Beispiel #1
0
        protected override bool InternalApply()
        {
            var integerEffect = Effect.GenerateEffect(EffectGenerationContext.Item) as EffectInteger;

            if (integerEffect == null)
            {
                return(false);
            }

            var fatal = SpellIdEnum.COUP_FATAL_BASE;

            switch (integerEffect.Value)
            {
            case 2:
                fatal = SpellIdEnum.COUP_FATAL_IOP;
                break;

            case 5:
                fatal = SpellIdEnum.COUP_FATAL_GROUGALORAGRAN;
                break;

            case 6:
                fatal = SpellIdEnum.COUP_FATAL_JORIS;
                break;

            case 7:
                fatal = SpellIdEnum.COUP_FATAL_GOULTARD;
                break;

            case 8:
                fatal = SpellIdEnum.COUP_FATAL_OTOMAÏ;
                break;
            }

            if (Target.HasFatalBlow(fatal))
            {
                return(false);
            }

            UsedItems = 1;

            Target.AddFatalBlow(fatal);

            return(true);
        }