMenu("drawing").AddItem(new MenuItem("WDraw", "Draw W").SetValue(new Circle(true, Color.FromArgb(255, 255, 255, 255))));
            _config.SubMenu("drawing").AddItem(new MenuItem("EDraw", "Draw E").SetValue(new Circle(true, Color.FromArgb(255, 255, 255, 255))));
            _config.SubMenu("drawing").AddItem(new MenuItem("RDraw", "Draw R").SetValue(new Circle(true, Color.FromArgb(255, 255, 255, 255))));

            var dmgAfterE = new MenuItem("ElKatarina.DrawComboDamage", "Draw combo damage").SetValue(true);
            var drawFill  = new MenuItem("ElKatarina.DrawColour", "Fill colour", true).SetValue(new Circle(true, Color.FromArgb(204, 255, 0, 1)));

            _config.SubMenu("drawing").AddItem(drawFill);
            _config.SubMenu("drawing").AddItem(dmgAfterE);

            DrawDamage.DamageToUnit = GetComboDamage;
            DrawDamage.Enabled      = dmgAfterE.GetValue <bool>();
            DrawDamage.Fill         = drawFill.GetValue <Circle>().Active;
            DrawDamage.FillColor    = drawFill.GetValue <Circle>().Color;

            dmgAfterE.ValueChanged += delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                DrawDamage.Enabled = eventArgs.GetNewValue <bool>();
            };

            drawFill.ValueChanged += delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                DrawDamage.Fill      = eventArgs.GetNewValue <Circle>().Active;
                DrawDamage.FillColor = eventArgs.GetNewValue <Circle>().Color;
            };

            //Misc Menu
            _config.AddSubMenu(new Menu("Misc", "misc"));
            _config.SubMenu("misc").AddItem(new MenuItem("playLegit", "Legit E").SetValue(false));
            _config.SubMenu("misc").AddItem(new MenuItem("legitCastDelay", "Legit E Delay").SetValue(new Slider(1000, 0, 2000)));
            _config.SubMenu("misc").AddItem(new MenuItem("ElKatarina.misc.Notifications", "Use notifications").SetValue(true));

            //Wardjump Menu
            _config.AddSubMenu(new Menu("WardJump Settings", "wardjump"));
            _config.SubMenu("wardjump").AddItem(new MenuItem("wardjumpkey", "WardJump key").SetValue(new KeyBind("Z".ToCharArray()[0], KeyBindType.Press)));

            if (_igniteSlot != SpellSlot.Unknown)
            {
                _config.SubMenu("misc").AddItem(new MenuItem("autoIgnite", "Auto ignite when killable").SetValue(true));
            }

            var credits = new Menu("Credits", "jQuery");

            credits.AddItem(new MenuItem("ElKatarina.Paypal", "if you would like to donate via paypal:"));
            credits.AddItem(new MenuItem("ElKatarina.Email", "*****@*****.**"));
            _config.AddSubMenu(credits);

            _config.AddItem(new MenuItem("422442fsaafs4242f", ""));
            _config.AddItem(new MenuItem("422442fsaafsf", "Version: 1.0.0.7"));
            _config.AddItem(new MenuItem("fsasfafsfsafsa", "Made By Jouza - jQuery "));


            _config.AddToMainMenu();
        }
Beispiel #14
0
        private void InitMenu()
        {
            config = new Menu("Volibear", "Volibear", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawpass", "Draw passive"))
            .SetValue(new Circle(true, Color.FromArgb(140, 30, 197, 22)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q")).SetValue(true);
            menuC.AddItem(new MenuItem("useqmin", "   Min distance")).SetValue(new Slider(200, 0, 1000));
            menuC.AddItem(new MenuItem("usew", "Use W")).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E")).SetValue(true);
            menuC.AddItem(new MenuItem("useenotccd", "   Wait if the target stunned, slowed...")).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R (1v1)")).SetValue(true);
            menuC.AddItem(new MenuItem("usertf", "Use R min (teamfight)")).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("selected", "Focus Selected target")).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("usewH", "Use W")).SetValue(true);
            menuH.AddItem(new MenuItem("maxHealthH", "Target health less than")).SetValue(new Slider(50, 1, 100));
            menuH.AddItem(new MenuItem("useeH", "Use E")).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana")).SetValue(new Slider(0, 0, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("Clear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("usewLCSteal", "Use W to steal in jungle")).SetValue(true);
            menuLC.AddItem(new MenuItem("usewbsmite", "Use W before smite")).SetValue(true);
            menuLC.AddItem(new MenuItem("useeLC", "Use E")).SetValue(true);
            menuLC.AddItem(new MenuItem("ehitLC", "   More than x minion").SetValue(new Slider(2, 1, 10)));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            // Misc settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("ksW", "KS with W")).SetValue(false);
            menuM = DrawHelper.AddMisc(menuM);

            config.AddSubMenu(menuM);

            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #15
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            Player = ObjectManager.Player;
            if (Player.BaseSkinName != ChampionName)
            {
                return;
            }


            Q = new Spell(SpellSlot.Q, 1075);
            W = new Spell(SpellSlot.W, 1600);
            E = new Spell(SpellSlot.E, 400f);


            Q.SetSkillshot(0.25f, 70f, 2200f, false, SkillshotType.SkillshotLine);
            W.SetSkillshot(3f, 90f, float.MaxValue, false, SkillshotType.SkillshotCircle);


            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);

            //MENU
            Config = new Menu("HikiCarry Ekko", "HikiCarry - Ekko", true);

            //TARGET SELECTOR
            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            //ORBWALKER
            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            //INFO
            Config.AddSubMenu(new Menu("Info", "Info"));
            Config.SubMenu("Info").AddItem(new MenuItem("Author", "@Hikigaya"));

            //COMBO
            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("RushQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("RushWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("RushECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("RushRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("MinEnemyW", "Min enemys for W").SetValue(new Slider(3, 5, 1)));
            Config.SubMenu("Combo").AddItem(new MenuItem("hpToR", "% Hp to R").SetValue(new Slider(30, 0, 100)));
            Config.SubMenu("Combo").AddItem(new MenuItem("ComboActive", "Combo!").SetValue(new KeyBind(32, KeyBindType.Press)));

            //LANECLEAR
            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("laneclearUseQ", "Use Q", true).SetValue(true));


            Config.AddSubMenu(new Menu("JungleClear", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("jungleclearUseQ", "Use Q", true).SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("jungleclearUseW", "Use W", true).SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("jungleclearUseE", "Use E", true).SetValue(true));


            //HARASS
            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("RushQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("harassmana", "Haras Mana Percent").SetValue(new Slider(30, 0, 100)));

            //MISC
            Config.AddSubMenu(new Menu("Misc", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("agapcloser", "Anti-Gapcloser with E!").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("wStunQ", "Enemy is Stunned - Cast Q!").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("vsMode", "1v1 Enabled").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("twostackQ", "If enemy have 2 stack Auto Q").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("ksQ", "KillSteal Q!").SetValue(true));


            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RushQRange", "Q Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RushWRange", "W Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RushERange", "E Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RushRRange", "Killable Text").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.AddToMainMenu();

            Game.OnUpdate += Game_OnGameUpdate;
            AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser;
            Drawing.OnDraw += Drawing_OnDraw;
        }
Beispiel #16
0
        private void NidaMenu()
        {
            Config = new Menu("【超神汉化】狂野女猎手", "nidalee", true);

            var nidaOrb = new Menu("走砍", "orbwalker");

            Orbwalker = new Orbwalking.Orbwalker(nidaOrb);
            Config.AddSubMenu(nidaOrb);

            var nidaTS = new Menu("目标选择", "target selecter");

            TargetSelector.AddToMenu(nidaTS);
            Config.AddSubMenu(nidaTS);

            var nidaKeys = new Menu("热键", "keybindongs");

            nidaKeys.AddItem(new MenuItem("usecombo", "连招")).SetValue(new KeyBind(32, KeyBindType.Press));
            nidaKeys.AddItem(new MenuItem("useharass", "骚扰")).SetValue(new KeyBind(67, KeyBindType.Press));
            nidaKeys.AddItem(new MenuItem("usejungle", "清野")).SetValue(new KeyBind(86, KeyBindType.Press));
            nidaKeys.AddItem(new MenuItem("useclear", "清线")).SetValue(new KeyBind(86, KeyBindType.Press));
            Config.AddSubMenu(nidaKeys);

            var nidaSpells = new Menu("法术", "spells");

            nidaSpells.AddItem(new MenuItem("hitchance", "命中机会")).SetValue(new StringList(new[] { "Low", "Medium", "High" }, 2));
            nidaSpells.AddItem(new MenuItem("usehumanq", "使用人形态Q")).SetValue(true);
            nidaSpells.AddItem(new MenuItem("usehumanw", "使用人形态W")).SetValue(true);
            nidaSpells.AddItem(new MenuItem(" ", " "));
            nidaSpells.AddItem(new MenuItem("usecougarq", "使用豹形态Q")).SetValue(true);
            nidaSpells.AddItem(new MenuItem("usecougarw", "使用豹形态W")).SetValue(true);
            nidaSpells.AddItem(new MenuItem("pouncerange", "最小距离ㄧ")).SetValue(new Slider(125, 50, 300));
            nidaSpells.AddItem(new MenuItem("usecougare", "使用豹形态E")).SetValue(true);
            nidaSpells.AddItem(new MenuItem("usecougarr", "自动切换")).SetValue(true);
            Config.AddSubMenu(nidaSpells);

            var nidaHeals = new Menu("人形态E", "hengine");

            nidaHeals.AddItem(new MenuItem("usedemheals", "打开")).SetValue(true);
            foreach (var hero in ObjectManager.Get <Obj_AI_Hero>().Where(hero => hero.IsAlly))
            {
                nidaHeals.AddItem(new MenuItem("heal" + hero.SkinName, hero.SkinName)).SetValue(true);
                nidaHeals.AddItem(new MenuItem("healpct" + hero.SkinName, hero.SkinName + " heal %")).SetValue(new Slider(50));
            }
            nidaHeals.AddItem(new MenuItem("healmanapct", "最小法力值ㄧ")).SetValue(new Slider(40));
            Config.AddSubMenu(nidaHeals);


            var nidaHarass = new Menu("骚扰", "harass");

            nidaHarass.AddItem(new MenuItem("usehumanq2", "使用人形态Q")).SetValue(true);
            nidaHarass.AddItem(new MenuItem("humanqpct", "最小法力值ㄧ")).SetValue(new Slider(70));
            Config.AddSubMenu(nidaHarass);

            var nidaClear = new Menu("清线", "laneclear");

            nidaClear.AddItem(new MenuItem("clearhumanq", "使用人形态Q")).SetValue(false);
            nidaClear.AddItem(new MenuItem(" ", " "));
            nidaClear.AddItem(new MenuItem("clearcougarq", "使用豹形态Q")).SetValue(true);
            nidaClear.AddItem(new MenuItem("clearcougarw", "使用豹形态W")).SetValue(true);
            nidaClear.AddItem(new MenuItem("clearcougare", "使用豹形态E")).SetValue(true);
            nidaClear.AddItem(new MenuItem("clearcougarr", "自动切换")).SetValue(false);
            nidaClear.AddItem(new MenuItem("clearpct", "最小法力值ㄧ")).SetValue(new Slider(55));
            Config.AddSubMenu(nidaClear);

            var nidaJungle = new Menu("清野", "jungleclear");

            nidaJungle.AddItem(new MenuItem("jghumanq", "使用人形态Q")).SetValue(true);
            nidaJungle.AddItem(new MenuItem("jghumanw", "使用人形态W")).SetValue(true);
            nidaJungle.AddItem(new MenuItem(" ", " "));
            nidaJungle.AddItem(new MenuItem("jgcougarq", "使用豹形态Q")).SetValue(true);
            nidaJungle.AddItem(new MenuItem("jgcougarw", "使用豹形态W")).SetValue(true);
            nidaJungle.AddItem(new MenuItem("jgcougare", "使用豹形态E")).SetValue(true);
            nidaJungle.AddItem(new MenuItem("jgcougarr", "自动切换")).SetValue(true);
            nidaJungle.AddItem(new MenuItem("jgrpct", "最小法力值ㄧ")).SetValue(new Slider(55, 0, 100));
            Config.AddSubMenu(nidaJungle);

            var nidaMisc = new Menu("杂项", "nidamisc");

            nidaMisc.AddItem(new MenuItem("usedfg", "使用冥火")).SetValue(true);
            nidaMisc.AddItem(new MenuItem("usebork", "使用破败")).SetValue(true);
            nidaMisc.AddItem(new MenuItem("usebw", "使用小弯刀")).SetValue(true);
            nidaMisc.AddItem(new MenuItem("useclaim", "使用冰霜女皇")).SetValue(true);
            nidaMisc.AddItem(new MenuItem("useks", "抢头")).SetValue(true);
            nidaMisc.AddItem(new MenuItem("swfks", "人豹切换抢头")).SetValue(false);
            Config.AddSubMenu(nidaMisc);

            var nidaD = new Menu("显示", "drawings");

            nidaD.AddItem(new MenuItem("drawQ", "Q范围")).SetValue(new Circle(true, Color.FromArgb(150, Color.White)));
            nidaD.AddItem(new MenuItem("drawW", "W范围")).SetValue(new Circle(true, Color.FromArgb(150, Color.White)));
            nidaD.AddItem(new MenuItem("drawE", "E范围")).SetValue(new Circle(true, Color.FromArgb(150, Color.White)));
            nidaD.AddItem(new MenuItem("drawcds", "显示冷却")).SetValue(true);
            Config.AddSubMenu(nidaD);

            Config.AddItem(new MenuItem("useignote", "使用点燃")).SetValue(true);
            Config.AddItem(new MenuItem("usepackets", "使用封包")).SetValue(true);
            Config.AddToMainMenu();


            Config.AddSubMenu(new Menu("超神汉化", "by weilai"));
            Config.SubMenu("by weilai").AddItem(new MenuItem("qunhao", "汉化群:386289593"));
            Config.SubMenu("by weilai").AddItem(new MenuItem("qunhao2", "娃娃群:158994507"));

            Game.PrintChat("<font color=\"#FFAF4D\">[</font><font color=\"#FFA333\">Nidalee</font><font color=\"#FFAF4D\">]</font><font color=\"#FF8C00\"> - <u>the Bestial Huntress Rev106</u>  </font>- Kurisu");
        }
Beispiel #17
0
        private void InitMenu()
        {
            config = new Menu("Skarner", "Skarner", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q")).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W")).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E")).SetValue(true);
            menuC.AddItem(new MenuItem("useeMinRange", "   E min Range")).SetValue(new Slider(150, 0, (int)E.Range));
            menuC.AddItem(new MenuItem("useeMaxRange", "   E max Range")).SetValue(new Slider(800, 0, (int)E.Range));
            menuC.AddItem(new MenuItem("user", "Use R")).SetValue(true);
            menuC.AddItem(new MenuItem("useragainstpush", "Use R to counter spells")).SetValue(true);
            var sulti = new Menu("TeamFight Ult block", "dontult");

            foreach (var hero in ObjectManager.Get <Obj_AI_Hero>().Where(hero => hero.IsEnemy))
            {
                sulti.AddItem(new MenuItem("ult" + hero.SkinName, hero.SkinName)).SetValue(false);
            }
            menuC.AddSubMenu(sulti);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q")).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E")).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q")).SetValue(true);
            menuLC.AddItem(new MenuItem("qhitLC", "   Min hit").SetValue(new Slider(2, 1, 10)));
            menuLC.AddItem(new MenuItem("useeLC", "Use E")).SetValue(true);
            menuLC.AddItem(new MenuItem("ehitLC", "   Min hit").SetValue(new Slider(2, 1, 10)));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM = DrawHelper.AddMisc(menuM);

            config.AddSubMenu(menuM);

            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #18
0
        private static void Menu()
        {
            _config = new Menu("KurisuRiven", "kurisuriven", true);

            var tsMenu = new Menu("Selector", "selector");

            TargetSelector.AddToMenu(tsMenu);
            _config.AddSubMenu(tsMenu);

            var owMenu = new Menu("Orbwalker", "Orbwalk");

            _orbwalker = new Orbwalking.Orbwalker(owMenu);
            owMenu.AddItem(new MenuItem("fleemode", "Flee")).SetValue(new KeyBind(65, KeyBindType.Press));
            _config.AddSubMenu(owMenu);

            var drMenu = new Menu("Drawings", "drawings");

            drMenu.AddItem(new MenuItem("drawrange", "Draw W range")).SetValue(true);
            drMenu.AddItem(new MenuItem("drawpassive", "Draw counter")).SetValue(true);
            drMenu.AddItem(new MenuItem("drawengage", "Draw engage")).SetValue(true);
            drMenu.AddItem(new MenuItem("drawkill", "Draw killable")).SetValue(true);
            drMenu.AddItem(new MenuItem("drawtarg", "Draw target circle")).SetValue(true);
            _config.AddSubMenu(drMenu);

            var cMenu = new Menu("Combo", "combo");

            cMenu.AddItem(new MenuItem("engage", "Engage"))
            .SetValue(new StringList(new[] { "E->R->Tiamat->W", "E->Tiamat->R->W" }));
            cMenu.AddItem(new MenuItem("reckless", "Reckless (active)")).SetValue(new KeyBind(88, KeyBindType.Toggle));
            cMenu.AddItem(new MenuItem("multir1", "Windslash if enemies hit >=")).SetValue(new Slider(1, 1, 5));
            cMenu.AddItem(new MenuItem("multir2", "Windslash if damage % dealt >= ")).SetValue(new Slider(50, 1, 99));
            cMenu.AddItem(new MenuItem("autow", "Ki Burst (W) if enemies hit >=")).SetValue(new Slider(2, 2, 5));
            _config.AddSubMenu(cMenu);

            var sMenu = new Menu("Spells", "Spells");

            var menuQ = new Menu("Q Menu", "cleave");

            menuQ.AddItem(new MenuItem("usecomboq", "Use in combo")).SetValue(true);
            menuQ.AddItem(new MenuItem("usejungleq", "Use in jungle")).SetValue(true);
            menuQ.AddItem(new MenuItem("uselaneq", "Use in laneclear")).SetValue(true);
            menuQ.AddItem(new MenuItem("qint", "Use for interrupt")).SetValue(true);
            menuQ.AddItem(new MenuItem("prediction", "Predict movement")).SetValue(true);
            menuQ.AddItem(new MenuItem("keepq", "Keep cleave alive")).SetValue(true);
            sMenu.AddSubMenu(menuQ);

            var menuW = new Menu("W Menu", "kiburst");

            menuW.AddItem(new MenuItem("usecombow", "Use in combo")).SetValue(true);
            menuW.AddItem(new MenuItem("usejunglew", "Use in jungle")).SetValue(true);
            menuW.AddItem(new MenuItem("uselanew", "Use in laneclear")).SetValue(true);
            menuW.AddItem(new MenuItem("antigap", "Use on gapcloser")).SetValue(true);
            menuW.AddItem(new MenuItem("wint", "Use for interrupt")).SetValue(true);
            sMenu.AddSubMenu(menuW);

            var menuE = new Menu("E Menu", "valor");

            menuE.AddItem(new MenuItem("usecomboe", "Use in combo")).SetValue(true);
            menuE.AddItem(new MenuItem("usejunglee", "Use in jungle")).SetValue(true);
            menuE.AddItem(new MenuItem("uselanee", "Use in laneclear")).SetValue(true);
            menuE.AddItem(new MenuItem("vhealth", "Valor health %")).SetValue(new Slider(40, 1));
            sMenu.AddSubMenu(menuE);

            var menuR = new Menu("R Menu", "blade");

            menuR.AddItem(new MenuItem("user", "Use in combo")).SetValue(true);
            menuR.AddItem(new MenuItem("usews", "Use windslash")).SetValue(true);
            menuR.AddItem(new MenuItem("checkover", "Check overkill")).SetValue(false);
            sMenu.AddSubMenu(menuR);

            _config.AddSubMenu(sMenu);

            var mMenu = new Menu("Misc", "misc");

            mMenu.AddItem(new MenuItem("useignote", "Use ignite")).SetValue(true);
            mMenu.AddItem(new MenuItem("useitems", "Use botrk/youmus")).SetValue(true);
            mMenu.AddItem(new MenuItem("forceaa", "Laneclear force aa")).SetValue(false);
            _config.AddSubMenu(mMenu);

            var dMenu = new Menu("Debug", "debug");

            dMenu.AddItem(new MenuItem("debugtrue", "Debug true range")).SetValue(false);
            dMenu.AddItem(new MenuItem("debugdmg", "Debug combo damage")).SetValue(false);
            _config.AddSubMenu(dMenu);
            _config.AddToMainMenu();
        }
Beispiel #19
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            Player = ObjectManager.Player;

            if (Player.ChampionName != ChampionName)
            {
                return;
            }

            Q = new Spell(SpellSlot.Q, 825);
            W = new Spell(SpellSlot.W, 245);
            E = new Spell(SpellSlot.E, 1095);
            R = new Spell(SpellSlot.R, 380);

            Q.SetSkillshot(0f, 130f, 1400f, false, SkillshotType.SkillshotCircle);
            W.SetSkillshot(0.25f, 240f, float.MaxValue, false, SkillshotType.SkillshotCircle);
            E.SetSkillshot(0.25f, 80f, 1700f, false, SkillshotType.SkillshotLine);
            R.SetSkillshot(0.6f, 375f, float.MaxValue, false, SkillshotType.SkillshotCircle);


            Config = new Menu(ChampionName, ChampionName, true);
            TargetSelector.AddToMenu(Config.SubMenu("Target Selector"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            #region Combo
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRNCombo", "Use R on at least").SetValue(new StringList(new string[] { "1 target", "2 target", "3 target", "4 target", "5 target" }, 0)));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRImportant", "-> Or if hero priority >=")).SetValue(new Slider(5, 1, 5)); // 5 for e.g adc's
            Config.SubMenu("Combo")
            .AddItem(
                new MenuItem("ComboActive", "Combo!").SetValue(
                    new KeyBind(Config.Item("Orbwalk").GetValue <KeyBind>().Key, KeyBindType.Press)));
            #endregion

            #region Misc
            Config.SubMenu("Misc").AddItem(new MenuItem("AutoW", "Auto W if it'll hit").SetValue(new StringList(new string[] { "No", ">=1 target", ">=2 target", ">=3 target", ">=4 target", ">=5 target" }, 2)));
            Config.SubMenu("Misc").AddItem(new MenuItem("AutoR", "Auto R if it'll hit").SetValue(new StringList(new string[] { "No", ">=1 target", ">=2 target", ">=3 target", ">=4 target", ">=5 target" }, 3)));
            Config.SubMenu("Misc").AddItem(new MenuItem("AutoEInitiators", "Auto E initiators").SetValue(true));

            HeroManager.Allies.ForEach(
                delegate(AIHeroClient hero)
            {
                InitiatorsList.ToList().ForEach(
                    delegate(KeyValuePair <string, string> pair)
                {
                    if (string.Equals(hero.ChampionName, pair.Value, StringComparison.InvariantCultureIgnoreCase))
                    {
                        Config.SubMenu("Misc")
                        .SubMenu("Initiator's List")
                        .AddItem(new MenuItem(pair.Key, pair.Value + " - " + pair.Key).SetValue(true));
                    }
                });
            });

            Config.SubMenu("Misc").AddItem(new MenuItem("InterruptSpells", "Interrupt spells using R").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("BlockR", "Block R if it won't hit").SetValue(false));
            #endregion

            #region Harass
            //Harass menu:
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassManaCheck", "Don't harass if mana < %").SetValue(new Slider(0, 0, 100)));
            Config.SubMenu("Harass")
            .AddItem(
                new MenuItem("HarassActive", "Harass!").SetValue(
                    new KeyBind(Config.Item("Farm").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Harass")
            .AddItem(
                new MenuItem("HarassActiveT", "Harass (toggle)!").SetValue(new KeyBind("Y".ToCharArray()[0],
                                                                                       KeyBindType.Toggle)));
            #endregion

            #region Farming
            //Farming menu:
            Config.SubMenu("Farm").AddItem(new MenuItem("EnabledFarm", "Enable! (On/Off: Mouse Scroll)").SetValue(true));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("UseQFarm", "Use Q").SetValue(
                    new StringList(new[] { "Freeze", "LaneClear", "Both", "No" }, 2)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("UseWFarm", "Use W").SetValue(
                    new StringList(new[] { "Freeze", "LaneClear", "Both", "No" }, 1)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("UseEFarm", "Use E").SetValue(
                    new StringList(new[] { "Freeze", "LaneClear", "Both", "No" }, 1)));
            Config.SubMenu("Farm").AddItem(new MenuItem("LaneClearManaCheck", "Don't LaneClear if mana < %").SetValue(new Slider(0, 0, 100)));

            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("FreezeActive", "Freeze!").SetValue(
                    new KeyBind(Config.Item("Farm").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("LaneClearActive", "LaneClear!").SetValue(
                    new KeyBind(Config.Item("LaneClear").GetValue <KeyBind>().Key, KeyBindType.Press)));

            //JungleFarm menu:
            Config.AddSubMenu(new Menu("JungleFarm", "JungleFarm"));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseQJFarm", "Use Q").SetValue(true));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseWJFarm", "Use W").SetValue(true));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseEJFarm", "Use E").SetValue(true));
            Config.SubMenu("JungleFarm")
            .AddItem(
                new MenuItem("JungleFarmActive", "JungleFarm!").SetValue(
                    new KeyBind(Config.Item("LaneClear").GetValue <KeyBind>().Key, KeyBindType.Press)));
            #endregion

            #region Drawings
            //Damage after combo:
            var dmgAfterComboItem = new MenuItem("DamageAfterR", "Draw damage after combo").SetValue(true);
            LeagueSharp.Common.Utility.HpBarDamageIndicator.DamageToUnit += hero => GetComboDamage(hero);
            LeagueSharp.Common.Utility.HpBarDamageIndicator.Enabled       = dmgAfterComboItem.GetValue <bool>();
            dmgAfterComboItem.ValueChanged += delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                LeagueSharp.Common.Utility.HpBarDamageIndicator.Enabled = eventArgs.GetNewValue <bool>();
            };


            //Drawings menu:
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("QRange", "Q range").SetValue(new Circle(true, Color.FromArgb(150, Color.DodgerBlue))));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("WRange", "W range").SetValue(new Circle(false, Color.FromArgb(150, Color.DodgerBlue))));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("ERange", "E range").SetValue(new Circle(false, Color.FromArgb(150, Color.DodgerBlue))));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("RRange", "R range").SetValue(new Circle(false, Color.FromArgb(150, Color.DodgerBlue))));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("QOnBallRange", "Draw ball position").SetValue(new Circle(true, Color.FromArgb(150, Color.DodgerBlue))));
            Config.SubMenu("Drawings")
            .AddItem(dmgAfterComboItem);
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("HarassActiveTPermashow", "Show harass permashow").SetValue(true)).ValueChanged += (s, ar) =>
            {
                if (ar.GetNewValue <bool>())
                {
                    Config.Item("HarassActiveT").Permashow(true, "HarassActive");
                }
                else
                {
                    Config.Item("HarassActiveT").Permashow(false);
                }
            };

            Config.Item("HarassActiveT").Permashow(Config.Item("HarassActiveTPermashow").GetValue <bool>(), "HarassActive");

            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("EnabledFarmPermashow", "Show farm permashow").SetValue(true)).ValueChanged +=
                (s, ar) =>
            {
                if (ar.GetNewValue <bool>())
                {
                    Config.Item("EnabledFarm").Permashow(true, "Enabled Farm");
                }
                else
                {
                    Config.Item("EnabledFarm").Permashow(false);
                }
            };
            Config.Item("EnabledFarm").Permashow(Config.Item("EnabledFarmPermashow").GetValue <bool>(), "Enabled Farm");

            #endregion

            Config.AddToMainMenu();

            AIHeroClient.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast;
            Game.OnUpdate         += Game_OnGameUpdate;
            Game.OnWndProc        += Game_OnWndProc;
            Drawing.OnDraw        += Drawing_OnDraw;
            Spellbook.OnCastSpell += Spellbook_OnCastSpell;
            Interrupter2.OnInterruptableTarget += Interrupter2_OnInterruptableTarget;
        }
Beispiel #20
0
        public Ahri()
        {
            if (ObjectManager.Player.ChampionName != "Ahri")
            {
                return;
            }

            (_menu = new Menu("AhriSharp", "AhriSharp", true)).AddToMainMenu();

            var targetSelectorMenu = new Menu("Target Selector", "TargetSelector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            _menu.AddSubMenu(targetSelectorMenu);

            _orbwalker = new Orbwalking.Orbwalker(_menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking")));

            var comboMenu = _menu.AddSubMenu(new Menu("Combo", "Combo"));

            comboMenu.AddItem(new MenuItem("comboQ", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem("comboW", "Use W").SetValue(true));
            comboMenu.AddItem(new MenuItem("comboE", "Use E").SetValue(true));
            comboMenu.AddItem(new MenuItem("comboR", "Use R").SetValue(true));
            comboMenu.AddItem(new MenuItem("comboROnlyUserInitiate", "Use R only if user initiated").SetValue(false));

            var harassMenu = _menu.AddSubMenu(new Menu("Harass", "Harass"));

            harassMenu.AddItem(new MenuItem("harassQ", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem("harassE", "Use E").SetValue(true));
            harassMenu.AddItem(new MenuItem("harassPercent", "Skills until Mana %").SetValue(new Slider(20)));

            var farmMenu = _menu.AddSubMenu(new Menu("Lane Clear", "LaneClear"));

            farmMenu.AddItem(new MenuItem("farmQ", "Use Q").SetValue(true));
            farmMenu.AddItem(new MenuItem("farmW", "Use W").SetValue(false));
            farmMenu.AddItem(new MenuItem("farmPercent", "Skills until Mana %").SetValue(new Slider(20)));
            farmMenu.AddItem(new MenuItem("farmStartAtLevel", "Only AA until Level").SetValue(new Slider(8, 1, 18)));

            var drawMenu = _menu.AddSubMenu(new Menu("Drawing", "Drawing"));

            drawMenu.AddItem(new MenuItem("drawQ", "Draw Q range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(125, 0, 255, 0))));
            drawMenu.AddItem(new MenuItem("drawE", "Draw E range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(125, 254, 13, 113))));
            drawMenu.AddItem(new MenuItem("drawW", "Draw W range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(125, 0, 0, 255))));
            var dmgAfterComboItem = new MenuItem("DamageAfterCombo", "Draw Combo Damage").SetValue(true); //copied from esk0r Syndra

            drawMenu.AddItem(dmgAfterComboItem);

            var miscMenu = _menu.AddSubMenu(new Menu("Misc", "Misc"));

            miscMenu.AddItem(new MenuItem("autoE", "Auto E on gapclosing targets").SetValue(true));
            miscMenu.AddItem(new MenuItem("autoEI", "Auto E to interrupt").SetValue(true));


            _spellQ = new Spell(SpellSlot.Q, 880);
            _spellW = new Spell(SpellSlot.W, 700);
            _spellE = new Spell(SpellSlot.E, 975);
            _spellR = new Spell(SpellSlot.R, 1000 - 100);

            _spellQ.SetSkillshot(0.25f, 50, 1600f, false, SkillshotType.SkillshotLine);
            _spellW.SetSkillshot(0.70f, _spellW.Range, float.MaxValue, false, SkillshotType.SkillshotCircle);
            _spellE.SetSkillshot(0.25f, 60, 1550f, true, SkillshotType.SkillshotLine);

            //LeagueSharp.Common.Utility.HpBar//DamageIndicator.DamageToUnit = GetComboDamage;
            //LeagueSharp.Common.Utility.HpBar//DamageIndicator.Enabled = dmgAfterComboItem.GetValue<bool>();

            AntiGapcloser.OnEnemyGapcloser     += AntiGapcloser_OnEnemyGapcloser;
            Interrupter2.OnInterruptableTarget += Interrupter2_OnInterruptableTarget;
            Drawing.OnEndScene += Drawing_OnDraw;
            Game.OnUpdate      += Game_OnUpdate;

            Chat.Print("<font color=\"#1eff00\">AhriSharp by Beaving</font> - <font color=\"#00BFFF\">Loaded</font>");
        }
Beispiel #21
0
        /// <summary>
        ///     Creates the menu.
        /// </summary>
        /// <param name="rootMenu">The root menu.</param>
        /// <returns></returns>
        public void CreateMenu(Menu rootMenu)
        {
            this.Menu = new Menu("ElLeona", "ElLeona");
            {
                var orbwalkerMenu = new Menu("Orbwalker", "orbwalker");
                Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu);
                this.Menu.AddSubMenu(orbwalkerMenu);

                var targetSelector = new Menu("Target Selector", "TargetSelector");
                TargetSelector.AddToMenu(targetSelector);
                this.Menu.AddSubMenu(targetSelector);

                var comboMenu = new Menu("Combo", "Combo");
                {
                    comboMenu.AddItem(new MenuItem("ElEasy.Leona.Combo.Q", "Use Q").SetValue(true));
                    comboMenu.AddItem(new MenuItem("ElEasy.Leona.Combo.W", "Use W").SetValue(true));
                    comboMenu.AddItem(new MenuItem("ElEasy.Leona.Combo.E", "Use E").SetValue(true));
                    comboMenu.AddItem(new MenuItem("ElEasy.Leona.Combo.R", "Use R").SetValue(false));
                    comboMenu.AddItem(
                        new MenuItem("ElEasy.Leona.Combo.Count.Enemies", "Enemies in range for R").SetValue(
                            new Slider(2, 1, 5)));
                    comboMenu.AddItem(
                        new MenuItem("ElEasy.Leona.Hitchance", "Hitchance").SetValue(
                            new StringList(new[] { "Low", "Medium", "High", "Very High" }, 3)));
                    comboMenu.AddItem(new MenuItem("ElEasy.Leona.Combo.Ignite", "Use Ignite").SetValue(true));
                }

                this.Menu.AddSubMenu(comboMenu);

                var harassMenu = new Menu("Harass", "Harass");
                {
                    harassMenu.AddItem(new MenuItem("ElEasy.Leona.Harass.Q", "Use Q").SetValue(true));
                    harassMenu.AddItem(new MenuItem("ElEasy.Leona.Harass.E", "Use E").SetValue(true));
                    harassMenu.AddItem(
                        new MenuItem("ElEasy.Leona.Harass.Player.Mana", "Minimum Mana").SetValue(new Slider(55)));
                }

                this.Menu.AddSubMenu(harassMenu);

                var settingsMenu = new Menu("Settings", "Settings");
                {
                    settingsMenu.AddItem(
                        new MenuItem("ElEasy.Leona.Interrupt.Activated", "Interrupt spells").SetValue(true));
                    settingsMenu.AddItem(
                        new MenuItem("ElEasy.Leona.GapCloser.Activated", "Anti gapcloser").SetValue(true));
                }

                this.Menu.AddSubMenu(settingsMenu);

                var miscellaneousMenu = new Menu("Miscellaneous", "Miscellaneous");
                {
                    miscellaneousMenu.AddItem(new MenuItem("ElEasy.Leona.Draw.off", "Turn drawings off").SetValue(true));
                    miscellaneousMenu.AddItem(new MenuItem("ElEasy.Leona.Draw.Q", "Draw Q").SetValue(new Circle()));
                    miscellaneousMenu.AddItem(new MenuItem("ElEasy.Leona.Draw.W", "Draw W").SetValue(new Circle()));
                    miscellaneousMenu.AddItem(new MenuItem("ElEasy.Leona.Draw.E", "Draw E").SetValue(new Circle()));
                    miscellaneousMenu.AddItem(new MenuItem("ElEasy.Leona.Draw.R", "Draw R").SetValue(new Circle()));
                }

                this.Menu.AddSubMenu(miscellaneousMenu);
            }
            rootMenu.AddSubMenu(this.Menu);
        }
Beispiel #22
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            if (vPlayer.BaseSkinName != "Irelia")
            {
                return;
            }

            Q = new Spell(SpellSlot.Q, 650f);
            W = new Spell(SpellSlot.W);
            E = new Spell(SpellSlot.E, 325);
            R = new Spell(SpellSlot.R, 1000f);

            Q.SetSkillshot(0.25f, 75f, 1500f, false, SkillshotType.SkillshotLine);
            E.SetSkillshot(0.15f, 75f, 1500f, false, SkillshotType.SkillshotCircle);
            R.SetSkillshot(0.15f, 80f, 1500f, false, SkillshotType.SkillshotLine);

            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);

            IgniteSlot = vPlayer.GetSpellSlot("SummonerDot");

            //Create the menu
            Config = new Menu("xQx | Irelia", "Irelia", true);

            var TargetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(TargetSelectorMenu);
            Config.AddSubMenu(TargetSelectorMenu);

            new AssassinManager();

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            var menuUseItems = new Menu("Use Items", "menuUseItems");

            Config.AddSubMenu(menuUseItems);
            // Extras -> Use Items -> Targeted Items
            MenuTargetedItems = new Menu("Targeted Items", "menuTargetItems");
            MenuTargetedItems.AddItem(new MenuItem("item3153", "Blade of the Ruined King").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3143", "Randuin's Omen").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3144", "Bilgewater Cutlass").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3146", "Hextech Gunblade").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3184", "Entropy ").SetValue(true));
            menuUseItems.AddSubMenu(MenuTargetedItems);

            // Extras -> Use Items -> AOE Items
            MenuNonTargetedItems = new Menu("AOE Items", "menuNonTargetedItems");
            MenuNonTargetedItems.AddItem(new MenuItem("item3180", "Odyn's Veil").SetValue(true));
            MenuNonTargetedItems.AddItem(new MenuItem("item3131", "Sword of the Divine").SetValue(true));
            MenuNonTargetedItems.AddItem(new MenuItem("item3074", "Ravenous Hydra").SetValue(true));
            MenuNonTargetedItems.AddItem(new MenuItem("item3077", "Tiamat ").SetValue(true));
            MenuNonTargetedItems.AddItem(new MenuItem("item3142", "Youmuu's Ghostblade").SetValue(true));
            menuUseItems.AddSubMenu(MenuNonTargetedItems);

            // Combo
            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Menu comboUseQ = new Menu("Use Q", "comboUseQ");

            Config.SubMenu("Combo").AddSubMenu(comboUseQ);
            comboUseQ.AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            comboUseQ.AddItem(new MenuItem("UseQComboDontUnderTurret", "Don't Under Turret Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo")
            .AddItem(
                new MenuItem("ComboActive", "Combo!").SetValue(
                    new KeyBind(Config.Item("Orbwalk").GetValue <KeyBind>().Key, KeyBindType.Press)));

            // Harass
            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Menu harassUseQ = new Menu("Use Q", "harassUseQ");

            Config.SubMenu("Harass").AddSubMenu(harassUseQ);
            harassUseQ.AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            harassUseQ.AddItem(new MenuItem("UseQHarassDontUnderTurret", "Don't Under Turret Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass")
            .AddItem(
                new MenuItem("HarassMode", "Harass Mode: ").SetValue(new StringList(new[] { "Q", "E", "Q+E" })));
            Config.SubMenu("Harass")
            .AddItem(new MenuItem("HarassMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));

            Config.SubMenu("Harass")
            .AddItem(
                new MenuItem("HarassActive", "Harass").SetValue(
                    new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));

            // Lane Clear
            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Menu laneClearUseQ = new Menu("Use Q", "laneClearUseQ");

            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "Use W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(false));
            Config.SubMenu("LaneClear")
            .AddItem(new MenuItem("QFarmDelay", "Q Farm Delay (Default: 300)").SetValue(new Slider(200, 500, 0)));
            Config.SubMenu("LaneClear")
            .AddItem(new MenuItem("LaneClearMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("LaneClear")
            .AddItem(
                new MenuItem("LaneClearActive", "LaneClear").SetValue(
                    new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));

            // Jungling Farm
            Config.AddSubMenu(new Menu("JungleFarm", "JungleFarm"));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseQJungleFarm", "Use Q").SetValue(true));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseWJungleFarm", "Use W").SetValue(false));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseEJungleFarm", "Use E").SetValue(false));
            Config.SubMenu("JungleFarm")
            .AddItem(new MenuItem("JungleFarmMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("JungleFarm")
            .AddItem(
                new MenuItem("JungleFarmActive", "JungleFarm").SetValue(
                    new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));

            // Extras

//            Config.AddSubMenu(new Menu("Extras", "Extras"));
            //           Config.SubMenu("Extras").AddItem(new MenuItem("StopUlties", "Interrupt Ulti With E").SetValue(true));
            //          Config.SubMenu("Extras").AddItem(new MenuItem("ForceInterruptUlties", "Force Interrupt Ulti With Q+E").SetValue(true));

            // Extras -> Use Items
            MenuExtras = new Menu("Extras", "Extras");
            Config.AddSubMenu(MenuExtras);
            MenuExtras.AddItem(new MenuItem("InterruptSpells", "InterruptSpells").SetValue(true));
            MenuExtras.AddItem(new MenuItem("StopUlties", "Interrupt Ulti With E").SetValue(true));
            MenuExtras.AddItem(new MenuItem("ForceInterruptUlties", "Force Interrupt Ulti With Q+E").SetValue(true));

            // Drawing
            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("QRange", "Q range").SetValue(
                    new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("ERange", "E range").SetValue(
                    new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("RRange", "R range").SetValue(
                    new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("drawQMinionKill", "Q Minion Kill").SetValue(
                    new Circle(true, System.Drawing.Color.GreenYellow)));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("drawMinionLastHit", "Minion Last Hit").SetValue(
                    new Circle(true, System.Drawing.Color.GreenYellow)));
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("drawMinionNearKill", "Minion Near Kill").SetValue(
                    new Circle(true, System.Drawing.Color.Gray)));

            var dmgAfterComboItem = new MenuItem("DamageAfterCombo", "Damage After Combo").SetValue(true);

            Config.SubMenu("Drawings").AddItem(dmgAfterComboItem);

            Utility.HpBarDamageIndicator.DamageToUnit = GetComboDamage;
            Utility.HpBarDamageIndicator.Enabled      = dmgAfterComboItem.GetValue <bool>();
            dmgAfterComboItem.ValueChanged           += delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                Utility.HpBarDamageIndicator.Enabled = eventArgs.GetNewValue <bool>();
            };


            new PotionManager();


            Config.AddToMainMenu();

            Game.OnGameUpdate += Game_OnGameUpdate;
            Drawing.OnDraw    += Drawing_OnDraw;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;

            QUsedTime = Game.Time;

            Game.PrintChat(
                String.Format(
                    "<font color='#70DBDB'>xQx:</font> <font color='#FFFFFF'>{0} Loaded!</font>", ChampionName));
        }
Beispiel #23
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            Player = ObjectManager.Player;
            if (Player.BaseSkinName != ChampionName)
            {
                return;
            }

            Q  = new Spell(SpellSlot.Q, float.MaxValue);
            W  = new Spell(SpellSlot.W, 1500f);
            E  = new Spell(SpellSlot.E, 900f);
            R  = new Spell(SpellSlot.R, 2500f);
            R1 = new Spell(SpellSlot.R, 2500f);

            W.SetSkillshot(0.6f, 75f, 3300f, true, SkillshotType.SkillshotLine);
            E.SetSkillshot(1.2f, 1f, 1750f, false, SkillshotType.SkillshotCircle);
            R.SetSkillshot(0.7f, 140f, 1500f, false, SkillshotType.SkillshotLine);
            R1.SetSkillshot(0.7f, 200f, 1500f, false, SkillshotType.SkillshotCircle);

            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);
            SpellList.Add(R1);
            Config = new Menu(ChampionName, ChampionName, true);
            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);
            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));
            Config.AddToMainMenu();
            #region E

            foreach (var enemy in ObjectManager.Get <Obj_AI_Hero>().Where(enemy => enemy.Team != Player.Team))
            {
                Config.SubMenu("W Config").SubMenu("Haras").AddItem(new MenuItem("haras" + enemy.BaseSkinName, enemy.BaseSkinName).SetValue(true));
            }
            Config.SubMenu("W Config").AddItem(new MenuItem("humanzier", "Humanizer W (0.5 delay)").SetValue(false));
            #endregion
            #region E
            Config.SubMenu("E Config").AddItem(new MenuItem("autoE", "Auto E").SetValue(true));
            Config.SubMenu("E Config").AddItem(new MenuItem("comboE", "Auto E in Combo BETA").SetValue(true));
            Config.SubMenu("E Config").AddItem(new MenuItem("AGC", "AntiGapcloserE").SetValue(true));
            Config.SubMenu("E Config").AddItem(new MenuItem("opsE", "OnProcessSpellCastE").SetValue(true));
            Config.SubMenu("E Config").AddItem(new MenuItem("telE", "Auto E teleport").SetValue(true));
            #endregion
            #region R
            Config.SubMenu("R Config").AddItem(new MenuItem("autoR", "Auto R").SetValue(true));
            Config.SubMenu("R Config").SubMenu("R Jungle stealer").AddItem(new MenuItem("Rjungle", "R Jungle stealer").SetValue(true));
            Config.SubMenu("R Config").SubMenu("R Jungle stealer").AddItem(new MenuItem("Rdragon", "Dragon").SetValue(true));
            Config.SubMenu("R Config").SubMenu("R Jungle stealer").AddItem(new MenuItem("Rbaron", "Baron").SetValue(true));
            Config.SubMenu("R Config").AddItem(new MenuItem("hitchanceR", "VeryHighHitChanceR").SetValue(true));
            Config.SubMenu("R Config").AddItem(new MenuItem("useR", "Semi-manual cast R key").SetValue(new KeyBind('t', KeyBindType.Press))); //32 == space

            #endregion
            Config.SubMenu("Draw").SubMenu("Draw AAcirlce OKTW© style").AddItem(new MenuItem("OrbDraw", "Draw AAcirlce OKTW© style").SetValue(false));
            Config.SubMenu("Draw").SubMenu("Draw AAcirlce OKTW© style").AddItem(new MenuItem("1", "pls disable Orbwalking > Drawing > AAcirlce"));
            Config.SubMenu("Draw").SubMenu("Draw AAcirlce OKTW© style").AddItem(new MenuItem("2", "My HP: 0-30 red, 30-60 orange,60-100 green"));
            Config.SubMenu("Draw").AddItem(new MenuItem("noti", "Show notification").SetValue(false));
            Config.SubMenu("Draw").AddItem(new MenuItem("qRange", "Q range").SetValue(false));
            Config.SubMenu("Draw").AddItem(new MenuItem("wRange", "W range").SetValue(false));
            Config.SubMenu("Draw").AddItem(new MenuItem("eRange", "E range").SetValue(false));
            Config.SubMenu("Draw").AddItem(new MenuItem("rRange", "R range").SetValue(false));
            Config.SubMenu("Draw").AddItem(new MenuItem("onlyRdy", "Draw only ready spells").SetValue(true));
            Config.SubMenu("Draw").AddItem(new MenuItem("orb", "Orbwalker target OKTW© style").SetValue(true));
            Config.SubMenu("Draw").AddItem(new MenuItem("semi", "Semi-manual R target").SetValue(false));

            Config.AddItem(new MenuItem("Hit", "Hit Chance SkillShot").SetValue(new Slider(3, 4, 0)));
            Config.AddItem(new MenuItem("farmQ", "Q farm").SetValue(true));
            Config.AddItem(new MenuItem("pots", "Use pots").SetValue(true));
            Config.AddItem(new MenuItem("debug", "Debug").SetValue(false));

            Drawing.OnDraw                 += Drawing_OnDraw;
            Game.OnUpdate                  += Game_OnGameUpdate;
            Orbwalking.BeforeAttack        += BeforeAttack;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;
            AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser;
            Game.PrintChat("<font color=\"#ff00d8\">J</font>inx full automatic AI ver 3.1 <font color=\"#000000\">by sebastiank1</font> - <font color=\"#00BFFF\">Loaded</font>");
        }
Beispiel #24
0
        private static void Initialize()
        {
            _menu = new Menu("ElRyze", "menu", true);

            var orbwalkerMenu = new Menu("Orbwalker", "orbwalker");

            Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu);
            _menu.AddSubMenu(orbwalkerMenu);

            var targetSelector = new Menu("Target Selector", "TargetSelector");

            TargetSelector.AddToMenu(targetSelector);
            _menu.AddSubMenu(targetSelector);

            var cMenu = new Menu("Combo", "Combo");

            cMenu.AddItem(new MenuItem("ElEasy.Ryze.Combo.Q", "Use Q").SetValue(true));
            cMenu.AddItem(new MenuItem("ElEasy.Ryze.Combo.W", "Use W").SetValue(true));
            cMenu.AddItem(new MenuItem("ElEasy.Ryze.Combo.E", "Use E").SetValue(true));
            cMenu.AddItem(new MenuItem("ElEasy.Ryze.Combo.R", "Use R").SetValue(true));
            cMenu.AddItem(new MenuItem("ElEasy.Ryze.Combo.R.HP", "Use R when HP").SetValue(new Slider(100)));
            cMenu.AddItem(new MenuItem("ElEasy.Ryze.Combo.Ignite", "Use Ignite").SetValue(true));

            _menu.AddSubMenu(cMenu);

            var hMenu = new Menu("Harass", "Harass");

            hMenu.AddItem(new MenuItem("ElEasy.Ryze.Harass.Q", "Use Q").SetValue(true));
            hMenu.AddItem(new MenuItem("ElEasy.Ryze.Harass.W", "Use W").SetValue(true));
            hMenu.AddItem(new MenuItem("ElEasy.Ryze.Harass.E", "Use E").SetValue(true));
            hMenu.AddItem(new MenuItem("ElEasy.Ryze.Harass.Player.Mana", "Minimum Mana").SetValue(new Slider(55)));

            hMenu.SubMenu("Harass")
            .SubMenu("AutoHarass settings")
            .AddItem(
                new MenuItem("ElEasy.Ryze.AutoHarass.Activated", "Auto harass", true).SetValue(
                    new KeyBind("L".ToCharArray()[0], KeyBindType.Toggle)));
            hMenu.SubMenu("Harass")
            .SubMenu("AutoHarass settings")
            .AddItem(new MenuItem("ElEasy.Ryze.AutoHarass.Q", "Use Q").SetValue(true));
            hMenu.SubMenu("Harass")
            .SubMenu("AutoHarass settings")
            .AddItem(new MenuItem("ElEasy.Ryze.AutoHarass.W", "Use W").SetValue(true));

            hMenu.SubMenu("Harass")
            .SubMenu("AutoHarass settings")
            .AddItem(new MenuItem("ElEasy.Ryze.AutoHarass.E", "Use E").SetValue(true));

            hMenu.SubMenu("Harass")
            .SubMenu("AutoHarass settings")
            .AddItem(new MenuItem("ElEasy.Ryze.AutoHarass.Mana", "Minimum mana").SetValue(new Slider(55)));

            _menu.AddSubMenu(hMenu);

            var clearMenu = new Menu("Clear", "Clear");

            clearMenu.SubMenu("Lasthit").AddItem(new MenuItem("ElEasy.Ryze.Lasthit.Q", "Use Q").SetValue(true));
            clearMenu.SubMenu("Lasthit").AddItem(new MenuItem("ElEasy.Ryze.Lasthit.W", "Use E").SetValue(true));
            clearMenu.SubMenu("Lasthit").AddItem(new MenuItem("ElEasy.Ryze.Lasthit.E", "Use W").SetValue(true));

            clearMenu.SubMenu("Laneclear").AddItem(new MenuItem("ElEasy.Ryze.LaneClear.Q", "Use Q").SetValue(true));
            clearMenu.SubMenu("Laneclear").AddItem(new MenuItem("ElEasy.Ryze.LaneClear.W", "Use W").SetValue(true));
            clearMenu.SubMenu("Laneclear").AddItem(new MenuItem("ElEasy.Ryze.LaneClear.E", "Use E").SetValue(true));
            clearMenu.SubMenu("Jungleclear").AddItem(new MenuItem("ElEasy.Ryze.JungleClear.Q", "Use Q").SetValue(true));
            clearMenu.SubMenu("Jungleclear").AddItem(new MenuItem("ElEasy.Ryze.JungleClear.W", "Use W").SetValue(true));
            clearMenu.SubMenu("Jungleclear").AddItem(new MenuItem("ElEasy.Ryze.JungleClear.E", "Use E").SetValue(true));
            clearMenu.AddItem(new MenuItem("ElEasy.Ryze.Clear.Player.Mana", "Minimum Mana for clear").SetValue(new Slider(55)));

            _menu.AddSubMenu(clearMenu);

            var miscMenu = new Menu("Misc", "Misc");

            miscMenu.AddItem(new MenuItem("ElEasy.Ryze.Draw.off", "Turn drawings off").SetValue(false));
            miscMenu.AddItem(new MenuItem("ElEasy.Ryze.Draw.Q", "Draw Q").SetValue(new Circle()));
            miscMenu.AddItem(new MenuItem("ElEasy.Ryze.Draw.W", "Draw W").SetValue(new Circle()));
            miscMenu.AddItem(new MenuItem("ElEasy.Ryze.Draw.E", "Draw E").SetValue(new Circle()));

            var dmgAfterE = new MenuItem("ElEasy.Ryze.DrawComboDamage", "Draw combo damage").SetValue(true);
            var drawFill  = new MenuItem("ElEasy.Ryze.DrawColour", "Fill colour", true).SetValue(new Circle(true, Color.FromArgb(0xcc, 0xcc, 0x0, 0x0)));

            miscMenu.AddItem(drawFill);
            miscMenu.AddItem(dmgAfterE);

            DrawDamage.DamageToUnit = GetComboDamage;
            DrawDamage.Enabled      = dmgAfterE.GetValue <bool>();
            DrawDamage.Fill         = drawFill.GetValue <Circle>().Active;
            DrawDamage.FillColor    = drawFill.GetValue <Circle>().Color;

            dmgAfterE.ValueChanged += delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                DrawDamage.Enabled = eventArgs.GetNewValue <bool>();
            };

            drawFill.ValueChanged += delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                DrawDamage.Fill      = eventArgs.GetNewValue <Circle>().Active;
                DrawDamage.FillColor = eventArgs.GetNewValue <Circle>().Color;
            };

            miscMenu.AddItem(new MenuItem("ElEasy.Ryze.GapCloser.Activated", "Anti gapcloser").SetValue(true));
            miscMenu.AddItem(new MenuItem("ElEasy.Ryze.AA", "Don't use AA in combo").SetValue(false));



            _menu.AddSubMenu(miscMenu);

            //Here comes the moneyyy, money, money, moneyyyy
            var credits = _menu.AddSubMenu(new Menu("Credits", "jQuery"));

            credits.AddItem(new MenuItem("ElEasy.Paypal", "if you would like to donate via paypal:"));
            credits.AddItem(new MenuItem("ElEasy.Email", "*****@*****.**"));

            _menu.AddItem(new MenuItem("422442fsaafs4242f", ""));
            _menu.AddItem(new MenuItem("fsasfafsfsafsa", "Made By jQuery"));

            _menu.AddToMainMenu();
        }
Beispiel #25
0
        private static void InitMenu()
        {
            config = new Menu("Sejuani", "Sejuani", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawaa", "Draw AA range")).SetValue(new Circle(true, Color.FromArgb(150, 150, 177, 208)));
            menuD.AddItem(new MenuItem("drawqq", "Draw Q range")).SetValue(new Circle(true, Color.FromArgb(150, 150, 177, 208)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range")).SetValue(new Circle(true, Color.FromArgb(150, 150, 177, 208)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range")).SetValue(new Circle(true, Color.FromArgb(150, 150, 177, 208)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range")).SetValue(new Circle(true, Color.FromArgb(150, 150, 177, 208)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);

            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q")).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W")).SetValue(true);
            menuC.AddItem(new MenuItem("useemin", "Use E min")).SetValue(new Slider(1, 1, 5));
            menuC.AddItem(new MenuItem("useEminr", "E minimum range")).SetValue(new Slider(250, 0, 900));
            menuC.AddItem(new MenuItem("useRmin", "R only if more than")).SetValue(new Slider(1, 0, 5));
            menuC.AddItem(new MenuItem("useRminr", "Ulti minimum range")).SetValue(new Slider(0, 0, 350));
            menuC.AddItem(new MenuItem("manualR", "Cast R asap")).SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press));
            menuC.AddItem(new MenuItem("useItems", "Use items")).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);

            config.AddSubMenu(menuC);
            // Clear/Jungle
            Menu menuJ = new Menu("Clear ", "jsettings");

            menuJ.AddItem(new MenuItem("useqC", "Use Q")).SetValue(true);
            menuJ.AddItem(new MenuItem("usewC", "Use W")).SetValue(true);
            menuJ.AddItem(new MenuItem("useeCmin", "Use E min")).SetValue(new Slider(1, 1, 5));
            menuJ.AddItem(new MenuItem("useiC", "Use Items")).SetValue(true);
            menuJ.AddItem(new MenuItem("minmana", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            menuJ.AddItem(new MenuItem("useSmite", "Use smite")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuJ);
            // Misc Settings
            Menu menuU = new Menu("Misc ", "usettings");

            menuU.AddItem(new MenuItem("useqgc", "Use Q to anti gap closer")).SetValue(false);
            menuU.AddItem(new MenuItem("useqint", "Use Q to interrupt")).SetValue(true);
            menuU.AddItem(new MenuItem("usergc", "Use R to anti gap closer")).SetValue(false);
            menuU.AddItem(new MenuItem("userint", "Use R to interrupt")).SetValue(false);
            config.AddSubMenu(menuU);
            var sulti = new Menu("Don't ult on ", "dontult");

            foreach (var hero in ObjectManager.Get <Obj_AI_Hero>().Where(hero => hero.IsEnemy))
            {
                sulti.AddItem(new MenuItem("ult" + hero.SkinName, hero.SkinName)).SetValue(false);
            }
            config.AddSubMenu(sulti);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddToMainMenu();
        }
Beispiel #26
0
        static void Game_OnGameLoad()
        {
            Player = ObjectManager.Player;
            if (Player.BaseSkinName != ChampionName)
            {
                return;
            }
            //spell
            Q = new Spell(SpellSlot.Q, 1130);
            Q.SetSkillshot(0.25f, 35, 1700, true, SkillshotType.SkillshotLine);
            W = new Spell(SpellSlot.W, 5200);
            E = new Spell(SpellSlot.E, 1000);
            R = new Spell(SpellSlot.R, 1200);

            //menu
            Config = new Menu(ChampionName, ChampionName, true);
            //ts
            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);
            //orbwalk
            var orbwalkermenu = new Menu("Orbwalker", "Orbwalker");

            Orbwalker = new Orbwalking.Orbwalker(orbwalkermenu);
            Config.AddSubMenu(orbwalkermenu);
            //combomenu
            var combomenu = new Menu("Combo", "Combo");

            {
                combomenu.AddItem(new MenuItem("cq", "Use Q").SetValue(true));
                combomenu.AddItem(new MenuItem("ce", "Use E").SetValue(true));
                combomenu.AddItem(new MenuItem("Ekillminion", "Use E if kill minion").SetValue(true));
            }
            Config.AddSubMenu(combomenu);
            //Harrassmenu
            var harrassmenu = new Menu("Harrass", "Harrass");

            {
                harrassmenu.AddItem(new MenuItem("hq", "UseQ").SetValue(true));
                harrassmenu.AddItem(new MenuItem("harrasmana", "Harrass if Mana >").SetValue(new Slider(60, 100, 0)));
            }
            Config.AddSubMenu(harrassmenu);
            var farmmenu = new Menu("Farm", "Farm");

            {
                farmmenu.AddItem(new MenuItem("fe", "Use E LaneClear").SetValue(true));
                farmmenu.AddItem(new MenuItem("elaneclear", "E if kill x minions ").SetValue(new Slider(2, 5, 1)));
                farmmenu.AddItem(new MenuItem("fmana", "mana> ").SetValue(new Slider(50, 100, 1)));
                farmmenu.AddItem(new MenuItem("jq", "UseQJungle").SetValue(false));
                farmmenu.AddItem(new MenuItem("je", "UseEJungle").SetValue(true));
            }
            Config.AddSubMenu(farmmenu);
            //Miscmenu
            var miscmenu = new Menu("Misc", "Misc");
            {
                miscmenu.AddItem(new MenuItem("rsave", "Use R to save soul").SetValue(true));
                miscmenu.AddItem(new MenuItem("allyhp", "If Ally HP under ").SetValue(new Slider(10, 100, 5)));
                miscmenu.AddItem(new MenuItem("mobsteal", "Steal Mods").SetValue(true));
                miscmenu.AddItem(new MenuItem("edamereduce", "E dame ruduce").SetValue(new Slider(0, 100, 0)));
                miscmenu.AddItem(new MenuItem("lasthitassist", "Lasthit helper").SetValue(true));
                miscmenu.AddItem(new MenuItem("Elowhp", "Auto E when low hp").SetValue(true));
                miscmenu.AddItem(new MenuItem("Elowhpslider", "Auto E when hp <").SetValue(new Slider(5, 20, 0)));
            }
            MenuItem drawEDamageMenu = new MenuItem("Draw_EDamage", "Draw E Damage", true).SetValue(true);
            MenuItem drawFill        = new MenuItem("Draw_Fill", "Draw E Damage Fill", true).SetValue(new Circle(true, Color.FromArgb(90, 255, 169, 4)));

            miscmenu.AddItem(drawEDamageMenu);
            miscmenu.AddItem(drawFill);
            Config.AddSubMenu(miscmenu);
            var ksmenu = new Menu("KillSteal", "KillSteal");

            {
                ksmenu.AddItem(new MenuItem("ks", "KillSteal").SetValue(true));
                ksmenu.AddItem(new MenuItem("qks", "Use Q").SetValue(true));
                ksmenu.AddItem(new MenuItem("eks", "Use E").SetValue(true));
            }

            Config.AddItem(new MenuItem("debug", "Debug").SetValue(false));
            Config.AddSubMenu(ksmenu);

            Config.AddToMainMenu();
            Game.OnUpdate += Game_OnUpdate;
            Chat.Print("DonguKalista by dongu54321 Loaded");
            Orbwalking.OnNonKillableMinion  += Orbwalking_OnNonKillableMinion;
            AIHeroClient.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast;
            LeagueSharp.Common.Utility.HpBarDamageIndicator.DamageToUnit = GetEDamage;
            LeagueSharp.Common.Utility.HpBarDamageIndicator.Enabled      = true;
            DamageIndicator.DamageToUnit  = GetEDamage;
            DamageIndicator.Enabled       = drawEDamageMenu.GetValue <bool>();
            DamageIndicator.Fill          = drawFill.GetValue <Circle>().Active;
            DamageIndicator.FillColor     = drawFill.GetValue <Circle>().Color;
            drawEDamageMenu.ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                DamageIndicator.Enabled = eventArgs.GetNewValue <bool>();
            };
            drawFill.ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                DamageIndicator.Fill      = eventArgs.GetNewValue <Circle>().Active;
                DamageIndicator.FillColor = eventArgs.GetNewValue <Circle>().Color;
            };
        }
Beispiel #27
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            if (Player.ChampionName != ChampionName)
            {
                return;
            }

            #region Spells
            Q = new Spell(SpellSlot.Q, 1000f);
            Q.SetSkillshot(0.7f, 55f, float.MaxValue, true, SkillshotType.SkillshotLine);
            W = new Spell(SpellSlot.W, 610f);
            W.SetTargetted(0.103f, 550f);
            E = new Spell(SpellSlot.E, 610f);
            E.SetTargetted(.5f, 550f);
            R = new Spell(SpellSlot.R);
            R.SetSkillshot(2.5f, 450f, float.MaxValue, false, SkillshotType.SkillshotCircle);
            #endregion

            IgniteSlot = Player.GetSpellSlot("summonerdot");
            TearOfGod  = new Items.Item(3070, 0);
            Manamune   = new Items.Item(3004, 0);
            Archangel  = new Items.Item(3003, 0);

            #region Menu
            Menu = new Menu("SurvivorRyze", "SurvivorRyze", true).SetFontStyle(System.Drawing.FontStyle.Bold, SharpDX.Color.AliceBlue);

            Menu OrbwalkerMenu = Menu.AddSubMenu(new Menu("Orbwalker", "Orbwalker"));
            Orbwalker = new SebbyLib.Orbwalking.Orbwalker(OrbwalkerMenu);

            Menu TargetSelectorMenu = Menu.AddSubMenu(new Menu("Target Selector", "TargetSelector"));
            TargetSelector.AddToMenu(TargetSelectorMenu);

            Menu ComboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            ComboMenu.AddItem(new MenuItem("ComboMode", "Combo Mode:").SetValue(new StringList(new[] { "Burst", "Survivor Mode (Shield)" })).SetTooltip("Survivor Mode - Will try to stack Shield 99% of the time."));
            ComboMenu.AddItem(new MenuItem("CUseQ", "Cast Q").SetValue(true));
            ComboMenu.AddItem(new MenuItem("CUseW", "Cast W").SetValue(true));
            ComboMenu.AddItem(new MenuItem("CUseE", "Cast E").SetValue(true));
            ComboMenu.AddItem(new MenuItem("CBlockAA", "Block AA in Combo Mode").SetValue(true));
            ComboMenu.AddItem(new MenuItem("Combo2TimesMana", "Champion needs to have mana for atleast 2 times (Q/W/E)?").SetValue(false).SetTooltip("If it's set to 'false' it'll need atleast mana for Q/W/E [1x] Post in thread if needs a change"));
            ComboMenu.AddItem(new MenuItem("CUseR", "Ultimate (R) in Ultimate Menu"));
            ComboMenu.AddItem(new MenuItem("CUseIgnite", "Use Ignite (Smart)").SetValue(true));

            Menu HarassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            HarassMenu.AddItem(new MenuItem("HarassQ", "Use Q").SetValue(true));
            HarassMenu.AddItem(new MenuItem("HarassW", "Use W").SetValue(false));
            HarassMenu.AddItem(new MenuItem("HarassE", "Use E").SetValue(false));
            HarassMenu.AddItem(new MenuItem("HarassManaManager", "Mana Manager (%)").SetValue(new Slider(30, 1, 100)));

            Menu LaneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", "LaneClear"));
            LaneClearMenu.AddItem(new MenuItem("UseQLC", "Use Q to LaneClear").SetValue(true));
            LaneClearMenu.AddItem(new MenuItem("UseELC", "Use E to LaneClear").SetValue(true));
            LaneClearMenu.AddItem(new MenuItem("LaneClearManaManager", "Mana Manager (%)").SetValue(new Slider(30, 1, 100)));

            Menu LastHitMenu = Menu.AddSubMenu(new Menu("Last Hit", "LastHit"));
            LastHitMenu.AddItem(new MenuItem("UseQLH", "Use Q to LastHit").SetValue(true));
            LastHitMenu.AddItem(new MenuItem("UseELH", "Use E to LastHit").SetValue(true));
            LastHitMenu.AddItem(new MenuItem("LaneHitManaManager", "Mana Manager (%)").SetValue(new Slider(30, 1, 100)));

            Menu ItemsMenu = Menu.AddSubMenu(new Menu("Items Menu", "ItemsMenu"));
            ItemsMenu.AddItem(new MenuItem("UsePotions", "Use Potions").SetValue(true));
            ItemsMenu.AddItem(new MenuItem("UseSmartPotion", "Use Smart Potion Logic").SetValue(true).SetTooltip("If Enabled, it'll check if enemy's around so it doesn't waste potions."));
            ItemsMenu.AddItem(new MenuItem("UsePotionsAtHPPercent", "Use Potions at HP Percent 'X'").SetValue(new Slider(30, 0, 100)));
            ItemsMenu.AddItem(new MenuItem("UseSeraph", "Use [Seraph's Embrace]?").SetValue(true));
            ItemsMenu.AddItem(new MenuItem("Hextech", "Use [Hextech Gunblade]?").SetValue(true));
            ItemsMenu.AddItem(new MenuItem("Protobelt", "Use [Hextech Protobelt-01]?").SetValue(true));
            ItemsMenu.AddItem(new MenuItem("GLP800", "Use [Hextech GLP-800]?").SetValue(true));
            ItemsMenu.AddItem(new MenuItem("StackTear", "Stack Tear/Manamune/Archangel in Fountain?").SetValue(true).SetTooltip("Stack it in Fountain?"));
            ItemsMenu.AddItem(new MenuItem("StackTearNF", "Stack Tear/Manamune/Archangel if You've Blue Buff?").SetValue(false));

            Menu.Item("UseSmartPotion").ValueChanged += (sender, eventArgs) =>
            {
                if (!Menu.Item("UsePotions").GetValue <bool>() && eventArgs.GetNewValue <bool>())
                {
                    Menu.Item("UsePotions").SetValue(true);
                }
            };

            Menu SkinMenu = Menu.AddSubMenu(new Menu("Skins Menu", "SkinMenu"));
            SkinMenu.AddItem(new MenuItem("SkinID", "Skin ID")).SetValue(new Slider(10, 0, 10));
            var UseSkin = SkinMenu.AddItem(new MenuItem("UseSkin", "Enabled")).SetValue(true);
            UseSkin.ValueChanged += (sender, eventArgs) =>
            {
                if (!eventArgs.GetNewValue <bool>())
                {
                    ObjectManager.Player.SetSkin(ObjectManager.Player.CharData.BaseSkinName, ObjectManager.Player.BaseSkinId);
                }
            };

            Menu HitChanceMenu = Menu.AddSubMenu(new Menu("HitChance Menu", "HitChance"));
            HitChanceMenu.AddItem(new MenuItem("HitChance", "Hit Chance").SetValue(new StringList(new[] { "Medium", "High", "Very High" }, 1)));

            Menu UltimateMenu = Menu.AddSubMenu(new Menu("Ultimate Menu", "UltMenu"));
            //UltimateMenu.AddItem(new MenuItem("DontREnemyCount", "Don't R If Enemy In 'X' Range").SetValue(new Slider(1000, 0, 2000)));
            //UltimateMenu.AddItem(new MenuItem("DontRIfAlly", "Don't R if Ally is Near Target 'X' Range").SetValue(new Slider(700, 0, 2000)));
            //UltimateMenu.AddItem(new MenuItem("DontRUnderTurret", "Don't use R if enemy is Under Turret").SetValue(true));
            UltimateMenu.AddItem(new MenuItem("UseR", "Use R Automatically (Beta)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Press)).SetTooltip("It'll Use the Ultimate if there's Ally turret nearby to teleport you to it"));
            //UltimateMenu.AddItem(new MenuItem("EnemiesAroundTarget", "Dont R If 'X' Enemies are around the Target").SetValue(new Slider(3, 0, 5)));

            Menu MiscMenu = Menu.AddSubMenu(new Menu("Misc Menu", "MiscMenu"));
            MiscMenu.AddItem(new MenuItem("KSQ", "Use Q to KS").SetValue(true));
            MiscMenu.AddItem(new MenuItem("KSW", "Use W to KS").SetValue(true));
            MiscMenu.AddItem(new MenuItem("KSE", "Use E to KS").SetValue(true));
            MiscMenu.AddItem(new MenuItem("InterruptWithW", "Use W to Interrupt Channeling Spells").SetValue(true));
            MiscMenu.AddItem(new MenuItem("WGapCloser", "Use W on Enemy GapCloser (Ex. Irelia's Q)").SetValue(true));
            MiscMenu.AddItem(new MenuItem("ChaseWithR", "Use R to Chase (Being Added)"));
            MiscMenu.AddItem(new MenuItem("EscapeWithR", "Use R to Escape (Ultimate Menu)"));

            Menu AutoLevelerMenu = Menu.AddSubMenu(new Menu("AutoLeveler Menu", "AutoLevelerMenu"));
            AutoLevelerMenu.AddItem(new MenuItem("AutoLevelUp", "AutoLevel Up Spells?").SetValue(true));
            AutoLevelerMenu.AddItem(new MenuItem("AutoLevelUp1", "First: ").SetValue(new StringList(new[] { "Q", "W", "E", "R" }, 3)));
            AutoLevelerMenu.AddItem(new MenuItem("AutoLevelUp2", "Second: ").SetValue(new StringList(new[] { "Q", "W", "E", "R" }, 0)));
            AutoLevelerMenu.AddItem(new MenuItem("AutoLevelUp3", "Third: ").SetValue(new StringList(new[] { "Q", "W", "E", "R" }, 2)));
            AutoLevelerMenu.AddItem(new MenuItem("AutoLevelUp4", "Fourth: ").SetValue(new StringList(new[] { "Q", "W", "E", "R" }, 1)));
            AutoLevelerMenu.AddItem(new MenuItem("AutoLvlStartFrom", "AutoLeveler Start from Level: ").SetValue(new Slider(2, 6, 1)));

            Menu DrawingMenu = Menu.AddSubMenu(new Menu("Drawing", "Drawing"));
            DrawingMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range").SetValue(true));
            DrawingMenu.AddItem(new MenuItem("DrawWE", "Draw W/E Range").SetValue(true));
            DrawingMenu.AddItem(new MenuItem("DrawR", "Draw R Range").SetValue(false));
            DrawingMenu.AddItem(new MenuItem("DrawRMinimap", "Draw R Range | On Minimap").SetValue(true));

            Menu.AddToMainMenu();
            #endregion

            #region DrawHPDamage
            var dmgAfterShave = new MenuItem("SurvivorRyze.DrawComboDamage", "Draw Combo Damage").SetValue(true);
            var drawFill      =
                new MenuItem("SurvivorRyze.DrawColour", "Fill Color", true).SetValue(
                    new Circle(true, Color.SeaGreen));
            DrawingMenu.AddItem(drawFill);
            DrawingMenu.AddItem(dmgAfterShave);
            DrawDamage.DamageToUnit     = CalculateDamage;
            DrawDamage.Enabled          = dmgAfterShave.GetValue <bool>();
            DrawDamage.Fill             = drawFill.GetValue <Circle>().Active;
            DrawDamage.FillColor        = drawFill.GetValue <Circle>().Color;
            dmgAfterShave.ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                DrawDamage.Enabled = eventArgs.GetNewValue <bool>();
            };

            drawFill.ValueChanged += delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                DrawDamage.Fill      = eventArgs.GetNewValue <Circle>().Active;
                DrawDamage.FillColor = eventArgs.GetNewValue <Circle>().Color;
            };
            #endregion

            #region Subscriptions
            Drawing.OnDraw        += Drawing_OnDraw;
            Drawing.OnEndScene    += OnEndScene;
            Game.OnUpdate         += Game_OnUpdate;
            Obj_AI_Base.OnLevelUp += Obj_AI_Base_OnLevelUp;
            Interrupter2.OnInterruptableTarget += Interrupter2_OnInterruptableTarget;
            AntiGapcloser.OnEnemyGapcloser     += AntiGapcloser_OnEnemyGapcloser;
            #endregion
            Game.PrintChat("<font color='#800040'>[SurvivorSeries] Ryze</font> <font color='#ff6600'>Loaded.</font>");
        }
Beispiel #28
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            Player = ObjectManager.Player;

            if (Player.ChampionName != "Lux")
            {
                return;
            }

            Q = new Spell(SpellSlot.Q, 1175);
            W = new Spell(SpellSlot.W, 1075);
            E = new Spell(SpellSlot.E, 1100);
            R = new Spell(SpellSlot.R, 3340);

            Q.SetSkillshot(0.25f, 80f, 1200f, true, SkillshotType.SkillshotLine);
            W.SetSkillshot(0.25f, 150f, 1200f, false, SkillshotType.SkillshotLine);
            E.SetSkillshot(0.15f, 275f, 1300f, false, SkillshotType.SkillshotCircle);
            R.SetSkillshot(1.35f, 190f, float.MaxValue, false, SkillshotType.SkillshotLine);

            IgniteSlot = Player.GetSpellSlot("SummonerDot");

            Config = new Menu("花边汉化-Lightning拉克丝", "Lightning Lux", true);
            var targetSelectorMenu = new Menu("目标 选择", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

//			Config.AddSubMenu(new Menu("Orbwalker", "Orbwalker"));
//			var orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalker"));

            var Menu_Orbwalker = new Menu("走 砍", "Orbwalker");

            xSLxOrbwalker.AddToMenu(Menu_Orbwalker);
            Config.AddSubMenu(Menu_Orbwalker);

            Config.AddSubMenu(new Menu("连 招", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("ComboActive", "开 启!").SetValue(new KeyBind(32, KeyBindType.Press)));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQ", "使用 Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseW", "使用 W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseE", "使用 E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseR", "可击杀时丨使用 R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseItems", "使用 Items").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "使用 Ignite").SetValue(true));

            Config.AddSubMenu(new Menu("骚 扰", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassActive", "开 启!").SetValue(new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("Harass").AddItem(new MenuItem("HQ", "使用 Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("HE", "使用 E").SetValue(true));

            Config.AddSubMenu(new Menu("打 钱", "Farm"));
            Config.SubMenu("Farm").AddItem(new MenuItem("FarmActive", "打 钱!").SetValue(new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("Farm").AddItem(new MenuItem("JungSteal", "清 野!").SetValue(new KeyBind("J".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("Farm").AddItem(new MenuItem("FQ", "使用 Q").SetValue(true));
            Config.SubMenu("Farm").AddItem(new MenuItem("FW", "使用 W").SetValue(true));
            Config.SubMenu("Farm").AddItem(new MenuItem("FE", "使用 E").SetValue(true));
            Config.SubMenu("Farm").AddItem(new MenuItem("FMP", "自己 MP %").SetValue(new Slider(15, 100, 0)));

            Config.AddSubMenu(new Menu("击 杀", "KillSteal"));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("KUseQ", "使用 Q").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("KUseE", "使用 E").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("KUseR", "使用 R").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("KIgnite", "使用 Ignite").SetValue(true));

            Config.AddSubMenu(new Menu("自动 保护", "AutoShield"));
            Config.SubMenu("AutoShield").AddItem(new MenuItem("AutoW", "被针对时丨自动W").SetValue(true));
            Config.SubMenu("AutoShield").AddItem(new MenuItem("WAllies", "自动给盟友套盾").SetValue(true));
            Config.SubMenu("AutoShield").AddItem(new MenuItem("HP", "盟友 HP < %").SetValue(new Slider(60, 100, 0)));
            Config.SubMenu("AutoShield").AddItem(new MenuItem("Mikael", "使用 干锅").SetValue(false));
            Config.SubMenu("AutoShield").AddItem(new MenuItem("Iron", "使用 鸟盾").SetValue(false));
            Config.SubMenu("AutoShield").AddItem(new MenuItem("ItemHP", "对盟友使用物品丨 HP < %").SetValue(new Slider(15, 100, 0)));
            Config.SubMenu("AutoShield").AddItem(new MenuItem("MP", "自己 MP %").SetValue(new Slider(30, 100, 0)));

            Config.AddSubMenu(new Menu("额外 设置", "ExtraSettings"));
            Config.SubMenu("ExtraSettings").AddItem(new MenuItem("UseQE", "目标被束缚时丨使用E").SetValue(false));
            Config.SubMenu("ExtraSettings").AddItem(new MenuItem("AutoE2", "自动E第二下").SetValue(true));
            Config.SubMenu("ExtraSettings").AddItem(new MenuItem("UseQGap", "被突进时丨使用Q").SetValue(true));
            Config.SubMenu("ExtraSettings").AddItem(new MenuItem("TargetInvul", "敌人开免伤技能丨不使用技能").SetValue(false));
            Config.SubMenu("ExtraSettings").AddItem(new MenuItem("YasuoWall", "亚索开风墙后丨不使用技能 ").SetValue(false));
            Config.SubMenu("ExtraSettings").AddItem(new MenuItem("HitChance", "命 中").SetValue(new StringList(new[] { "低", "中", "高", "非常 高" }, 2)));
            Config.SubMenu("ExtraSettings").AddItem(new MenuItem("UsePacket", "使用 封包").SetValue(false));

            Config.AddSubMenu(new Menu("大招 设置", "UltSettings"));
            Config.SubMenu("UltSettings").AddItem(new MenuItem("RHit", "可命中时丨自动R").SetValue(new StringList(new[] { "None", "2 Target", "3 Target", "4 Target", "5 Target" }, 0)));
            Config.SubMenu("UltSettings").AddItem(new MenuItem("RTrap", "敌人被束缚丨自动R").SetValue(false));

            Config.AddSubMenu(new Menu("范围", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q 范围").SetValue(new Circle(true, Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W 范围").SetValue(new Circle(false, Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E 范围").SetValue(new Circle(false, Color.FromArgb(255, 255, 255, 255))));
            Config.AddToMainMenu();

            Game.PrintChat("花边汉化-Lightning拉克丝 加载成功!");

            Game.OnGameUpdate          += Game_OnGameUpdate;
            xSLxOrbwalker.BeforeAttack += Orbwalking_BeforeAttack;
//			Orbwalking.BeforeAttack += Orbwalking_BeforeAttack;
            Drawing.OnDraw += Drawing_OnDraw;
            AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Hero_OnProcessSpellCast;
            GameObject.OnCreate            += OnCreateObject;
            GameObject.OnDelete            += OnDeleteObject;
        }
Beispiel #29
0
        private void InitMenu()
        {
            config = new Menu("Nasus ", "Nasus", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q")).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W")).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E")).SetValue(true);
            menuC.AddItem(new MenuItem("keepManaForR", "   Keep mana for R")).SetValue(true);
            menuC.AddItem(new MenuItem("useeslow", "   Only for slowed enemy")).SetValue(false);
            menuC.AddItem(new MenuItem("user", "Use R in 1v1")).SetValue(true);
            menuC.AddItem(new MenuItem("usertf", "R min enemy in teamfight")).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useeH", "Use E")).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q")).SetValue(true);
            menuLC.AddItem(new MenuItem("useeLC", "Use E")).SetValue(true);
            menuLC.AddItem(new MenuItem("ehitLC", "   Min hit").SetValue(new Slider(4, 1, 10)));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("autoQ", "Auto Q")).SetValue(true);
            menuM.AddItem(new MenuItem("Rdamage", "Combo damage with R")).SetValue(true);
            menuM.AddItem(new MenuItem("Qdamage", "Combo damage with Q")).SetValue(true);
            menuM = DrawHelper.AddMisc(menuM);

            config.AddSubMenu(menuM);

            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #30
0
        internal static void Init()
        {
            Menu = new Menu("mySeries: " + Me.ChampionName, "mySeries: " + Me.ChampionName, true);

            var targetSelectMenu = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector"));
            {
                TargetSelector.AddToMenu(targetSelectMenu);
            }

            var orbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            {
                Orbwalker = new Orbwalking.Orbwalker(orbMenu);
            }

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRKill", "Use R| KillSteal", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRCount", "Use R| Hit Count >= x", true).SetValue(new Slider(3, 1, 5)));
                comboMenu.AddItem(new MenuItem("ComboIgnite", "Use Ignite", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassQLH", "Use Q|Last Hit", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(false));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearQLH", "Use Q|Only Last Hit", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearWCount", "Use W| Hit Count >= x", true).SetValue(new Slider(3, 1, 10)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealW", "Use W", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var antiGapcloserMenu = miscMenu.AddSubMenu(new Menu("AntiGapcloser", "AntiGapcloser"));
                {
                    antiGapcloserMenu.AddItem(new MenuItem("AntiGapcloserQ", "Use Q", true).SetValue(true));
                    antiGapcloserMenu.AddItem(new MenuItem("AntiGapcloserW", "Use W", true).SetValue(true));
                    antiGapcloserMenu.AddItem(new MenuItem("AntiGapcloserE", "Use E", true).SetValue(true));
                }

                var interruptMenu = miscMenu.AddSubMenu(new Menu("Interrupt", "Interrupt"));
                {
                    interruptMenu.AddItem(new MenuItem("InterruptQ", "Use Q", true).SetValue(true));
                    interruptMenu.AddItem(new MenuItem("InterruptW", "Use W", true).SetValue(true));
                    interruptMenu.AddItem(new MenuItem("InterruptE", "Use E", true).SetValue(true));
                }

                var flashRMenu = miscMenu.AddSubMenu(new Menu("Flash R", "Flash R"));
                {
                    flashRMenu.AddItem(
                        new MenuItem("EnableFlashR", "FlashR Key", true).SetValue(new KeyBind('T', KeyBindType.Press)));
                    flashRMenu.AddItem(
                        new MenuItem("FlashRCountsEnemiesinRange", "Min Hit Enemies Counts >= ", true).SetValue(
                            new Slider(3, 1, 5)));
                    flashRMenu.AddItem(
                        new MenuItem("FlashRCountsAlliesinRange", "And Min Allies Counts >= (0 = off)", true).SetValue(
                            new Slider(2, 0, 5)));
                    flashRMenu.AddItem(new MenuItem("FlashRCanKillEnemy", "Or Can Kill", true).SetValue(true));
                }

                var skinMenu = miscMenu.AddSubMenu(new Menu("SkinChange", "SkinChange"));
                {
                    SkinManager.AddToMenu(skinMenu, 10);
                }

                var autoLevelMenu = miscMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                miscMenu.AddItem(new MenuItem("SupportMode", "Support Mode", true).SetValue(false));
                miscMenu.AddItem(new MenuItem("AutoFollow", "Auto Follow Bear Logic", true).SetValue(true));
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawFlashR", "Draw FlashR Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                //DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetComboDamage);
            }

            Menu.AddItem(new MenuItem("asd ad asd ", " ", true));
            Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true));

            Menu.AddToMainMenu();
        }